Player Matchup

Ravana
Ravana
SirKhan75
Ravana
Level 143
God Stats
29W - 22L
1,599 SR
Queue Stats
596W - 566L
1,508 Elo+
Party 1
Bacchus
Bacchus
boluudo_16
Bacchus
Level 128
God Stats
10W - 13L
1,552 SR
Queue Stats
144W - 141L
1,576 Elo+
Party 3
Chronos
Chronos
kessho22
Chronos
Level 115
God Stats
130W - 102L
1,587 SR
Queue Stats
342W - 314L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
mstr-rico56
Ah Puch
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,416 Elo+
Solo
Hercules
Hercules
viictoorr88
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,514 Elo+
Party 3
Team Averages
Level 119
1,548 SR
1,505 Elo+

VS

Team Averages
Level 105
1,522 SR
1,503 Elo+
Charybdis
Charybdis
Dadevil5411
Charybdis
Level 107
God Stats
15W - 14L
1,489 SR
Queue Stats
146W - 163L
1,513 Elo+
Party 2
Erlang Shen
Erlang Shen
Dender71
Erlang Shen
Level 109
God Stats
8W - 6L
1,539 SR
Queue Stats
160W - 184L
1,555 Elo+
Party 2
Tyr
Tyr
Gregory_Olutunji
Tyr
Level 65
God Stats
4W - 5L
1,533 SR
Queue Stats
153W - 154L
1,467 Elo+
Solo
Ah Puch
Ah Puch
MarcioMonteiro20
Ah Puch
Level 120
God Stats
11W - 8L
1,493 SR
Queue Stats
438W - 440L
1,436 Elo+
Solo
Set
Set
paul24-
Set
Level 124
God Stats
40W - 43L
1,558 SR
Queue Stats
212W - 259L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SirKhan75
Ravana
20
7 / 5 / 7
16,237
507
29,228
24,443
17,565
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
boluudo_16
Bacchus
19
1 / 3 / 10
13,566
424
18,809
32,400
72,521
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
kessho22
Chronos
20
8 / 8 / 6
16,420
513
29,034
38,901
23,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
mstr-rico56
Ah Puch
20
7 / 10 / 4
14,347
448
28,077
32,506
18,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
viictoorr88
Hercules
20
1 / 10 / 7
13,586
425
14,253
29,567
49,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dadevil5411
Charybdis
20
4 / 7 / 12
16,464
515
25,015
34,446
19,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Dender71
Erlang Shen
20
3 / 6 / 21
14,991
468
15,328
39,972
64,857
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
10 / 1 / 13
17,424
545
25,644
27,469
35,068
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 2 / 13
14,991
468
31,442
28,945
17,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
20
16 / 8 / 13
18,263
571
35,001
38,069
26,106
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
24
Kills
36
36
Deaths
24
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dadevil5411
Charybdis
4
7
12
1.43
W
Erlang Shen
Dender71
Erlang Shen
3
6
21
2.25
W
10
1
13
16.5
W
3
2
13
4.75
L
Ravana
SirKhan75
Ravana
7
5
7
2.1
L
Bacchus
boluudo_16
Bacchus
1
3
10
2
L
Chronos
kessho22
Chronos
8
8
6
1.38
L
Ah Puch
mstr-rico56
Ah Puch
7
10
4
0.9
W
Set
16
8
13
2.81
L
Hercules
viictoorr88
Hercules
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,401
Damage
132,430
157,817
Taken
168,901
181,259
Mitigated
162,259
30,055
Healing
56,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dadevil5411
Charybdis
25,015
15,411
0
12,137
34,446
19,100
5,557
16,553
17,833
65
182,205
W
Erlang Shen
Dender71
Erlang Shen
15,328
6,332
3,353
7,416
39,972
64,857
44
20,115
19,787
1,258
40,244
W
25,644
2,882
0
8,529
27,469
35,068
18
8,250
19,219
0
119,669
W
31,442
932
424
12,596
28,945
17,128
812
15,259
13,686
145,024
0
L
Ravana
SirKhan75
Ravana
29,228
4,248
0
5,793
24,443
17,565
0
5,603
18,840
0
170,367
L
Bacchus
boluudo_16
Bacchus
18,809
2,515
436
3,086
32,400
72,521
0
9,699
22,701
67,329
0
L
Chronos
kessho22
Chronos
29,034
11,135
0
8,704
38,901
23,465
3,693
3,015
35,693
143,199
15,536
L
Ah Puch
mstr-rico56
Ah Puch
28,077
1,152
191
8,122
32,506
18,682
0
9,385
23,121
110,330
0
W
Set
35,001
16,290
0
11,799
38,069
26,106
459
14,642
23,319
0
197,612
L
Hercules
viictoorr88
Hercules
14,253
2,684
0
3,723
29,567
49,026
24
5,642
23,925
0
70,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,156
Gold Earned
82,133
754
Minions Killed
821
0
Camps Cleared
0
2,725,827
Distance Traveled
3,145,931
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,464
515
237
7
0
533,732
2
W
Erlang Shen
14,991
468
49
2
0
613,070
0
W
Tyr
17,424
545
167
5
0
742,650
4
W
Ah Puch
14,991
468
178
6
0
604,366
14
L
Ravana
16,237
507
195
6
0
620,165
3
L
Bacchus
13,566
424
68
2
0
609,816
5
L
Chronos
16,420
513
217
7
0
549,616
8
L
Ah Puch
14,347
448
179
6
0
466,771
3
W
Set
18,263
571
190
6
0
652,113
4
L
Hercules
13,586
425
95
3
0
479,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role