Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BygWolf
Tiamat
Level 104
God Stats
1W - 1L
1,549 SR
Queue Stats
142W - 132L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
EZPZ195
Kuzenbo
Level 119
God Stats
7W - 7L
1,588 SR
Queue Stats
302W - 318L
1,410 Elo+
Party 1
Charybdis
Charybdis
X3D_Sensei
Charybdis
Level 146
God Stats
10W - 2L
1,500 SR
Queue Stats
189W - 172L
1,529 Elo+
Party 1
Pele
Pele
mdavis_2010
Pele
Level 85
God Stats
24W - 12L
1,539 SR
Queue Stats
62W - 55L
1,500 Elo+
Party 1
Team Averages
Level 117
1,535 SR
1,512 Elo+

VS

Team Averages
Level 62
1,470 SR
1,431 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CompleatBongo69
Apollo
Level 34
God Stats
25W - 24L
1,419 SR
Queue Stats
232W - 220L
1,423 Elo+
Party 2
Thoth
Thoth
Reddmin
Thoth
Level 109
God Stats
2W - 3L
1,547 SR
Queue Stats
403W - 377L
1,456 Elo+
Party 2
Serqet
Serqet
Sebastiiancruz
Serqet
Level 39
God Stats
3W - 5L
1,382 SR
Queue Stats
51W - 75L
1,393 Elo+
Party 3
Tyr
Tyr
Steven Cortes97
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 1
6,669
667
3,272
4,301
2,499
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
BygWolf
Tiamat
10
0 / 0 / 1
5,778
578
2,209
4,886
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
EZPZ195
Kuzenbo
8
0 / 0 / 2
5,031
503
2,896
5,093
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
X3D_Sensei
Charybdis
10
0 / 0 / 0
5,649
565
4,474
5,946
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 1 / 1
6,435
644
6,282
7,996
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 0 / 0
5,130
513
3,585
6,706
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,862
486
2,073
7,008
2,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Reddmin
Thoth
10
0 / 1 / 0
5,760
576
1,876
4,419
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
4,940
494
1,128
8,629
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 1 / 0
4,802
480
946
4,675
3,172

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
0
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Tiamat
 
Tiamat
0
0
0
0
W
Tiamat
BygWolf
Tiamat
0
0
1
0.5
L
0
0
0
0
W
Kuzenbo
EZPZ195
Kuzenbo
0
0
2
1
L
Thoth
Reddmin
Thoth
0
1
0
0
L
0
3
1
0.17
L
0
1
0
0
W
Charybdis
X3D_Sensei
Charybdis
0
0
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,133
Damage
9,608
28,222
Taken
31,437
12,079
Mitigated
12,748
8,429
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,272
507
0
750
4,301
2,499
0
0
4,301
0
41,614
L
Tiamat
 
Tiamat
3,585
249
152
3,719
6,706
3,291
0
698
5,900
27,559
0
W
Tiamat
BygWolf
Tiamat
2,209
184
0
1,594
4,886
2,454
0
1,569
3,143
40,207
0
L
2,073
1,221
0
2,879
7,008
2,077
0
1,630
5,094
0
31,712
W
Kuzenbo
EZPZ195
Kuzenbo
2,896
731
0
720
5,093
3,161
0
2,072
3,021
16,864
0
L
Thoth
Reddmin
Thoth
1,876
131
0
1,141
4,419
1,472
0
1,419
2,960
51,128
0
L
1,128
502
0
2,093
8,629
2,736
0
926
7,703
0
27,024
L
946
303
0
1,540
4,675
3,172
0
0
4,675
0
21,502
W
Charybdis
X3D_Sensei
Charybdis
4,474
1,981
0
3,978
5,946
1,626
1,356
852
5,094
0
44,042
W
6,282
1,957
0
1,387
7,996
2,339
0
968
6,834
0
46,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
25,494
341
Minions Killed
314
0
Camps Cleared
0
1,004,612
Distance Traveled
1,047,921
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,669
667
83
8
0
194,834
3
L
Tiamat
5,130
513
50
5
0
194,534
1
W
Tiamat
5,778
578
82
8
0
200,740
3
L
Apollo
4,862
486
63
6
0
217,524
0
W
Kuzenbo
5,031
503
36
4
0
205,592
1
L
Thoth
5,760
576
96
10
0
205,897
5
L
Serqet
4,940
494
63
6
0
228,220
1
L
Tyr
4,802
480
42
4
0
201,746
0
W
Charybdis
5,649
565
73
7
0
172,685
0
W
Pele
6,435
644
67
7
0
230,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role