Player Matchup

Ishtar
Ishtar
DaygoBlood
Ishtar
Level 122
God Stats
12W - 12L
1,472 SR
Queue Stats
17W - 27L
1,399 Elo+
Solo
Hercules
Hercules
Devokitame
Hercules
Level 134
God Stats
1W - 3L
1,717 SR
Queue Stats
124W - 117L
1,511 Elo+
Solo
Athena
Athena
GoodVillian
Athena
Level 64
God Stats
1W - 2L
1,541 SR
Queue Stats
21W - 25L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
hourly_valley5
Ao Kuang
Level 39
God Stats
3W - 8L
1,327 SR
Queue Stats
167W - 170L
1,358 Elo+
Solo
Chiron
Chiron
kenyaboi
Chiron
Level 127
God Stats
36W - 30L
1,582 SR
Queue Stats
933W - 1,002L
1,497 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,444 Elo+

VS

Team Averages
Level 94
1,584 SR
1,537 Elo+
Ishtar
Ishtar
AlanIsABeast7
Ishtar
Level 160
God Stats
6W - 3L
1,541 SR
Queue Stats
91W - 62L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
Gordon207
Kuzenbo
Level 116
God Stats
1W - 1L
1,201 SR
Queue Stats
49W - 45L
1,444 Elo+
Party 1
Ares
Ares
RealChanges
Ares
Level 25
God Stats
37W - 22L
1,565 SR
Queue Stats
47W - 41L
1,461 Elo+
Party 1
Ra
Ra
Silly0Senpai245
Ra
Level 44
God Stats
6W - 3L
1,964 SR
Queue Stats
61W - 24L
1,680 Elo+
Party 2
Lancelot
Lancelot
bimaic1323
Lancelot
Level 123
God Stats
14W - 13L
1,650 SR
Queue Stats
79W - 67L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaygoBlood
Ishtar
17
0 / 2 / 2
11,238
1,022
11,389
8,708
4,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Devokitame
Hercules
16
0 / 2 / 2
11,341
1,031
11,085
21,977
17,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
15
1 / 6 / 2
11,044
1,004
7,361
27,108
35,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
16
3 / 6 / 1
11,245
1,022
9,394
16,916
9,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
kenyaboi
Chiron
15
0 / 1 / 2
9,475
861
470
1,169
449
Mace

Mace

+10
Physical Power

Team 1 Tickets

140

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 11
11,663
1,060
17,696
6,410
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Gordon207
Kuzenbo
17
1 / 0 / 11
10,900
991
10,019
11,261
19,554
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 0 / 12
11,947
1,086
7,373
6,994
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
10 / 0 / 5
13,470
1,225
18,627
6,176
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
bimaic1323
Lancelot
17
3 / 4 / 13
11,765
1,070
16,884
12,986
7,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
17
17
Deaths
4
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Ishtar
DaygoBlood
Ishtar
0
2
2
0.5
L
Hercules
Devokitame
Hercules
0
2
2
0.5
L
Athena
1
6
2
0.33
W
Kuzenbo
Gordon207
Kuzenbo
1
0
11
6.5
W
0
0
12
6
W
10
0
5
12.5
W
Lancelot
bimaic1323
Lancelot
3
4
13
2.38
L
Ao Kuang
3
6
1
0.58
L
Chiron
kenyaboi
Chiron
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,699
Damage
70,599
75,878
Taken
43,827
67,575
Mitigated
46,283
10,765
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,696
9,371
0
0
6,410
3,933
0
2,806
3,604
0
49,523
L
Ishtar
DaygoBlood
Ishtar
11,389
6,829
0
729
8,708
4,279
0
3,512
5,196
0
60,978
L
Hercules
Devokitame
Hercules
11,085
3,337
0
5,705
21,977
17,583
0
12,689
9,288
182
31,055
L
Athena
7,361
2,631
0
1,448
27,108
35,743
0
15,735
11,373
22,783
0
W
Kuzenbo
Gordon207
Kuzenbo
10,019
5,068
529
1,746
11,261
19,554
0
3,691
7,570
14,951
0
W
7,373
546
0
1,003
6,994
11,057
0
1,030
5,964
12,822
0
W
18,627
1,857
3,176
1,485
6,176
4,189
0
2,789
3,387
57,521
0
W
Lancelot
bimaic1323
Lancelot
16,884
4,419
0
0
12,986
7,550
0
5,534
7,452
0
27,155
L
Ao Kuang
9,394
3,010
0
2,806
16,916
9,521
0
3,799
13,117
18,388
2,824
L
Chiron
kenyaboi
Chiron
470
148
45
32
1,169
449
0
284
885
0
2,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,343
Gold Earned
59,745
216
Minions Killed
239
8
Camps Cleared
9
853,812
Distance Traveled
1,175,801
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,663
1,060
83
8
2
213,775
0
L
Ishtar
11,238
1,022
122
11
2
185,461
1
L
Hercules
11,341
1,031
36
3
1
220,175
0
L
Athena
11,044
1,004
27
2
1
219,455
1
W
Kuzenbo
10,900
991
2
0
1
233,996
1
W
Ares
11,947
1,086
18
2
1
220,884
0
W
Ra
13,470
1,225
112
10
3
252,382
0
W
Lancelot
11,765
1,070
24
2
2
254,764
2
L
Ao Kuang
11,245
1,022
30
3
4
213,448
1
L
Chiron
9,475
861
1
0
0
15,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role