Player Matchup

Charybdis
Charybdis
Nerypso
Charybdis
Level 109
God Stats
3W - 3L
1,424 SR
Queue Stats
5W - 4L
1,368 Elo+
Solo
Hades
Hades
SnazzyLlama4078
Hades
Level 31
God Stats
2W - 0L
1,413 SR
Queue Stats
103W - 125L
1,352 Elo+
Party 4
Cthulhu
Cthulhu
Tyranitum
Cthulhu
Level 60
God Stats
12W - 8L
1,551 SR
Queue Stats
89W - 97L
1,371 Elo+
Party 4
Artemis
Artemis
WeLitBaby
Artemis
Level 6
God Stats
4W - 3L
1,126 SR
Queue Stats
8W - 14L
1,102 Elo+
Party 3
Izanami
Izanami
xWHISKEYFULx
Izanami
Level 58
God Stats
30W - 27L
1,437 SR
Queue Stats
57W - 55L
1,446 Elo+
Party 3
Team Averages
Level 53
1,390 SR
1,328 Elo+

VS

Team Averages
Level 79
1,361 SR
1,362 Elo+
Mercury
Mercury
Big_Papa_0503
Mercury
Level 129
God Stats
0W - 6L
1,053 SR
Queue Stats
85W - 86L
1,397 Elo+
Party 2
Ishtar
Ishtar
Delaurel
Ishtar
Level 80
God Stats
35W - 38L
1,473 SR
Queue Stats
396W - 429L
1,363 Elo+
Solo
Terra
Terra
DeviantPanda_
Terra
Level 127
God Stats
0W - 2L
1,604 SR
Queue Stats
59W - 62L
1,475 Elo+
Party 1
Hades
Hades
wetbean441
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,235 Elo+
Party 2
Hera
Hera
xUndivine_Redx
Hera
Level 30
God Stats
0W - 1L
1,175 SR
Queue Stats
6W - 10L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nerypso
Charybdis
20
18 / 7 / 14
16,401
1,262
35,840
23,531
11,098
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 2 / 19
15,145
1,165
19,896
20,417
12,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tyranitum
Cthulhu
20
5 / 1 / 21
14,078
1,083
17,678
13,515
11,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
WeLitBaby
Artemis
20
4 / 3 / 18
13,476
1,037
14,018
10,766
6,631
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
xWHISKEYFULx
Izanami
20
5 / 6 / 24
14,298
1,100
26,454
17,414
9,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
7 / 9 / 6
14,728
1,133
17,842
22,349
9,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Delaurel
Ishtar
19
3 / 7 / 10
13,506
1,039
18,488
19,077
7,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 6 / 9
13,512
1,039
17,942
26,219
23,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hades
19
4 / 6 / 6
13,012
1,001
11,778
28,792
13,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 14 / 10
13,238
1,018
13,035
25,176
8,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
60
42
Kills
19
19
Deaths
42
96
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
7
9
6
1.11
L
Ishtar
Delaurel
Ishtar
3
7
10
1.14
L
3
6
9
1.25
W
Charybdis
Nerypso
Charybdis
18
7
14
3.57
W
10
2
19
9.75
W
Cthulhu
Tyranitum
Cthulhu
5
1
21
15.5
W
Artemis
WeLitBaby
Artemis
4
3
18
4.33
L
Hades
4
6
6
1.17
L
2
14
10
0.5
W
Izanami
xWHISKEYFULx
Izanami
5
6
24
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,886
Damage
79,085
85,643
Taken
121,613
51,537
Mitigated
62,600
13,479
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
17,842
10,269
0
997
22,349
9,474
0
6,597
15,752
0
43,344
L
Ishtar
Delaurel
Ishtar
18,488
12,600
572
1,769
19,077
7,798
0
6,033
13,044
0
35,960
L
17,942
1,629
2,399
2,967
26,219
23,151
0
11,423
14,796
35,490
0
W
Charybdis
Nerypso
Charybdis
35,840
21,771
0
4,485
23,531
11,098
0
13,215
9,914
0
56,054
W
19,896
512
894
6,026
20,417
12,866
0
10,009
10,043
34,152
0
W
Cthulhu
Tyranitum
Cthulhu
17,678
1,049
0
0
13,515
11,530
0
6,788
6,409
45,039
0
W
Artemis
WeLitBaby
Artemis
14,018
8,142
0
1,257
10,766
6,631
0
5,385
5,245
0
23,667
L
Hades
11,778
1,833
327
2,399
28,792
13,618
0
9,086
19,706
29,009
0
L
13,035
4,548
0
348
25,176
8,559
0
4,435
20,741
34,921
0
W
Izanami
xWHISKEYFULx
Izanami
26,454
16,849
0
817
17,414
9,412
0
5,973
11,277
0
49,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,398
Gold Earned
67,996
214
Minions Killed
204
4
Camps Cleared
11
1,089,353
Distance Traveled
1,135,638
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,728
1,133
53
4
6
286,799
0
L
Ishtar
13,506
1,039
45
3
3
197,394
0
L
Terra
13,512
1,039
40
3
1
238,545
0
W
Charybdis
16,401
1,262
48
4
2
200,524
0
W
Hades
15,145
1,165
35
3
2
243,303
0
W
Cthulhu
14,078
1,083
55
4
0
260,252
0
W
Artemis
13,476
1,037
12
1
0
191,812
3
L
Hades
13,012
1,001
28
2
0
212,669
0
L
Hera
13,238
1,018
38
3
1
200,231
0
W
Izanami
14,298
1,100
64
5
0
193,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role