Player Matchup

Neith
Neith
Mc-Harry08
Neith
Level 89
God Stats
0W - 2L
1,307 SR
Queue Stats
11W - 28L
1,307 Elo+
Solo
Ymir
Ymir
Rav3nEF099
Ymir
Level 16
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo
Ishtar
Ishtar
home__sick
Ishtar
Level 126
God Stats
2W - 6L
1,388 SR
Queue Stats
86W - 114L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
lucklac
Ao Kuang
Level 14
God Stats
6W - 2L
1,676 SR
Queue Stats
8W - 3L
1,720 Elo+
Solo
Aphrodite
Aphrodite
yaya-torres-68-
Aphrodite
Level 54
God Stats
2W - 6L
1,541 SR
Queue Stats
22W - 24L
1,497 Elo+
Solo
Team Averages
Level 60
1,444 SR
1,463 Elo+

VS

Team Averages
Level 125
1,539 SR
1,601 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Plastic
Ah Puch
Level 146
God Stats
2W - 0L
1,695 SR
Queue Stats
230W - 37L
2,006 Elo+
Party 1
Neith
Neith
avitas94
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 0
6,653
665
2,868
9,869
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 0
6,044
604
3,940
15,175
10,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
home__sick
Ishtar
13
0 / 5 / 0
6,976
698
3,130
10,040
4,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
lucklac
Ao Kuang
11
0 / 7 / 0
6,309
631
4,403
11,979
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
yaya-torres-68-
Aphrodite
12
0 / 7 / 1
6,374
637
2,220
10,516
4,931
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
13 / 0 / 9
9,108
911
15,349
12,795
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
 
Aphrodite
16
7 / 0 / 11
8,725
873
6,749
4,870
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
 
Khepri
13
3 / 0 / 15
8,062
806
4,197
8,330
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Plastic
Ah Puch
14
6 / 0 / 17
8,424
842
19,491
3,650
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
avitas94
Neith
14
1 / 1 / 8
7,780
778
6,897
5,854
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
90
1
Kills
30
30
Deaths
1
1
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
0
9
17.5
W
Aphrodite
 
Aphrodite
7
0
11
12.5
W
Khepri
 
Khepri
3
0
15
10.5
L
Neith
1
5
0
0.2
W
Ah Puch
Plastic
Ah Puch
6
0
17
14.5
L
0
6
0
0
W
Neith
avitas94
Neith
1
1
8
5
L
Ishtar
home__sick
Ishtar
0
5
0
0
L
Ao Kuang
lucklac
Ao Kuang
0
7
0
0
L
Aphrodite
yaya-torres-68-
Aphrodite
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,561
Damage
52,683
57,579
Taken
35,499
30,228
Mitigated
27,068
9,340
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,349
9,907
0
4,532
12,795
7,602
0
5,761
7,034
0
28,315
W
Aphrodite
 
Aphrodite
6,749
923
4,919
4,362
4,870
2,451
444
502
4,368
25,762
0
W
Khepri
 
Khepri
4,197
243
0
951
8,330
11,826
245
1,272
7,058
9,922
0
L
Neith
2,868
1,179
49
1,677
9,869
4,163
0
6,199
3,560
0
15,198
W
Ah Puch
Plastic
Ah Puch
19,491
1,463
0
141
3,650
1,747
1,407
355
3,295
33,964
0
L
3,940
624
359
902
15,175
10,307
0
8,993
6,085
9,770
0
W
Neith
avitas94
Neith
6,897
3,987
0
694
5,854
3,442
919
2,164
3,690
0
24,926
L
Ishtar
home__sick
Ishtar
3,130
1,677
41
1,444
10,040
4,572
0
3,660
6,286
0
24,637
L
Ao Kuang
lucklac
Ao Kuang
4,403
1,105
0
1,563
11,979
6,255
0
5,042
6,903
12,290
940
L
Aphrodite
yaya-torres-68-
Aphrodite
2,220
309
1,280
2,025
10,516
4,931
0
6,110
4,308
10,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
42,099
163
Minions Killed
188
0
Camps Cleared
0
803,124
Distance Traveled
993,797
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,108
911
31
3
0
227,962
0
W
Aphrodite
8,725
873
58
6
0
149,179
0
W
Khepri
8,062
806
4
0
0
216,013
0
L
Neith
6,653
665
35
4
0
153,869
0
W
Ah Puch
8,424
842
39
4
0
203,540
8
L
Ymir
6,044
604
17
2
0
180,146
0
W
Neith
7,780
778
56
6
0
197,103
0
L
Ishtar
6,976
698
49
5
0
149,889
2
L
Ao Kuang
6,309
631
37
4
0
179,321
1
L
Aphrodite
6,374
637
25
3
0
139,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role