Player Matchup

Cthulhu
Cthulhu
Platinum IV
Deofallus
Cthulhu
Platinum IV
Level 132
God Stats
0W - 1L
1,538 SR
Queue Stats
90W - 86L
2,034 MMR
Party 1
Nike
Nike
Silver I
Jack Sparow4518
Nike
Silver I
Level 105
God Stats
1W - 3L
1,376 SR
Queue Stats
7W - 10L
1,660 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
SenatorAlligator
Baron Samedi
Gold II
Level 99
God Stats
2W - 5L
1,504 SR
Queue Stats
79W - 84L
1,829 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,473 SR
1,841 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,601 SR
1,821 MMR
Gilgamesh
Gilgamesh
Platinum IV
Blue Punker
Gilgamesh
Platinum IV
Level 122
God Stats
29W - 30L
1,541 SR
Queue Stats
86W - 116L
1,711 MMR
Solo
Cabrakan
Cabrakan
Gold V
xeV_Axilya
Cabrakan
Gold V
Level 148
God Stats
1W - 0L
1,506 SR
Queue Stats
11W - 12L
1,564 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
zXmjoodeXz
Ah Muzen Cab
Diamond IV
Level 159
God Stats
4W - 1L
1,757 SR
Queue Stats
90W - 106L
2,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deofallus
Cthulhu
16
0 / 4 / 5
11,422
571
18,570
28,125
37,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 2 / 2
13,611
681
23,151
27,895
29,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
SenatorAlligator
Baron Samedi
18
3 / 1 / 3
12,752
638
20,816
10,732
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeAtlasAchillesGebFenrir

VS

Bans
AresSolSusanoThothCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blue Punker
Gilgamesh
18
1 / 1 / 5
13,189
659
13,990
26,574
39,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
xeV_Axilya
Cabrakan
17
2 / 2 / 3
13,350
668
16,240
21,364
31,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
zXmjoodeXz
Ah Muzen Cab
20
4 / 4 / 3
14,255
713
22,107
25,639
22,972
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
7
7
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blue Punker
Gilgamesh
1
1
5
3.5
L
Cthulhu
Deofallus
Cthulhu
0
4
5
0.63
L
4
2
2
2.5
L
Baron Samedi
SenatorAlligator
Baron Samedi
3
1
3
4.5
W
Cabrakan
xeV_Axilya
Cabrakan
2
2
3
1.75
W
Ah Muzen Cab
zXmjoodeXz
Ah Muzen Cab
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,537
Damage
52,337
66,752
Taken
73,577
74,405
Mitigated
94,204
27,073
Healing
25,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blue Punker
Gilgamesh
13,990
3,441
2,319
6,900
26,574
39,434
179
13,572
11,525
0
30,112
L
Cthulhu
Deofallus
Cthulhu
18,570
1,537
1,289
5,394
28,125
37,662
34
6,099
22,026
46,737
0
L
23,151
4,402
675
5,837
27,895
29,717
361
9,391
18,504
0
51,757
L
Baron Samedi
SenatorAlligator
Baron Samedi
20,816
1,311
8,395
5,483
10,732
7,026
0
1,305
9,427
51,180
0
W
Cabrakan
xeV_Axilya
Cabrakan
16,240
2,415
0
3,798
21,364
31,798
308
10,839
9,384
37,168
0
W
Ah Muzen Cab
zXmjoodeXz
Ah Muzen Cab
22,107
9,131
1,321
10,675
25,639
22,972
2,231
11,708
13,064
0
100,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
40,794
233
Minions Killed
227
5
Camps Cleared
11
1,095,418
Distance Traveled
1,127,614
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,189
659
23
1
1
404,118
4
L
Cthulhu
11,422
571
50
3
1
371,391
3
L
Nike
13,611
681
81
4
1
364,538
3
L
Baron Samedi
12,752
638
102
5
3
359,489
2
W
Cabrakan
13,350
668
33
2
2
360,524
5
W
Ah Muzen Cab
14,255
713
171
9
8
362,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role