Player Matchup

Nox
Nox
 
Nox
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JoshuaRboy
Tsukuyomi
Level 121
God Stats
0W - 2L
1,522 SR
Queue Stats
53W - 42L
1,583 Elo+
Solo
Freya
Freya
Zo Much Sauce
Freya
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 103L
1,555 Elo+
Solo
Ares
Ares
leauparkenzo
Ares
Level 144
God Stats
4W - 7L
1,482 SR
Queue Stats
91W - 91L
1,530 Elo+
Party 1
King Arthur
King Arthur
σPir
King Arthur
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
325W - 322L
1,547 Elo+
Solo
Team Averages
Level 141
1,544 SR
1,543 Elo+

VS

Team Averages
Level 117
1,465 SR
1,522 Elo+
Cthulhu
Cthulhu
Belno123
Cthulhu
Level 143
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 11L
1,435 Elo+
Solo
Serqet
Serqet
Poofingerman
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,452 Elo+
Solo
Hades
Hades
buttheadbc
Hades
Level 160
God Stats
3W - 2L
1,370 SR
Queue Stats
101W - 98L
1,563 Elo+
Solo
Eset
Eset
cheeeesydibbles
Eset
Level 88
God Stats
4W - 6L
1,381 SR
Queue Stats
618W - 651L
1,588 Elo+
Solo
Hercules
Hercules
flamesfault
Hercules
Level 127
God Stats
1W - 1L
1,769 SR
Queue Stats
33W - 33L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
3 / 4 / 12
10,833
677
10,165
14,453
9,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JoshuaRboy
Tsukuyomi
20
8 / 7 / 8
12,520
783
25,881
22,894
15,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 4 / 10
10,409
651
24,240
19,038
12,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 14
10,183
636
15,728
23,684
29,340
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
σPir
King Arthur
16
2 / 10 / 8
9,954
622
9,423
23,921
23,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Belno123
Cthulhu
20
3 / 3 / 23
11,539
721
17,043
24,971
28,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
20
11 / 6 / 13
12,745
797
19,219
19,154
22,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
18
3 / 3 / 21
11,089
693
14,962
19,380
16,122
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 3 / 20
11,731
733
19,508
18,071
10,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
flamesfault
Hercules
19
8 / 3 / 20
12,048
753
18,597
36,065
45,117
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
126
18
Kills
29
29
Deaths
18
52
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
12
2.25
W
Cthulhu
Belno123
Cthulhu
3
3
23
4.83
L
Tsukuyomi
JoshuaRboy
Tsukuyomi
8
7
8
1.71
W
Serqet
11
6
13
2.92
L
4
4
10
2.25
W
Hades
3
3
21
4.5
W
4
3
20
4.67
W
Hercules
flamesfault
Hercules
8
3
20
6
L
1
4
14
2
L
King Arthur
σPir
King Arthur
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,437
Damage
89,329
103,990
Taken
117,641
90,039
Mitigated
122,636
30,483
Healing
42,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,165
1,560
1,091
2,005
14,453
9,492
1,170
6,290
7,891
25,917
0
W
Cthulhu
Belno123
Cthulhu
17,043
575
3,175
2,067
24,971
28,110
444
8,561
16,410
41,795
0
L
Tsukuyomi
JoshuaRboy
Tsukuyomi
25,881
4,091
771
5,933
22,894
15,279
1,064
10,211
12,003
0
53,650
W
Serqet
19,219
3,337
2,399
1,085
19,154
22,321
1,576
8,429
10,725
0
24,099
L
24,240
7,072
3,640
8,322
19,038
12,184
877
10,094
8,944
35,823
0
W
Hades
14,962
1,354
3,564
7,656
19,380
16,122
1,702
9,530
9,850
30,808
0
W
19,508
2,120
3,058
4,895
18,071
10,966
2,980
6,253
11,818
43,287
0
W
Hercules
flamesfault
Hercules
18,597
5,993
1,879
13,141
36,065
45,117
306
17,360
18,705
0
27,345
L
15,728
334
678
3,313
23,684
29,340
319
12,406
10,596
19,943
0
L
King Arthur
σPir
King Arthur
9,423
1,407
2,248
2,482
23,921
23,744
0
12,512
10,973
0
17,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
59,152
140
Minions Killed
172
0
Camps Cleared
0
1,445,939
Distance Traveled
1,512,346
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,833
677
33
2
0
285,317
1
W
Cthulhu
11,539
721
33
2
0
325,011
0
L
Tsukuyomi
12,520
783
48
3
0
332,581
3
W
Serqet
12,745
797
25
2
0
301,045
3
L
Freya
10,409
651
40
3
0
275,539
0
W
Hades
11,089
693
46
3
0
279,439
1
W
Eset
11,731
733
48
3
0
278,566
2
W
Hercules
12,048
753
20
1
0
328,285
0
L
Ares
10,183
636
4
0
0
315,373
0
L
King Arthur
9,954
622
15
1
0
237,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role