Player Matchup

Hercules
Hercules
MikeyBoiYah
Hercules
Level 41
God Stats
0W - 3L
1,411 SR
Queue Stats
23W - 37L
1,255 Elo+
Solo
Rama
Rama
ZInconnueZK
Rama
Level 87
God Stats
0W - 1L
1,217 SR
Queue Stats
5W - 10L
1,307 Elo+
Party 1
Hera
Hera
naaim
Hera
Level 48
God Stats
1W - 5L
1,508 SR
Queue Stats
9W - 32L
1,233 Elo+
Party 1
Team Averages
Level 59
1,379 SR
1,265 Elo+

VS

Team Averages
Level 96
1,471 SR
1,425 Elo+
Zeus
Zeus
AnimeCannibal
Zeus
Level 160
God Stats
3W - 2L
1,348 SR
Queue Stats
179W - 143L
1,573 Elo+
Party 2
Ganesha
Ganesha
CayaSlayer
Ganesha
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 58L
1,235 Elo+
Solo
Neith
Neith
Dvmin
Neith
Level 81
God Stats
3W - 0L
1,565 SR
Queue Stats
21W - 22L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MikeyBoiYah
Hercules
15
5 / 3 / 5
10,685
712
10,232
20,574
25,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 8
9,541
636
11,909
17,757
12,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
naaim
Hera
15
3 / 2 / 6
9,731
649
10,301
8,252
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
11,205
747
13,402
6,251
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
CayaSlayer
Ganesha
15
0 / 5 / 9
10,734
716
5,264
18,559
24,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Dvmin
Neith
16
5 / 5 / 5
11,364
758
19,547
13,422
7,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
10
Kills
10
10
Deaths
10
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Ganesha
CayaSlayer
Ganesha
0
5
9
0.9
W
Neith
Dvmin
Neith
5
5
5
1.5
L
Hercules
MikeyBoiYah
Hercules
5
3
5
2.5
L
2
5
8
1.2
L
Hera
naaim
Hera
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
38,213
46,583
Taken
38,232
42,395
Mitigated
34,453
9,298
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,402
1,804
0
500
6,251
2,991
805
2,629
3,622
52,569
0
W
Ganesha
CayaSlayer
Ganesha
5,264
645
0
1,339
18,559
24,122
136
5,691
12,868
13,421
0
W
Neith
Dvmin
Neith
19,547
11,110
586
2,856
13,422
7,340
1,781
2,652
10,770
0
51,029
L
Hercules
MikeyBoiYah
Hercules
10,232
2,771
627
4,205
20,574
25,441
302
8,653
11,921
147
31,261
L
11,909
7,362
549
3,917
17,757
12,897
756
6,781
10,976
0
30,476
L
Hera
naaim
Hera
10,301
2,066
0
0
8,252
4,057
44
3,828
4,424
39,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,957
Gold Earned
33,303
156
Minions Killed
181
5
Camps Cleared
9
750,496
Distance Traveled
755,629
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,205
747
102
7
6
274,218
3
W
Ganesha
10,734
716
3
0
0
261,395
1
W
Neith
11,364
758
76
5
3
220,016
0
L
Hercules
10,685
712
39
3
2
257,960
4
L
Rama
9,541
636
46
3
1
221,523
1
L
Hera
9,731
649
71
5
2
271,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role