Player Matchup

Awilix
Awilix
FeZeus_
Awilix
Level 139
God Stats
0W - 2L
1,432 SR
Queue Stats
79W - 84L
1,469 Elo+
Party 2
Terra
Terra
REL-istic
Terra
Level 109
God Stats
2W - 4L
1,683 SR
Queue Stats
23W - 30L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Ready803
Cthulhu
Level 11
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 3L
1,362 Elo+
Solo
Janus
Janus
Trappy Scaletta
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,385 Elo+
Solo
Ullr
Ullr
isprintpete
Ullr
Level 160
God Stats
11W - 17L
1,511 SR
Queue Stats
94W - 91L
1,537 Elo+
Party 2
Team Averages
Level 97
1,486 SR
1,425 Elo+

VS

Team Averages
Level 71
1,659 SR
1,583 Elo+
Ne Zha
Ne Zha
FoundGaryBusey24
Ne Zha
Level 27
God Stats
25W - 15L
1,739 SR
Queue Stats
87W - 71L
1,540 Elo+
Party 1
Janus
Janus
GCReaper23
Janus
Level 147
God Stats
11W - 8L
1,546 SR
Queue Stats
289W - 304L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Jake Busey9243
Cthulhu
Level 48
God Stats
2W - 0L
1,770 SR
Queue Stats
47W - 27L
1,634 Elo+
Party 1
Thor
Thor
RuSTyBuCKetT93
Thor
Level 109
God Stats
2W - 3L
1,741 SR
Queue Stats
6W - 5L
1,640 Elo+
Party 1
Horus
Horus
Uhh MF Uhhhh
Horus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 5L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FeZeus_
Awilix
15
1 / 7 / 1
8,800
677
1,892
12,927
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
REL-istic
Terra
17
1 / 1 / 0
9,039
695
5,051
13,820
13,641
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Ready803
Cthulhu
12
0 / 5 / 0
7,609
585
1,469
10,441
5,173
14
0 / 6 / 1
8,143
626
6,782
10,310
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 2
9,623
740
6,471
7,693
3,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
10,217
786
4,736
9,153
4,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
17
1 / 0 / 11
10,050
773
10,251
4,261
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 7
11,002
846
10,864
13,871
6,381
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 0 / 8
10,140
780
7,658
5,915
3,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 11
10,639
818
9,618
14,977
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
20
20
Deaths
4
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Awilix
FeZeus_
Awilix
1
7
1
0.21
W
2
1
6
5
W
Janus
1
0
11
6.5
W
6
2
7
4.75
L
Terra
REL-istic
Terra
1
1
0
1
L
Cthulhu
Ready803
Cthulhu
0
5
0
0
W
6
0
8
10
L
0
6
1
0.08
W
5
1
11
10.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
43,127
55,191
Taken
48,177
31,623
Mitigated
31,358
6,963
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
FeZeus_
Awilix
1,892
395
0
630
12,927
5,698
0
3,968
8,606
0
25,399
W
4,736
607
0
2,417
9,153
4,188
2,614
1,420
7,651
0
34,421
W
Janus
10,251
945
0
2,262
4,261
2,007
2,772
2,407
1,754
39,564
0
W
10,864
1,023
280
2,430
13,871
6,381
1,076
3,866
9,798
50,528
0
L
Terra
REL-istic
Terra
5,051
481
595
3,417
13,820
13,641
333
7,128
6,151
28,083
0
L
Cthulhu
Ready803
Cthulhu
1,469
68
0
0
10,441
5,173
81
2,969
7,187
6,094
0
W
7,658
1,771
0
1,132
5,915
3,198
646
1,851
3,942
0
19,190
L
6,782
475
102
197
10,310
3,465
0
3,380
6,711
21,281
0
W
9,618
3,081
2,963
6,869
14,977
15,584
986
3,157
11,730
0
22,058
L
6,471
1,671
0
2,022
7,693
3,646
0
2,785
4,804
0
36,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
52,048
196
Minions Killed
294
0
Camps Cleared
0
1,119,366
Distance Traveled
1,364,951
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,800
677
48
4
0
240,774
2
W
Ne Zha
10,217
786
65
5
0
287,255
1
W
Janus
10,050
773
77
6
0
264,192
0
W
Cthulhu
11,002
846
93
7
0
284,306
3
L
Terra
9,039
695
44
3
0
277,498
0
L
Cthulhu
7,609
585
7
1
0
147,445
0
W
Thor
10,140
780
34
3
0
262,983
0
L
Janus
8,143
626
39
3
0
214,572
0
W
Horus
10,639
818
25
2
0
266,215
0
L
Ullr
9,623
740
58
4
0
239,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role