Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Menmaker
Cabrakan
Gold III
Level 148
God Stats
5W - 1L
1,647 SR
Queue Stats
109W - 102L
1,474 MMR
Solo
Yu Huang
Yu Huang
Gold III
TickleMeWet
Yu Huang
Gold III
Level 89
God Stats
10W - 13L
1,508 SR
Queue Stats
122W - 122L
1,588 MMR
Solo
Chaac
Chaac
Gold V
Trigeminol
Chaac
Gold V
Level 136
God Stats
2W - 2L
1,246 SR
Queue Stats
39W - 36L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,480 SR
1,525 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,480 SR
1,523 MMR
Horus
Horus
Bronze V
 
Horus
Bronze V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver II
MacDons
Camazotz
Silver II
Level 36
God Stats
0W - 1L
1,296 SR
Queue Stats
27W - 21L
1,492 MMR
Solo
Olorun
Olorun
Platinum V
Reapingpig
Olorun
Platinum V
Level 135
God Stats
2W - 2L
1,393 SR
Queue Stats
421W - 430L
1,562 MMR
Party 1
Discordia
Discordia
Platinum IV
TwitchHeadless
Discordia
Platinum IV
Level 156
God Stats
7W - 11L
1,506 SR
Queue Stats
418W - 429L
1,608 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
droowwhh
Sun Wukong
Gold IV
Level 98
God Stats
6W - 2L
1,704 SR
Queue Stats
643W - 654L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 1 / 3
4,302
615
3,508
4,510
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
 
Arachne
7
1 / 0 / 1
4,186
598
2,582
4,512
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
Menmaker
Cabrakan
6
1 / 2 / 2
4,161
594
2,952
6,502
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
TickleMeWet
Yu Huang
8
2 / 1 / 0
4,666
667
1,477
3,274
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
9
2 / 0 / 0
5,152
736
2,148
2,987
1,495
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
KhepriMercuryLancelot

VS

Bans
KaliLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 2 / 3
3,864
552
2,968
6,134
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
MacDons
Camazotz
7
1 / 1 / 1
4,166
595
1,042
4,912
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Reapingpig
Olorun
6
1 / 2 / 2
3,814
545
5,366
3,825
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
TwitchHeadless
Discordia
7
2 / 1 / 0
4,248
607
2,725
2,703
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
droowwhh
Sun Wukong
4
0 / 1 / 0
3,269
467
248
2,941
1,132
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
4
4
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
3
2.5
W
Arachne
 
Arachne
1
0
1
1.5
L
Horus
 
Horus
0
2
3
0.75
L
Camazotz
MacDons
Camazotz
1
1
1
1.5
W
Cabrakan
Menmaker
Cabrakan
1
2
2
1
L
Olorun
Reapingpig
Olorun
1
2
2
1
W
Yu Huang
TickleMeWet
Yu Huang
2
1
0
2
W
Chaac
2
0
0
2
L
Discordia
TwitchHeadless
Discordia
2
1
0
2
L
Sun Wukong
droowwhh
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
12,349
21,785
Taken
20,515
9,595
Mitigated
8,570
7,121
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,508
3,209
0
2,044
4,510
1,487
0
2,099
2,367
0
22,568
W
Arachne
 
Arachne
2,582
2,004
0
1,190
4,512
1,392
0
491
3,949
0
23,164
L
Horus
 
Horus
2,968
1,954
433
2,387
6,134
3,747
0
2,211
3,923
80
8,595
L
Camazotz
MacDons
Camazotz
1,042
640
0
2,077
4,912
1,466
0
440
4,472
0
20,848
W
Cabrakan
Menmaker
Cabrakan
2,952
878
0
1,533
6,502
4,039
0
2,862
3,581
10,836
0
L
Olorun
Reapingpig
Olorun
5,366
2,681
86
1,091
3,825
1,378
0
907
2,918
17,615
3,223
W
Yu Huang
TickleMeWet
Yu Huang
1,477
131
0
851
3,274
1,182
0
1,372
1,763
28,589
0
W
Chaac
2,148
400
0
1,503
2,987
1,495
0
0
2,987
0
37,078
L
Discordia
TwitchHeadless
Discordia
2,725
130
0
625
2,703
847
0
871
1,832
18,882
0
L
Sun Wukong
droowwhh
Sun Wukong
248
0
0
986
2,941
1,132
0
0
2,941
0
12,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,467
Gold Earned
19,361
233
Minions Killed
153
0
Camps Cleared
0
710,611
Distance Traveled
578,741
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,302
615
43
6
0
119,879
1
W
Arachne
4,186
598
47
7
0
165,770
2
L
Horus
3,864
552
11
2
0
128,923
1
L
Camazotz
4,166
595
49
7
0
123,857
1
W
Cabrakan
4,161
594
16
2
0
140,971
1
L
Olorun
3,814
545
25
4
0
125,502
1
W
Yu Huang
4,666
667
54
8
0
131,581
3
W
Chaac
5,152
736
73
10
0
152,410
2
L
Discordia
4,248
607
42
6
0
123,665
0
L
Sun Wukong
3,269
467
26
4
0
76,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role