Player Matchup

He Bo
He Bo
ItsTheLolice
He Bo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,651 Elo+
Party 1
Ymir
Ymir
TheDragonWeeb
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,769 Elo+
Party 1
Gilgamesh
Gilgamesh
Yeezus9338
Gilgamesh
Level 127
God Stats
8W - 2L
1,746 SR
Queue Stats
13W - 9L
1,640 Elo+
Party 1
Team Averages
Level 103
1,582 SR
1,686 Elo+

VS

Team Averages
Level 112
1,703 SR
1,617 Elo+
Tsukuyomi
Tsukuyomi
MambaSoup
Tsukuyomi
Level 104
God Stats
23W - 26L
1,639 SR
Queue Stats
77W - 88L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBlindGryphon
Cu Chulainn
Level 127
God Stats
1W - 1L
1,716 SR
Queue Stats
219W - 211L
1,669 Elo+
Party 2
Chronos
Chronos
twistedsickness
Chronos
Level 104
God Stats
1W - 1L
1,753 SR
Queue Stats
275W - 268L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
10,180
783
14,673
9,734
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 7
10,057
774
12,686
12,132
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Yeezus9338
Gilgamesh
14
1 / 2 / 13
8,951
689
10,672
12,348
12,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MambaSoup
Tsukuyomi
13
2 / 5 / 2
8,426
648
7,164
14,569
6,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TheBlindGryphon
Cu Chulainn
13
1 / 4 / 1
8,758
674
10,195
20,199
17,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 1
8,257
635
9,979
12,205
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
4
4
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Tsukuyomi
MambaSoup
Tsukuyomi
2
5
2
0.6
L
Cu Chulainn
TheBlindGryphon
Cu Chulainn
1
4
1
0.38
W
6
0
7
9.5
W
Gilgamesh
Yeezus9338
Gilgamesh
1
2
13
3.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,031
Damage
27,338
34,214
Taken
46,973
23,093
Mitigated
31,164
5,395
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,673
826
0
588
9,734
3,717
607
1,346
8,388
37,966
0
L
Tsukuyomi
MambaSoup
Tsukuyomi
7,164
929
0
1,083
14,569
6,661
53
7,362
6,745
0
25,144
L
Cu Chulainn
TheBlindGryphon
Cu Chulainn
10,195
978
1,599
4,631
20,199
17,702
0
12,087
7,138
0
31,278
W
12,686
1,682
157
3,384
12,132
7,199
345
4,195
7,937
30,671
0
W
Gilgamesh
Yeezus9338
Gilgamesh
10,672
3,983
0
1,266
12,348
12,177
56
3,263
9,085
0
21,333
L
9,979
4,248
0
1,180
12,205
6,801
646
6,746
5,205
27,478
4,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
25,441
135
Minions Killed
139
6
Camps Cleared
6
752,350
Distance Traveled
702,213
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,180
783
53
4
3
245,110
0
L
Tsukuyomi
8,426
648
31
2
0
234,299
0
L
Cu Chulainn
8,758
674
40
3
3
249,752
0
W
Ymir
10,057
774
59
5
3
244,886
0
W
Gilgamesh
8,951
689
23
2
0
262,354
3
L
Chronos
8,257
635
68
5
3
218,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role