Player Matchup

Hun Batz
Hun Batz
BambooGhost
Hun Batz
Level 117
God Stats
2W - 2L
1,540 SR
Queue Stats
204W - 148L
1,677 Elo+
Party 4
Rama
Rama
BlueCollarYoda
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,576 Elo+
Party 2
Ganesha
Ganesha
Chanman2424
Ganesha
Level 156
God Stats
3W - 1L
1,419 SR
Queue Stats
178W - 151L
1,646 Elo+
Party 2
Discordia
Discordia
FreeloCarlino
Discordia
Level 109
God Stats
3W - 0L
1,890 SR
Queue Stats
270W - 170L
1,663 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ShortiesAnd40s
Cu Chulainn
Level 27
God Stats
5W - 3L
1,308 SR
Queue Stats
219W - 155L
1,698 Elo+
Party 4
Team Averages
Level 86
1,532 SR
1,652 Elo+

VS

Team Averages
Level 61
1,503 SR
1,481 Elo+
Sylvanus
Sylvanus
Fuzzybooty
Sylvanus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 107L
1,384 Elo+
Party 3
Jormungandr
Jormungandr
KennySells
Jormungandr
Level 49
God Stats
0W - 4L
1,539 SR
Queue Stats
84W - 101L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MomsOnlyfans
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,296 SR
Queue Stats
130W - 144L
1,402 Elo+
Party 3
Vulcan
Vulcan
swaggetyswagger
Vulcan
Level 29
God Stats
0W - 2L
1,692 SR
Queue Stats
46W - 19L
1,596 Elo+
Party 1
Mercury
Mercury
thecracknator
Mercury
Level 156
God Stats
0W - 2L
1,488 SR
Queue Stats
42W - 20L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BambooGhost
Hun Batz
14
4 / 1 / 4
8,194
546
7,485
10,251
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 2
9,510
634
10,510
9,938
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Chanman2424
Ganesha
12
0 / 1 / 13
7,987
532
5,450
12,034
9,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
FreeloCarlino
Discordia
15
7 / 1 / 3
8,969
598
9,688
8,684
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
ShortiesAnd40s
Cu Chulainn
14
1 / 1 / 0
8,746
583
8,015
9,306
7,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fuzzybooty
Sylvanus
9
1 / 5 / 2
6,381
425
4,197
15,967
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
KennySells
Jormungandr
13
1 / 1 / 0
7,776
518
5,642
10,141
11,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
MomsOnlyfans
Ah Muzen Cab
11
1 / 7 / 1
6,359
424
4,953
11,893
4,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 0
7,011
467
5,130
8,254
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
13
2 / 3 / 1
7,721
515
5,252
14,136
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
5
5
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BambooGhost
Hun Batz
4
1
4
6
W
8
1
2
9
W
Ganesha
Chanman2424
Ganesha
0
1
13
6.5
W
Discordia
FreeloCarlino
Discordia
7
1
3
8.5
L
Sylvanus
Fuzzybooty
Sylvanus
1
5
2
0.4
L
Jormungandr
KennySells
Jormungandr
1
1
0
1
L
Ah Muzen Cab
MomsOnlyfans
Ah Muzen Cab
1
7
1
0.21
W
Cu Chulainn
ShortiesAnd40s
Cu Chulainn
1
1
0
1
L
0
4
0
0
L
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,148
Damage
25,174
50,213
Taken
60,391
28,408
Mitigated
37,218
17,337
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BambooGhost
Hun Batz
7,485
2,366
0
4,284
10,251
4,093
0
3,014
7,109
0
53,173
W
10,510
8,785
0
5,548
9,938
3,785
2,469
1,024
8,914
0
84,285
W
Ganesha
Chanman2424
Ganesha
5,450
1,266
2,056
2,783
12,034
9,622
0
3,213
8,741
24,024
0
W
Discordia
FreeloCarlino
Discordia
9,688
839
0
1,240
8,684
3,873
0
3,738
4,804
67,233
0
L
Sylvanus
Fuzzybooty
Sylvanus
4,197
1,274
648
4,630
15,967
12,527
0
5,723
10,027
23,675
0
L
Jormungandr
KennySells
Jormungandr
5,642
1,759
0
0
10,141
11,077
0
450
9,675
62,238
0
L
Ah Muzen Cab
MomsOnlyfans
Ah Muzen Cab
4,953
2,510
0
982
11,893
4,533
0
2,156
9,727
0
42,895
W
Cu Chulainn
ShortiesAnd40s
Cu Chulainn
8,015
1,103
0
1,426
9,306
7,035
0
3,630
5,676
0
71,128
L
5,130
1,119
0
467
8,254
3,244
0
3,183
4,851
56,484
0
L
Mercury
5,252
2,249
0
4,514
14,136
5,837
0
2,947
10,973
0
54,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
35,248
543
Minions Killed
437
0
Camps Cleared
0
1,362,253
Distance Traveled
1,365,037
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,194
546
98
7
0
314,099
7
W
Rama
9,510
634
160
11
0
255,647
2
W
Ganesha
7,987
532
12
1
0
237,534
2
W
Discordia
8,969
598
146
10
0
293,217
5
L
Sylvanus
6,381
425
29
2
0
241,275
3
L
Jormungandr
7,776
518
136
9
0
243,523
2
L
Ah Muzen Cab
6,359
424
66
4
0
247,950
0
W
Cu Chulainn
8,746
583
127
8
0
261,756
3
L
Vulcan
7,011
467
115
8
0
282,816
3
L
Mercury
7,721
515
91
6
0
349,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role