Player Matchup

Thor
Thor
Gold V
RuthlezzGuardian
Thor
Gold V
Level 128
God Stats
2W - 3L
1,224 SR
Queue Stats
34W - 42L
1,427 MMR
Solo
Jormungandr
Jormungandr
Silver I
Smackathons
Jormungandr
Silver I
Level 66
God Stats
4W - 1L
1,647 SR
Queue Stats
23W - 21L
1,442 MMR
Solo
Medusa
Medusa
Gold III
TheMustardKingg
Medusa
Gold III
Level 76
God Stats
94W - 78L
1,583 SR
Queue Stats
225W - 228L
1,418 MMR
Solo
Amaterasu
Amaterasu
Gold V
ZaySleep
Amaterasu
Gold V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,419 MMR
Solo
Ra
Ra
Gold IV
rollhogs
Ra
Gold IV
Level 156
God Stats
101W - 103L
1,630 SR
Queue Stats
578W - 569L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,517 SR
1,429 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,576 SR
1,429 MMR
Poseidon
Poseidon
Gold IV
JMelto
Poseidon
Gold IV
Level 124
God Stats
12W - 8L
1,622 SR
Queue Stats
190W - 181L
1,449 MMR
Solo
Guan Yu
Guan Yu
Gold V
Jincx-_-
Guan Yu
Gold V
Level 128
God Stats
0W - 1L
1,699 SR
Queue Stats
157W - 163L
1,437 MMR
Solo
Pele
Pele
Gold I
PacoTacoxD
Pele
Gold I
Level 129
God Stats
4W - 8L
1,363 SR
Queue Stats
295W - 306L
1,443 MMR
Solo
Freya
Freya
Gold III
Vx Choco
Freya
Gold III
Level 118
God Stats
2W - 4L
1,697 SR
Queue Stats
387W - 387L
1,374 MMR
Solo
King Arthur
King Arthur
Platinum IV
VzFroze
King Arthur
Platinum IV
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 120L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,667
472
3,181
7,866
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Smackathons
Jormungandr
13
1 / 0 / 0
7,893
658
8,525
6,684
4,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,096
508
5,565
10,044
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
ZaySleep
Amaterasu
8
0 / 1 / 0
5,515
460
2,895
9,308
3,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
6,245
520
4,652
6,482
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
SkadiKaliCliodhnaBakasura

VS

Bans
Cu ChulainnLancelotAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JMelto
Poseidon
12
1 / 0 / 2
6,780
565
5,464
4,307
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Jincx-_-
Guan Yu
12
0 / 0 / 0
6,021
502
3,163
11,075
7,102
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
2 / 2 / 0
5,311
443
2,570
5,998
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Freya
Vx Choco
Freya
11
1 / 1 / 0
6,428
536
5,930
7,857
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
VzFroze
King Arthur
11
2 / 0 / 2
6,084
507
8,072
10,606
8,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
6
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
JMelto
Poseidon
1
0
2
2
L
Guan Yu
Jincx-_-
Guan Yu
0
0
0
0
L
2
2
0
1
W
0
2
2
0.5
W
Jormungandr
Smackathons
Jormungandr
1
0
0
1
W
1
2
0
0.5
L
Freya
Vx Choco
Freya
1
1
0
1
L
King Arthur
VzFroze
King Arthur
2
0
2
3
W
Amaterasu
ZaySleep
Amaterasu
0
1
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
25,199
40,384
Taken
39,843
17,044
Mitigated
22,597
17,902
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
JMelto
Poseidon
5,464
1,138
0
750
4,307
1,678
0
2,032
2,275
60,505
0
L
Guan Yu
Jincx-_-
Guan Yu
3,163
462
298
4,081
11,075
7,102
0
6,984
4,091
0
42,346
L
2,570
984
0
937
5,998
1,951
0
2,343
3,655
0
21,360
W
3,181
896
0
3,099
7,866
2,898
649
1,501
6,289
0
27,869
W
Jormungandr
Smackathons
Jormungandr
8,525
4,338
0
2,129
6,684
4,663
0
173
6,511
79,448
0
W
5,565
2,081
0
4,004
10,044
3,346
819
3,161
6,503
0
46,147
L
Freya
Vx Choco
Freya
5,930
2,268
0
3,745
7,857
3,051
0
0
7,857
48,222
0
L
King Arthur
VzFroze
King Arthur
8,072
1,194
0
750
10,606
8,815
0
1,818
8,788
0
32,920
W
Amaterasu
ZaySleep
Amaterasu
2,895
1,189
2,102
4,171
9,308
3,757
0
3,476
5,593
0
12,222
W
4,652
559
460
1,937
6,482
2,380
178
2,388
4,094
54,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
30,624
388
Minions Killed
360
0
Camps Cleared
0
1,208,672
Distance Traveled
1,149,178
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,780
565
113
9
0
229,799
6
L
Guan Yu
6,021
502
74
6
0
265,029
7
L
Pele
5,311
443
40
3
0
164,476
2
W
Thor
5,667
472
41
3
0
254,797
3
W
Jormungandr
7,893
658
154
13
0
226,467
4
W
Medusa
6,096
508
78
7
0
221,224
3
L
Freya
6,428
536
75
6
0
227,960
4
L
King Arthur
6,084
507
58
5
0
261,914
4
W
Amaterasu
5,515
460
23
2
0
270,325
4
W
Ra
6,245
520
92
8
0
235,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role