Player Matchup

Pele
Pele
WhoIsJordan08
Pele
Level 87
God Stats
12W - 14L
1,464 SR
Queue Stats
48W - 81L
1,265 Elo+
Party 2
Danzaburou
Danzaburou
bigant901
Danzaburou
Level 129
God Stats
1W - 2L
1,410 SR
Queue Stats
28W - 43L
1,400 Elo+
Party 2
Raijin
Raijin
skullseye
Raijin
Level 27
God Stats
0W - 1L
1,662 SR
Queue Stats
45W - 75L
1,249 Elo+
Party 2
Team Averages
Level 81
1,512 SR
1,305 Elo+

VS

Team Averages
Level 102
1,363 SR
1,484 Elo+
Ravana
Ravana
Brother Benzo
Ravana
Level 111
God Stats
6W - 9L
1,448 SR
Queue Stats
393W - 284L
1,639 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Eye of Ra
Cu Chulainn
Level 138
God Stats
23W - 27L
1,506 SR
Queue Stats
453W - 384L
1,426 Elo+
Party 1
Janus
Janus
sLoMKiD
Janus
Level 56
God Stats
1W - 3L
1,136 SR
Queue Stats
13W - 12L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,459
651
8,730
15,093
6,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
bigant901
Danzaburou
13
2 / 5 / 3
8,065
620
5,188
13,181
6,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
skullseye
Raijin
11
1 / 5 / 3
8,177
629
5,998
9,953
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 10
9,535
733
12,422
10,490
10,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Eye of Ra
Cu Chulainn
14
10 / 1 / 3
10,167
782
14,887
13,873
15,635
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Janus
sLoMKiD
Janus
13
1 / 1 / 7
8,330
641
8,127
6,104
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
15
15
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
Cu Chulainn
Eye of Ra
Cu Chulainn
10
1
3
11.5
L
2
5
1
0.5
L
Danzaburou
bigant901
Danzaburou
2
5
3
0.7
W
Janus
sLoMKiD
Janus
1
1
7
4.5
L
Raijin
skullseye
Raijin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
35,436
38,227
Taken
30,467
17,136
Mitigated
28,087
4,190
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,422
4,175
0
2,852
10,490
10,239
0
2,487
8,003
91
34,288
W
Cu Chulainn
Eye of Ra
Cu Chulainn
14,887
2,961
15
958
13,873
15,635
0
2,391
11,482
576
33,471
L
8,730
2,167
0
2,461
15,093
6,892
0
2,389
12,470
0
26,139
L
Danzaburou
bigant901
Danzaburou
5,188
2,020
0
1,573
13,181
6,126
15
2,654
10,245
0
27,146
W
Janus
sLoMKiD
Janus
8,127
630
0
0
6,104
2,213
0
1,768
4,336
23,678
0
L
Raijin
skullseye
Raijin
5,998
911
0
156
9,953
4,118
0
3,170
6,599
11,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
28,032
118
Minions Killed
133
4
Camps Cleared
8
683,400
Distance Traveled
698,918
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,535
733
48
4
2
254,728
4
W
Cu Chulainn
10,167
782
39
3
6
222,495
0
L
Pele
8,459
651
54
4
1
258,503
2
L
Danzaburou
8,065
620
49
4
3
216,915
4
W
Janus
8,330
641
46
4
0
221,695
0
L
Raijin
8,177
629
15
1
0
207,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role