Player Matchup

Cthulhu
Cthulhu
Bablamski
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,234 Elo+
Party 1
Anubis
Anubis
Layerwolf
Anubis
Level 64
God Stats
13W - 20L
1,265 SR
Queue Stats
415W - 458L
1,320 Elo+
Solo
Danzaburou
Danzaburou
MEMEBIGBOY819
Danzaburou
Level 35
God Stats
1W - 0L
1,825 SR
Queue Stats
3W - 1L
1,561 Elo+
Party 1
Thanatos
Thanatos
Minty43
Thanatos
Level 36
God Stats
11W - 7L
1,279 SR
Queue Stats
115W - 111L
1,381 Elo+
Solo
Shiva
Shiva
Ravens20
Shiva
Level 69
God Stats
11W - 4L
1,474 SR
Queue Stats
24W - 24L
1,399 Elo+
Solo
Team Averages
Level 46
1,469 SR
1,379 Elo+

VS

Team Averages
Level 77
1,521 SR
1,374 Elo+
Thoth
Thoth
GmNunes
Thoth
Level 109
God Stats
2W - 6L
1,400 SR
Queue Stats
325W - 331L
1,369 Elo+
Solo
Ne Zha
Ne Zha
adrimore2006
Ne Zha
Level 64
God Stats
1W - 2L
1,723 SR
Queue Stats
93W - 122L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
lordusrust
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
new-37982992
Chaac
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 39L
1,148 Elo+
Solo
Apollo
Apollo
ruvamo
Apollo
Level 48
God Stats
5W - 8L
1,482 SR
Queue Stats
96W - 122L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bablamski
Cthulhu
16
3 / 3 / 18
12,000
500
14,186
16,579
20,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Layerwolf
Anubis
19
5 / 2 / 12
13,023
543
17,392
12,464
7,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MEMEBIGBOY819
Danzaburou
16
5 / 7 / 13
11,626
484
17,995
22,512
10,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Minty43
Thanatos
20
25 / 1 / 6
14,987
624
24,175
20,828
11,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Ravens20
Shiva
18
4 / 2 / 17
12,599
525
13,826
27,042
23,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
GmNunes
Thoth
15
0 / 8 / 2
9,783
408
9,937
16,026
5,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
16
1 / 8 / 5
10,095
421
7,882
27,246
11,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
lordusrust
Cthulhu
15
7 / 7 / 5
11,589
483
16,167
30,209
27,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 8 / 0
9,996
417
13,020
24,583
19,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
ruvamo
Apollo
15
5 / 13 / 6
10,126
422
14,242
23,216
9,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
42
Kills
15
15
Deaths
44
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bablamski
Cthulhu
3
3
18
4
L
Thoth
GmNunes
Thoth
0
8
2
0.13
W
Anubis
Layerwolf
Anubis
5
2
12
5.5
W
Danzaburou
MEMEBIGBOY819
Danzaburou
5
7
13
1.64
W
Thanatos
Minty43
Thanatos
25
1
6
28
W
Shiva
Ravens20
Shiva
4
2
17
6.25
L
Ne Zha
1
8
5
0.44
L
Cthulhu
lordusrust
Cthulhu
7
7
5
1.36
L
2
8
0
0.25
L
Apollo
ruvamo
Apollo
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,574
Damage
61,248
99,425
Taken
121,280
74,606
Mitigated
71,865
55,108
Healing
23,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bablamski
Cthulhu
14,186
1,269
585
3,437
16,579
20,924
309
4,801
11,700
44,002
0
L
Thoth
GmNunes
Thoth
9,937
288
0
125
16,026
5,096
552
5,646
10,380
69,667
0
W
Anubis
Layerwolf
Anubis
17,392
674
186
4,765
12,464
7,009
2,834
5,191
7,027
112,438
0
W
Danzaburou
MEMEBIGBOY819
Danzaburou
17,995
11,012
0
7,791
22,512
10,949
1,640
7,777
14,667
0
70,217
W
Thanatos
Minty43
Thanatos
24,175
7,428
0
26,021
20,828
11,762
0
6,799
13,731
0
98,985
W
Shiva
Ravens20
Shiva
13,826
2,806
313
12,010
27,042
23,962
364
4,505
22,379
103
86,903
L
Ne Zha
7,882
3,549
0
8,096
27,246
11,062
30
4,267
22,979
0
82,391
L
Cthulhu
lordusrust
Cthulhu
16,167
2,218
565
6,905
30,209
27,067
280
11,278
18,931
44,429
0
L
13,020
800
0
5,165
24,583
19,004
0
3,754
20,829
0
65,537
L
Apollo
ruvamo
Apollo
14,242
7,465
0
2,850
23,216
9,636
85
6,736
16,480
0
79,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,235
Gold Earned
51,589
527
Minions Killed
528
0
Camps Cleared
0
2,279,970
Distance Traveled
2,043,546
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,000
500
40
2
0
474,109
2
L
Thoth
9,783
408
126
5
0
365,749
5
W
Anubis
13,023
543
183
8
0
412,816
2
W
Danzaburou
11,626
484
82
3
0
419,050
2
W
Thanatos
14,987
624
102
4
0
532,148
9
W
Shiva
12,599
525
120
5
0
441,847
5
L
Ne Zha
10,095
421
126
5
0
466,000
1
L
Cthulhu
11,589
483
64
3
0
398,212
3
L
Chaac
9,996
417
108
5
0
408,950
0
L
Apollo
10,126
422
104
4
0
404,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role