Player Matchup

Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Daniel29521
Ishtar
Level 147
God Stats
13W - 18L
1,468 SR
Queue Stats
224W - 218L
1,479 Elo+
Solo
Eset
Eset
SuperKirito
Eset
Level 160
God Stats
5W - 3L
1,698 SR
Queue Stats
437W - 329L
1,655 Elo+
Party 1
Chaac
Chaac
teusam7l
Chaac
Level 86
God Stats
2W - 3L
1,285 SR
Queue Stats
51W - 65L
1,362 Elo+
Solo
Team Averages
Level 131
1,490 SR
1,499 Elo+

VS

Team Averages
Level 118
1,465 SR
1,461 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Here_isDjhony
Ishtar
Level 102
God Stats
0W - 2L
1,177 SR
Queue Stats
48W - 51L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
Saiki_Susanoo
Guan Yu
Level 126
God Stats
0W - 1L
1,484 SR
Queue Stats
100W - 89L
1,495 Elo+
Party 3
Amaterasu
Amaterasu
bombardero78910
Amaterasu
Level 98
God Stats
1W - 3L
1,525 SR
Queue Stats
130W - 132L
1,416 Elo+
Party 2
Ao Kuang
Ao Kuang
manolexs_37
Ao Kuang
Level 115
God Stats
4W - 4L
1,637 SR
Queue Stats
256W - 271L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 2 / 4
6,404
640
3,694
8,709
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
 
Xing Tian
8
0 / 0 / 5
5,302
530
2,371
7,212
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
10
1 / 0 / 4
5,717
572
4,078
4,259
1,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 0 / 1
6,669
667
5,107
3,104
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
teusam7l
Chaac
9
0 / 1 / 4
5,750
575
7,254
8,708
3,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
2
0 / 1 / 0
3,500
350
565
1,034
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 0
4,612
461
3,009
7,483
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
7
0 / 2 / 0
4,675
468
3,690
6,851
3,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
bombardero78910
Amaterasu
9
2 / 3 / 0
5,117
512
3,502
10,557
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
manolexs_37
Ao Kuang
9
1 / 2 / 0
5,099
510
2,097
7,070
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
3
3
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
4
3
W
Xing Tian
 
Xing Tian
0
0
5
2.5
L
Agni
 
Agni
0
1
0
0
W
Ishtar
1
0
4
3
L
0
3
0
0
L
Guan Yu
0
2
0
0
W
6
0
1
6.5
L
Amaterasu
bombardero78910
Amaterasu
2
3
0
0.67
L
Ao Kuang
manolexs_37
Ao Kuang
1
2
0
0.5
W
Chaac
teusam7l
Chaac
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,504
Damage
12,863
31,992
Taken
32,995
12,906
Mitigated
15,006
11,387
Healing
11,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,694
2,779
0
2,699
8,709
2,865
0
1,226
7,443
0
35,476
W
Xing Tian
 
Xing Tian
2,371
140
0
1,851
7,212
4,023
0
0
7,212
10,933
0
L
Agni
 
Agni
565
223
0
240
1,034
278
0
371
663
3,353
0
W
Ishtar
4,078
2,428
0
1,065
4,259
1,167
1,398
0
4,259
0
39,138
L
3,009
2,119
0
1,250
7,483
2,414
0
2,076
5,407
0
33,131
L
Guan Yu
3,690
647
1,351
1,663
6,851
3,592
0
2,614
4,237
0
16,608
W
5,107
869
1,297
854
3,104
1,067
0
576
2,528
40,832
0
L
Amaterasu
bombardero78910
Amaterasu
3,502
1,286
0
4,355
10,557
5,514
0
1,165
9,392
0
26,097
L
Ao Kuang
manolexs_37
Ao Kuang
2,097
516
0
2,344
7,070
3,208
0
1,252
5,818
22,436
8,397
W
Chaac
teusam7l
Chaac
7,254
2,008
0
3,621
8,708
3,784
0
509
8,199
0
37,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,842
Gold Earned
23,003
285
Minions Killed
203
0
Camps Cleared
0
968,197
Distance Traveled
786,542
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,404
640
71
7
0
212,364
0
W
Xing Tian
5,302
530
13
1
0
207,315
2
L
Agni
3,500
350
8
1
0
28,616
0
W
Ishtar
5,717
572
74
7
0
165,162
2
L
Ishtar
4,612
461
54
5
0
173,473
3
L
Guan Yu
4,675
468
27
3
0
183,920
1
W
Eset
6,669
667
71
7
0
181,681
3
L
Amaterasu
5,117
512
48
5
0
194,572
4
L
Ao Kuang
5,099
510
66
7
0
205,961
0
W
Chaac
5,750
575
56
6
0
201,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role