Player Matchup

Baron Samedi
Baron Samedi
IlGzuslI
Baron Samedi
Level 123
God Stats
20W - 9L
1,636 SR
Queue Stats
127W - 153L
1,508 Elo+
Solo
Hun Batz
Hun Batz
ninisEILMER
Hun Batz
Level 61
God Stats
1W - 3L
1,463 SR
Queue Stats
21W - 30L
1,554 Elo+
Solo
Chaac
Chaac
pyrobroo
Chaac
Level 97
God Stats
1W - 2L
1,155 SR
Queue Stats
3W - 2L
1,646 Elo+
Solo
Team Averages
Level 94
1,418 SR
1,570 Elo+

VS

Team Averages
Level 107
1,564 SR
1,457 Elo+
Arachne
Arachne
DR_JAY_2012
Arachne
Level 153
God Stats
31W - 25L
1,498 SR
Queue Stats
688W - 1,031L
1,431 Elo+
Party 1
Hercules
Hercules
HUITZILOPOCHTL1
Hercules
Level 89
God Stats
0W - 2L
1,377 SR
Queue Stats
39W - 34L
1,686 Elo+
Solo
Khepri
Khepri
hotmanugirl0016
Khepri
Level 79
God Stats
6W - 17L
1,818 SR
Queue Stats
57W - 141L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IlGzuslI
Baron Samedi
12
3 / 0 / 8
7,309
812
9,460
7,712
4,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
ninisEILMER
Hun Batz
11
3 / 1 / 6
7,169
797
5,082
7,395
2,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
pyrobroo
Chaac
12
5 / 0 / 6
7,567
841
11,969
12,201
7,610
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DR_JAY_2012
Arachne
8
0 / 6 / 1
5,428
603
4,691
11,391
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
9
1 / 3 / 0
5,951
661
7,926
10,678
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,690
632
3,078
10,023
7,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
DR_JAY_2012
Arachne
0
6
1
0.08
L
Hercules
1
3
0
0.33
W
Baron Samedi
IlGzuslI
Baron Samedi
3
0
8
7
L
0
2
1
0.25
W
Hun Batz
ninisEILMER
Hun Batz
3
1
6
6
W
Chaac
pyrobroo
Chaac
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
15,695
27,308
Taken
32,092
14,871
Mitigated
20,461
12,219
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DR_JAY_2012
Arachne
4,691
2,260
0
1,707
11,391
6,417
0
3,185
7,957
0
9,309
L
Hercules
7,926
2,283
0
3,026
10,678
6,501
0
1,957
8,593
0
14,768
W
Baron Samedi
IlGzuslI
Baron Samedi
9,460
1,120
2,213
5,233
7,712
4,329
939
1,268
6,331
30,045
0
L
3,078
237
210
295
10,023
7,543
0
3,764
6,082
16,368
0
W
Hun Batz
ninisEILMER
Hun Batz
5,082
1,171
0
750
7,395
2,932
523
1,000
6,277
0
20,762
W
Chaac
pyrobroo
Chaac
11,969
3,669
0
4,023
12,201
7,610
816
1,525
10,424
0
31,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,045
Gold Earned
17,069
138
Minions Killed
36
7
Camps Cleared
1
527,861
Distance Traveled
429,721
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,428
603
13
1
1
136,794
0
L
Hercules
5,951
661
12
1
0
143,734
2
W
Baron Samedi
7,309
812
47
5
5
157,079
2
L
Khepri
5,690
632
11
1
0
149,193
0
W
Hun Batz
7,169
797
47
5
2
188,160
2
W
Chaac
7,567
841
44
5
0
182,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role