Player Matchup

Da Ji
Da Ji
Silver II
Getuhm
Da Ji
Silver II
Level 143
God Stats
0W - 2L
1,352 SR
Queue Stats
185W - 187L
1,183 MMR
Solo
Medusa
Medusa
Silver IV
HBKarma
Medusa
Silver IV
Level 90
God Stats
12W - 8L
1,637 SR
Queue Stats
143W - 154L
1,193 MMR
Solo
Ganesha
Ganesha
Bronze I
Joezaboss
Ganesha
Bronze I
Level 158
God Stats
2W - 3L
1,635 SR
Queue Stats
73W - 103L
488 MMR
Solo
Guan Yu
Guan Yu
Silver III
SmiteIsLife10
Guan Yu
Silver III
Level 88
God Stats
0W - 3L
1,221 SR
Queue Stats
377W - 396L
742 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Zipi1g
Baron Samedi
Gold V
Level 66
God Stats
6W - 14L
1,496 SR
Queue Stats
303W - 290L
1,188 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,468 SR
959 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,413 SR
938 MMR
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Cabeçäo
Morgan Le Fay
Silver IV
Level 160
God Stats
26W - 24L
1,459 SR
Queue Stats
850W - 857L
760 MMR
Solo
Ratatoskr
Ratatoskr
Bronze II
Mistershadow122
Ratatoskr
Bronze II
Level 126
God Stats
6W - 9L
1,007 SR
Queue Stats
620W - 654L
31 MMR
Solo
Awilix
Awilix
Gold V
iamasurgeon
Awilix
Gold V
Level 159
God Stats
55W - 45L
1,603 SR
Queue Stats
207W - 209L
1,200 MMR
Solo
Ymir
Ymir
Silver V
netlalan
Ymir
Silver V
Level 68
God Stats
2W - 0L
1,495 SR
Queue Stats
22W - 26L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Getuhm
Da Ji
17
3 / 9 / 5
11,366
455
14,325
27,111
12,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
HBKarma
Medusa
15
2 / 7 / 1
10,135
405
13,463
19,402
8,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Joezaboss
Ganesha
14
0 / 8 / 6
9,867
395
7,918
30,363
33,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
17
2 / 4 / 3
11,487
459
10,072
22,028
28,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Zipi1g
Baron Samedi
17
5 / 6 / 5
11,349
454
21,168
18,273
9,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
BellonaBakasuraSun WukongLancelot

VS

Bans
TsukuyomiKaliCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
11 / 0 / 11
16,081
643
20,953
16,847
7,793
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Cabeçäo
Morgan Le Fay
19
4 / 3 / 7
12,890
516
16,189
14,752
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
Mistershadow122
Ratatoskr
19
5 / 2 / 8
13,494
540
16,364
24,833
22,104
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
20
12 / 3 / 12
14,357
574
24,743
25,495
11,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
2 / 5 / 15
12,255
490
9,200
27,390
35,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
12
Kills
34
34
Deaths
13
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
11
0
11
16.5
W
Morgan Le Fay
Cabeçäo
Morgan Le Fay
4
3
7
2.5
L
Da Ji
Getuhm
Da Ji
3
9
5
0.61
L
Medusa
HBKarma
Medusa
2
7
1
0.36
L
Ganesha
Joezaboss
Ganesha
0
8
6
0.38
W
Ratatoskr
Mistershadow122
Ratatoskr
5
2
8
4.5
L
Guan Yu
2
4
3
0.88
L
Baron Samedi
Zipi1g
Baron Samedi
5
6
5
1.25
W
Awilix
12
3
12
6
W
Ymir
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,946
Damage
87,449
117,177
Taken
109,317
93,265
Mitigated
84,892
34,794
Healing
43,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,953
12,180
0
11,079
16,847
7,793
11,766
4,779
12,068
0
155,945
W
Morgan Le Fay
Cabeçäo
Morgan Le Fay
16,189
1,463
699
4,067
14,752
7,178
1,773
5,499
9,207
98,434
0
L
Da Ji
Getuhm
Da Ji
14,325
2,294
0
7,391
27,111
12,944
0
4,959
21,858
0
93,075
L
Medusa
HBKarma
Medusa
13,463
7,390
0
5,526
19,402
8,145
1,528
3,752
15,640
0
98,059
L
Ganesha
Joezaboss
Ganesha
7,918
688
189
5,773
30,363
33,892
0
6,582
23,449
36,791
0
W
Ratatoskr
Mistershadow122
Ratatoskr
16,364
1,665
0
14,164
24,833
22,104
1,583
5,964
18,321
0
92,857
L
Guan Yu
10,072
1,266
222
6,811
22,028
28,886
1,176
4,225
17,623
283
75,423
L
Baron Samedi
Zipi1g
Baron Samedi
21,168
860
4,255
4,627
18,273
9,398
0
5,048
12,930
80,537
0
W
Awilix
24,743
12,129
0
7,941
25,495
11,948
3,573
8,456
16,771
0
110,681
W
Ymir
9,200
2,226
1,158
4,592
27,390
35,869
59
9,045
18,152
29,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
69,077
554
Minions Killed
627
0
Camps Cleared
0
2,129,609
Distance Traveled
2,466,646
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,081
643
207
8
0
469,776
3
W
Morgan Le Fay
12,890
516
151
6
0
482,794
0
L
Da Ji
11,366
455
147
6
0
418,668
5
L
Medusa
10,135
405
141
6
0
434,994
4
L
Ganesha
9,867
395
8
0
0
446,941
2
W
Ratatoskr
13,494
540
133
5
0
529,747
8
L
Guan Yu
11,487
459
137
5
0
399,946
0
L
Baron Samedi
11,349
454
121
5
0
429,060
3
W
Awilix
14,357
574
108
4
0
532,872
7
W
Ymir
12,255
490
28
1
0
451,457
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role