Player Matchup

Hera
Hera
DirtyxPlop
Hera
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 69L
1,487 Elo+
Solo
Chang'e
Chang'e
Juzíneo
Chang'e
Level 45
God Stats
8W - 3L
1,479 SR
Queue Stats
30W - 28L
1,416 Elo+
Solo
King Arthur
King Arthur
PayPepper
King Arthur
Level 59
God Stats
6W - 14L
1,234 SR
Queue Stats
273W - 291L
1,386 Elo+
Solo
Nemesis
Nemesis
bewilderdbeaver
Nemesis
Level 66
God Stats
13W - 11L
1,465 SR
Queue Stats
301W - 368L
1,349 Elo+
Solo
Ishtar
Ishtar
chaoswarrior878
Ishtar
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 45L
1,423 Elo+
Solo
Team Averages
Level 76
1,436 SR
1,412 Elo+

VS

Team Averages
Level 78
1,531 SR
1,445 Elo+
Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Astoroshe
The Morrigan
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,446 Elo+
Solo
Odin
Odin
Audiomental
Odin
Level 120
God Stats
36W - 35L
1,419 SR
Queue Stats
548W - 574L
1,328 Elo+
Solo
Neith
Neith
BeattieAU
Neith
Level 68
God Stats
2W - 1L
1,734 SR
Queue Stats
45W - 48L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Stingeth
Gilgamesh
Level 80
God Stats
18W - 17L
1,504 SR
Queue Stats
135W - 137L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,771
487
12,001
11,893
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Juzíneo
Chang'e
13
2 / 3 / 3
8,640
480
6,025
13,926
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
PayPepper
King Arthur
12
1 / 3 / 1
7,864
437
4,769
15,197
14,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 4
8,261
459
8,018
16,029
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 1
8,523
474
5,379
10,613
5,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 2 / 3
10,448
580
11,403
16,981
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Astoroshe
The Morrigan
15
3 / 4 / 6
9,490
527
6,942
7,771
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 4
9,525
529
9,042
12,102
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
BeattieAU
Neith
17
2 / 2 / 3
9,963
554
9,143
11,033
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Stingeth
Gilgamesh
12
2 / 0 / 9
8,740
486
6,715
12,398
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
17
17
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
2
3
4.75
W
The Morrigan
Astoroshe
The Morrigan
3
4
6
1.5
W
2
1
4
4
W
Neith
BeattieAU
Neith
2
2
3
1.75
L
4
6
2
0.83
L
Chang'e
Juzíneo
Chang'e
2
3
3
1.17
L
King Arthur
PayPepper
King Arthur
1
3
1
0.5
W
Gilgamesh
Stingeth
Gilgamesh
2
0
9
6.5
L
1
4
4
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,192
Damage
43,245
67,658
Taken
60,285
43,452
Mitigated
38,958
11,925
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,403
3,339
0
8,373
16,981
8,814
0
4,683
12,100
0
82,725
W
The Morrigan
Astoroshe
The Morrigan
6,942
1,429
0
1,266
7,771
3,332
450
3,235
4,340
54,485
2,956
W
9,042
1,263
266
5,480
12,102
9,914
1,138
3,195
8,823
0
64,655
W
Neith
BeattieAU
Neith
9,143
1,934
0
3,372
11,033
5,639
0
2,122
8,907
0
89,967
L
12,001
3,666
0
764
11,893
5,622
0
2,001
9,851
70,281
0
L
Chang'e
Juzíneo
Chang'e
6,025
484
1,628
3,383
13,926
10,888
90
1,165
12,720
35,300
0
L
King Arthur
PayPepper
King Arthur
4,769
549
0
1,690
15,197
14,597
0
523
13,984
0
37,378
W
Gilgamesh
Stingeth
Gilgamesh
6,715
1,696
626
5,454
12,398
11,259
798
4,671
7,513
0
27,095
L
8,018
3,357
0
1,235
16,029
6,862
0
1,802
14,199
0
67,803
L
5,379
3,241
0
3,225
10,613
5,483
0
212
10,360
0
82,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
48,166
484
Minions Killed
506
0
Camps Cleared
0
1,722,960
Distance Traveled
1,744,118
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,448
580
119
7
0
414,907
0
W
The Morrigan
9,490
527
106
6
0
304,913
0
W
Odin
9,525
529
116
6
0
352,318
4
W
Neith
9,963
554
131
7
0
321,843
2
L
Hera
8,771
487
111
6
0
281,677
4
L
Chang'e
8,640
480
43
2
0
347,065
4
L
King Arthur
7,864
437
86
5
0
356,743
3
W
Gilgamesh
8,740
486
34
2
0
350,137
2
L
Nemesis
8,261
459
100
6
0
405,750
3
L
Ishtar
8,523
474
144
8
0
331,725
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role