Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Jayl
Kali
Level 126
God Stats
1W - 1L
1,818 SR
Queue Stats
81W - 68L
1,608 Elo+
Party 1
Ishtar
Ishtar
PlatanoZay
Ishtar
Level 128
God Stats
0W - 3L
1,435 SR
Queue Stats
97W - 89L
1,602 Elo+
Party 1
Persephone
Persephone
SleetyCascade
Persephone
Level 128
God Stats
7W - 7L
1,553 SR
Queue Stats
56W - 57L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
ivnlul
Cabrakan
Level 160
God Stats
3W - 2L
1,649 SR
Queue Stats
210W - 160L
1,711 Elo+
Solo
Team Averages
Level 140
1,591 SR
1,597 Elo+

VS

Team Averages
Level 139
1,586 SR
1,579 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BoyUDumAzHel
Rama
Level 160
God Stats
3W - 0L
1,803 SR
Queue Stats
110W - 88L
1,646 Elo+
Solo
Achilles
Achilles
Dawlph
Achilles
Level 158
God Stats
161W - 136L
1,614 SR
Queue Stats
944W - 886L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingQueeb
Tsukuyomi
Level 160
God Stats
17W - 15L
1,609 SR
Queue Stats
509W - 485L
1,580 Elo+
Solo
Xing Tian
Xing Tian
Limgrabe
Xing Tian
Level 58
God Stats
3W - 5L
1,402 SR
Queue Stats
19W - 24L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
2 / 2 / 1
9,293
516
10,065
16,190
19,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Jayl
Kali
14
1 / 4 / 2
8,514
473
5,858
17,785
8,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
PlatanoZay
Ishtar
15
2 / 3 / 2
9,052
503
12,842
10,366
4,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
SleetyCascade
Persephone
12
0 / 5 / 0
7,833
435
6,406
8,375
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ivnlul
Cabrakan
13
1 / 1 / 2
8,365
465
4,306
12,071
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
7 / 0 / 5
9,946
553
10,688
6,170
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 2
10,132
563
8,499
14,629
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Dawlph
Achilles
13
2 / 2 / 6
8,408
467
9,069
14,402
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
KingQueeb
Tsukuyomi
15
1 / 2 / 2
8,678
482
4,363
13,110
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Limgrabe
Xing Tian
15
1 / 1 / 3
9,154
509
12,694
15,358
10,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
15
15
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
1
1.25
W
The Morrigan
 
The Morrigan
7
0
5
9.5
W
4
1
2
5
W
Achilles
Dawlph
Achilles
2
2
6
2.5
L
Kali
Jayl
Kali
1
4
2
0.5
W
Tsukuyomi
KingQueeb
Tsukuyomi
1
2
2
1
W
Xing Tian
Limgrabe
Xing Tian
1
1
3
2.5
L
Ishtar
PlatanoZay
Ishtar
2
3
2
1
L
Persephone
SleetyCascade
Persephone
0
5
0
0
L
Cabrakan
ivnlul
Cabrakan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
45,313
64,787
Taken
63,669
50,183
Mitigated
34,737
17,240
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,065
1,878
614
7,486
16,190
19,138
309
7,119
8,517
0
76,497
W
The Morrigan
 
The Morrigan
10,688
2,267
0
968
6,170
2,765
0
2,418
3,626
80,605
4,663
W
8,499
7,268
0
5,127
14,629
5,863
1,183
1,727
12,896
0
88,190
W
Achilles
Dawlph
Achilles
9,069
2,567
0
3,868
14,402
10,775
0
4,607
9,527
65
30,395
L
Kali
Jayl
Kali
5,858
2,674
0
3,542
17,785
8,345
0
5,346
12,293
0
78,424
W
Tsukuyomi
KingQueeb
Tsukuyomi
4,363
1,327
0
7,334
13,110
4,820
0
1,546
11,548
0
77,294
W
Xing Tian
Limgrabe
Xing Tian
12,694
924
0
2,265
15,358
10,514
0
887
14,431
70,197
0
L
Ishtar
PlatanoZay
Ishtar
12,842
8,430
0
2,441
10,366
4,058
0
397
9,929
0
81,106
L
Persephone
SleetyCascade
Persephone
6,406
92
0
677
8,375
3,226
220
3,140
5,203
60,843
0
L
Cabrakan
ivnlul
Cabrakan
4,306
855
0
2,480
12,071
15,416
0
3,375
8,575
26,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,057
Gold Earned
46,318
552
Minions Killed
601
0
Camps Cleared
0
1,721,417
Distance Traveled
1,786,034
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,293
516
142
8
0
366,781
7
W
The Morrigan
9,946
553
153
9
0
359,599
9
W
Rama
10,132
563
162
9
0
338,154
3
W
Achilles
8,408
467
28
2
0
367,893
5
L
Kali
8,514
473
120
7
0
373,605
0
W
Tsukuyomi
8,678
482
136
8
0
377,150
2
W
Xing Tian
9,154
509
122
7
0
343,238
2
L
Ishtar
9,052
503
139
8
0
311,157
5
L
Persephone
7,833
435
124
7
0
323,401
7
L
Cabrakan
8,365
465
27
2
0
346,473
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role