Player Matchup

Hercules
Hercules
AllukaxHunter
Hercules
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,322 Elo+
Party 1
Arachne
Arachne
RivenBeer
Arachne
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 37L
1,162 Elo+
Party 3
Izanami
Izanami
Salamator
Izanami
Level 18
God Stats
6W - 6L
1,223 SR
Queue Stats
17W - 19L
1,245 Elo+
Party 3
Athena
Athena
UnwarierHalo87
Athena
Level 12
God Stats
2W - 4L
1,312 SR
Queue Stats
9W - 15L
1,073 Elo+
Party 3
Chronos
Chronos
Zeno-TJE
Chronos
Level 110
God Stats
5W - 3L
1,565 SR
Queue Stats
158W - 200L
1,308 Elo+
Party 1
Team Averages
Level 54
1,420 SR
1,222 Elo+

VS

Team Averages
Level 48
1,426 SR
1,303 Elo+
Neith
Neith
Pet_Hatake23
Neith
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 33L
1,286 Elo+
Solo
Cabrakan
Cabrakan
XanielScarlet_15
Cabrakan
Level 59
God Stats
7W - 11L
1,334 SR
Queue Stats
26W - 38L
1,361 Elo+
Party 2
Atlas
Atlas
adoreal5333
Atlas
Level 29
God Stats
8W - 3L
1,483 SR
Queue Stats
20W - 30L
1,243 Elo+
Party 2
Hel
Hel
carloselmister
Hel
Level 63
God Stats
4W - 5L
1,415 SR
Queue Stats
30W - 45L
1,295 Elo+
Party 2
Ao Kuang
Ao Kuang
l-1-2-4
Ao Kuang
Level 40
God Stats
5W - 7L
1,399 SR
Queue Stats
17W - 23L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AllukaxHunter
Hercules
7
0 / 1 / 0
4,358
545
632
2,591
1,259
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
RivenBeer
Arachne
7
1 / 2 / 1
4,424
553
3,166
6,785
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Salamator
Izanami
6
1 / 2 / 1
4,056
507
3,459
4,102
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 1
4,306
538
1,118
6,314
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Zeno-TJE
Chronos
9
0 / 0 / 0
4,806
601
1,680
3,175
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,135
517
3,486
3,010
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
1 / 0 / 0
3,799
475
914
2,150
1,108
6
1 / 1 / 2
4,563
570
3,636
5,665
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 2
4,953
619
2,796
1,513
488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
l-1-2-4
Ao Kuang
7
3 / 0 / 0
4,958
620
2,499
5,126
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
6
7
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
AllukaxHunter
Hercules
0
1
0
0
L
1
1
2
2
W
Arachne
RivenBeer
Arachne
1
2
1
0.75
W
Izanami
Salamator
Izanami
1
2
1
0.75
W
0
2
1
0.25
L
1
0
0
1
W
Chronos
Zeno-TJE
Chronos
0
0
0
0
L
1
1
2
2
L
0
0
2
1
L
Ao Kuang
l-1-2-4
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,055
Damage
13,331
22,967
Taken
17,464
9,151
Mitigated
7,495
4,064
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AllukaxHunter
Hercules
632
446
0
442
2,591
1,259
0
1,388
1,203
0
10,987
L
3,486
1,690
0
636
3,010
1,109
30
114
2,896
0
23,752
W
Arachne
RivenBeer
Arachne
3,166
2,348
0
1,247
6,785
2,554
180
2,179
4,606
0
24,147
W
Izanami
Salamator
Izanami
3,459
2,546
0
1,106
4,102
1,172
742
1,898
2,204
0
21,931
W
1,118
554
0
814
6,314
2,912
279
2,311
4,003
7,402
0
L
914
298
0
923
2,150
1,108
0
0
2,150
7,119
0
W
Chronos
Zeno-TJE
Chronos
1,680
421
0
455
3,175
1,254
0
2,069
1,106
32,407
0
L
3,636
1,724
0
1,387
5,665
3,228
0
976
4,689
8,324
0
L
2,796
102
89
743
1,513
488
210
703
810
31,885
0
L
Ao Kuang
l-1-2-4
Ao Kuang
2,499
817
0
2,197
5,126
1,562
136
1,005
4,121
19,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
22,408
178
Minions Killed
153
0
Camps Cleared
0
789,445
Distance Traveled
699,197
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,358
545
27
3
0
133,805
3
L
Neith
4,135
517
36
5
0
126,598
0
W
Arachne
4,424
553
44
6
0
167,388
1
W
Izanami
4,056
507
29
4
0
152,524
0
W
Athena
4,306
538
10
1
0
181,684
2
L
Cabrakan
3,799
475
15
2
0
64,590
1
W
Chronos
4,806
601
68
9
0
154,044
2
L
Atlas
4,563
570
13
2
0
158,278
0
L
Hel
4,953
619
48
6
0
168,805
0
L
Ao Kuang
4,958
620
41
5
0
180,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role