Player Matchup

Ao Kuang
Ao Kuang
AsianGuy2
Ao Kuang
Level 53
God Stats
0W - 2L
1,259 SR
Queue Stats
80W - 57L
1,548 Elo+
Solo
Horus
Horus
HoneyGolem
Horus
Level 122
God Stats
0W - 1L
1,891 SR
Queue Stats
4W - 15L
1,364 Elo+
Solo
Da Ji
Da Ji
Potatoskins12
Da Ji
Level 45
God Stats
0W - 2L
1,439 SR
Queue Stats
10W - 11L
1,729 Elo+
Party 1
Cerberus
Cerberus
TotalStelth
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
billsneakems
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 88L
1,516 Elo+
Solo
Team Averages
Level 90
1,518 SR
1,577 Elo+

VS

Team Averages
Level 112
1,612 SR
1,576 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GandalfDaWhite
Terra
Level 67
God Stats
6W - 6L
1,481 SR
Queue Stats
286W - 203L
1,605 Elo+
Party 2
Artio
Artio
KingMaz92
Artio
Level 156
God Stats
9W - 5L
1,896 SR
Queue Stats
359W - 263L
1,573 Elo+
Party 2
Yu Huang
Yu Huang
ReZzTaR
Yu Huang
Level 106
God Stats
8W - 7L
1,503 SR
Queue Stats
299W - 226L
1,606 Elo+
Party 2
Ne Zha
Ne Zha
shamefuleye166
Ne Zha
Level 127
God Stats
11W - 6L
1,681 SR
Queue Stats
347W - 266L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AsianGuy2
Ao Kuang
18
3 / 6 / 7
10,801
675
17,196
25,791
15,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
18
1 / 7 / 11
9,824
614
9,862
23,431
21,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 8 / 5
10,510
657
17,246
18,581
8,951
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
TotalStelth
Cerberus
17
2 / 8 / 9
10,043
628
12,216
31,665
34,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
billsneakems
Cthulhu
20
4 / 5 / 9
11,599
725
28,882
22,195
31,603
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 2 / 19
11,244
703
31,550
16,458
8,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 4 / 21
12,493
781
10,919
25,378
18,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
KingMaz92
Artio
20
6 / 4 / 21
12,127
758
14,897
23,895
25,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
ReZzTaR
Yu Huang
20
9 / 3 / 17
12,182
761
24,543
14,007
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 21
12,397
775
26,934
27,717
19,973
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
133
16
Kills
34
34
Deaths
16
41
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
19
6.75
L
Ao Kuang
AsianGuy2
Ao Kuang
3
6
7
1.08
W
6
4
21
4.13
L
Horus
1
7
11
0.93
W
Artio
KingMaz92
Artio
6
4
21
4.13
L
6
8
5
1.06
W
Yu Huang
ReZzTaR
Yu Huang
9
3
17
5.83
L
Cerberus
TotalStelth
Cerberus
2
8
9
0.81
L
Cthulhu
billsneakems
Cthulhu
4
5
9
1.7
W
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,402
Damage
108,843
121,663
Taken
107,455
112,017
Mitigated
79,888
46,098
Healing
65,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
31,550
13,964
479
4,053
16,458
8,365
969
10,448
6,010
0
49,620
L
Ao Kuang
AsianGuy2
Ao Kuang
17,196
5,332
4,068
10,532
25,791
15,422
303
9,910
15,881
31,257
0
W
10,919
2,467
24,629
12,487
25,378
18,991
1,288
14,883
10,495
18,942
0
L
Horus
9,862
4,657
6,004
5,262
23,431
21,201
461
10,527
12,904
0
20,495
W
Artio
KingMaz92
Artio
14,897
1,542
5,811
7,158
23,895
25,317
1,134
13,123
10,772
31,039
0
L
17,246
3,816
506
965
18,581
8,951
0
8,685
9,896
0
20,094
W
Yu Huang
ReZzTaR
Yu Huang
24,543
2,029
721
281
14,007
7,242
1,738
8,893
5,114
46,749
0
L
Cerberus
TotalStelth
Cerberus
12,216
1,286
591
11,597
31,665
34,840
0
10,437
21,228
24,846
0
L
Cthulhu
billsneakems
Cthulhu
28,882
520
3,292
3,281
22,195
31,603
96
10,800
11,395
49,958
0
W
26,934
8,087
1,153
8,239
27,717
19,973
2,699
10,947
16,770
0
44,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,777
Gold Earned
60,443
133
Minions Killed
158
0
Camps Cleared
0
1,268,991
Distance Traveled
1,381,560
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,244
703
49
3
0
272,203
3
L
Ao Kuang
10,801
675
26
2
0
267,617
1
W
Terra
12,493
781
10
1
0
260,761
0
L
Horus
9,824
614
23
1
0
242,112
3
W
Artio
12,127
758
26
2
0
272,369
0
L
Da Ji
10,510
657
12
1
0
219,152
1
W
Yu Huang
12,182
761
38
2
0
269,785
0
L
Cerberus
10,043
628
29
2
0
243,881
2
L
Cthulhu
11,599
725
43
3
0
296,229
1
W
Ne Zha
12,397
775
35
2
0
306,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role