Player Matchup

Anubis
Anubis
AigleEspace339
Anubis
Level 39
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 1
Eset
Eset
Bro thats OP
Eset
Level 160
God Stats
3W - 1L
1,543 SR
Queue Stats
179W - 129L
1,671 Elo+
Party 1
Tiamat
Tiamat
Lonsephine
Tiamat
Level 160
God Stats
1W - 0L
1,484 SR
Queue Stats
79W - 64L
1,615 Elo+
Party 1
Xbalanque
Xbalanque
TheNexusBein
Xbalanque
Level 127
God Stats
2W - 3L
1,678 SR
Queue Stats
168W - 130L
1,649 Elo+
Party 1
Thanatos
Thanatos
UnDe4dLoki
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,408 Elo+
Party 1
Team Averages
Level 118
1,549 SR
1,552 Elo+

VS

Team Averages
Level 87
1,491 SR
1,424 Elo+
Sol
Sol
Anelj
Sol
Level 25
God Stats
3W - 2L
1,249 SR
Queue Stats
216W - 191L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
IveWrld
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,369 Elo+
Party 3
Tyr
Tyr
QueenDiz
Tyr
Level 160
God Stats
1W - 1L
1,704 SR
Queue Stats
676W - 708L
1,457 Elo+
Party 3
Artio
Artio
Silverhope
Artio
Level 124
God Stats
11W - 5L
1,718 SR
Queue Stats
517W - 494L
1,531 Elo+
Party 2
Thor
Thor
Uchiha-KyuKyuKyu
Thor
Level 109
God Stats
1W - 2L
1,286 SR
Queue Stats
19W - 24L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 13
12,418
730
19,754
17,503
11,296
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 14
12,741
749
14,716
15,562
7,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
Lonsephine
Tiamat
19
1 / 4 / 25
11,256
662
20,942
14,892
15,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
TheNexusBein
Xbalanque
19
4 / 4 / 16
11,694
688
20,962
15,377
7,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
UnDe4dLoki
Thanatos
20
10 / 3 / 14
12,819
754
19,759
20,464
11,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Anelj
Sol
18
3 / 5 / 8
10,440
614
22,618
18,590
8,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
IveWrld
Cthulhu
16
1 / 8 / 11
10,045
591
4,921
24,864
30,553
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 6 / 8
9,961
586
10,909
25,601
32,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
15
0 / 5 / 8
9,009
530
6,115
22,172
24,503
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 4 / 4
11,518
678
19,216
15,299
8,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
28
Kills
14
18
Deaths
28
82
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
L
Sol
Anelj
Sol
3
5
8
1.4
W
7
3
14
4.67
L
Cthulhu
IveWrld
Cthulhu
1
8
11
0.81
W
Tiamat
Lonsephine
Tiamat
1
4
25
3.38
L
1
6
8
0.83
L
Artio
0
5
8
0.8
W
Xbalanque
TheNexusBein
Xbalanque
4
4
16
3
L
9
4
4
2.75
W
Thanatos
UnDe4dLoki
Thanatos
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,133
Damage
63,779
83,798
Taken
106,526
54,380
Mitigated
105,099
46,410
Healing
27,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,754
362
1,303
5,688
17,503
11,296
210
7,379
10,124
48,027
0
L
Sol
Anelj
Sol
22,618
6,642
886
5,483
18,590
8,590
716
9,493
8,966
42,830
0
W
14,716
42
6,999
4,783
15,562
7,770
1,731
6,456
9,106
30,224
0
L
Cthulhu
IveWrld
Cthulhu
4,921
65
908
953
24,864
30,553
0
11,248
13,500
12,587
0
W
Tiamat
Lonsephine
Tiamat
20,942
1,374
552
3,242
14,892
15,953
698
5,033
9,859
30,018
0
L
10,909
1,878
2,302
4,946
25,601
32,765
21
11,939
13,393
0
23,059
L
Artio
6,115
508
5,367
5,283
22,172
24,503
0
11,019
10,981
13,757
0
W
Xbalanque
TheNexusBein
Xbalanque
20,962
12,573
1,786
3,978
15,377
7,813
3,258
8,050
7,327
0
39,310
L
19,216
3,355
764
771
15,299
8,688
0
10,938
4,274
0
37,398
W
Thanatos
UnDe4dLoki
Thanatos
19,759
6,289
2,029
16,050
20,464
11,548
1,752
6,736
13,728
0
32,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,928
Gold Earned
50,973
166
Minions Killed
147
0
Camps Cleared
0
1,439,860
Distance Traveled
1,304,655
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,418
730
56
3
0
241,397
0
L
Sol
10,440
614
48
3
0
216,653
0
W
Eset
12,741
749
32
2
0
315,590
0
L
Cthulhu
10,045
591
17
1
0
221,030
0
W
Tiamat
11,256
662
17
1
0
282,622
1
L
Tyr
9,961
586
25
1
0
326,890
0
L
Artio
9,009
530
13
1
0
250,960
0
W
Xbalanque
11,694
688
34
2
0
264,537
0
L
Thor
11,518
678
44
3
0
289,122
1
W
Thanatos
12,819
754
27
2
0
335,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role