Player Matchup

Cthulhu
Cthulhu
Blacktemper
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 65L
1,317 Elo+
Party 1
Anubis
Anubis
Starktime
Anubis
Level 59
God Stats
0W - 4L
1,259 SR
Queue Stats
40W - 77L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
slothyG
Sun Wukong
Level 105
God Stats
1W - 2L
1,715 SR
Queue Stats
31W - 36L
1,421 Elo+
Solo
Team Averages
Level 71
1,492 SR
1,367 Elo+

VS

Team Averages
Level 91
1,500 SR
1,556 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FuryCz
Merlin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,500 Elo+
Party 2
Tyr
Tyr
Th3Sound
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blacktemper
Cthulhu
11
1 / 4 / 2
8,658
666
6,426
18,395
16,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Starktime
Anubis
13
2 / 6 / 4
8,745
673
6,458
10,211
5,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
slothyG
Sun Wukong
14
5 / 4 / 2
9,192
707
14,108
19,553
15,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 1 / 4
10,870
836
22,267
9,142
4,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
FuryCz
Merlin
13
0 / 6 / 9
9,140
703
10,876
9,273
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 6
10,362
797
7,936
12,737
15,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
14
14
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
4
10
L
Cthulhu
Blacktemper
Cthulhu
1
4
2
0.5
W
Merlin
FuryCz
Merlin
0
6
9
0.75
L
Anubis
Starktime
Anubis
2
6
4
0.67
W
6
1
6
9
L
Sun Wukong
slothyG
Sun Wukong
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
41,079
48,159
Taken
31,152
38,050
Mitigated
24,402
9,929
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,267
10,748
0
4,106
9,142
4,695
1,849
3,527
5,615
0
64,191
L
Cthulhu
Blacktemper
Cthulhu
6,426
517
239
1,152
18,395
16,915
23
2,817
15,251
12,179
0
W
Merlin
FuryCz
Merlin
10,876
868
0
538
9,273
3,814
659
4,200
5,073
27,599
0
L
Anubis
Starktime
Anubis
6,458
811
0
2,075
10,211
5,229
0
1,622
8,287
35,214
0
W
7,936
1,709
0
1,533
12,737
15,893
292
5,255
7,482
0
12,964
L
Sun Wukong
slothyG
Sun Wukong
14,108
3,111
478
5,985
19,553
15,906
0
5,538
13,527
0
39,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
30,372
124
Minions Killed
156
4
Camps Cleared
6
656,736
Distance Traveled
720,553
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,870
836
114
9
1
241,215
3
L
Cthulhu
8,658
666
14
1
0
228,995
5
W
Merlin
9,140
703
37
3
5
212,367
3
L
Anubis
8,745
673
60
5
2
187,108
5
W
Tyr
10,362
797
5
0
0
266,971
3
L
Sun Wukong
9,192
707
50
4
2
240,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role