Player Matchup

Arachne
Arachne
Kingsroyal999
Arachne
Level 78
God Stats
4W - 0L
1,791 SR
Queue Stats
182W - 185L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Rico2212
Cthulhu
Level 59
God Stats
8W - 8L
1,536 SR
Queue Stats
10W - 11L
1,365 Elo+
Solo
Artemis
Artemis
ZInconnueZK
Artemis
Level 87
God Stats
3W - 3L
1,594 SR
Queue Stats
88W - 107L
1,391 Elo+
Solo
Hel
Hel
cookiesnsoda
Hel
Level 127
God Stats
42W - 54L
1,417 SR
Queue Stats
630W - 711L
1,384 Elo+
Solo
Neith
Neith
fica1135
Neith
Level 43
God Stats
15W - 19L
1,423 SR
Queue Stats
428W - 476L
1,450 Elo+
Solo
Team Averages
Level 79
1,552 SR
1,417 Elo+

VS

Team Averages
Level 64
1,450 SR
1,369 Elo+
Atlas
Atlas
DripnVibez
Atlas
Level 59
God Stats
0W - 1L
1,272 SR
Queue Stats
48W - 62L
1,297 Elo+
Solo
Chernobog
Chernobog
Ganman123456
Chernobog
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 103L
1,398 Elo+
Party 1
Eset
Eset
Kilton21
Eset
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 83L
1,302 Elo+
Party 1
Chiron
Chiron
Mendigo22
Chiron
Level 142
God Stats
4W - 4L
1,476 SR
Queue Stats
107W - 134L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
jshmit
Gilgamesh
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
5 / 1 / 7
11,626
727
15,722
15,758
11,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rico2212
Cthulhu
17
0 / 0 / 4
10,303
644
10,123
14,681
15,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
ZInconnueZK
Artemis
20
4 / 0 / 5
12,408
776
14,386
13,359
11,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 0 / 8
10,289
643
6,997
14,272
8,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
fica1135
Neith
20
7 / 0 / 6
12,084
755
28,024
13,328
8,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
0 / 2 / 1
10,576
661
13,553
26,465
30,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
Ganman123456
Chernobog
17
1 / 3 / 0
10,697
669
11,916
14,992
7,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
16
0 / 5 / 0
9,627
602
7,796
16,098
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Mendigo22
Chiron
18
0 / 1 / 0
10,808
676
8,094
11,987
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
jshmit
Gilgamesh
16
0 / 6 / 1
9,589
599
7,501
20,877
20,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
2
1
0.25
L
Chernobog
Ganman123456
Chernobog
1
3
0
0.33
L
Eset
0
5
0
0
W
Arachne
5
1
7
8.5
L
Chiron
Mendigo22
Chiron
0
1
0
0
W
Cthulhu
Rico2212
Cthulhu
0
0
4
2
W
Artemis
ZInconnueZK
Artemis
4
0
5
6.5
W
1
0
8
5
W
Neith
fica1135
Neith
7
0
6
10
L
Gilgamesh
jshmit
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,252
Damage
48,860
71,398
Taken
90,419
55,397
Mitigated
72,230
37,182
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
13,553
5,600
0
9,051
26,465
30,332
0
4,314
21,774
31,719
0
L
Chernobog
Ganman123456
Chernobog
11,916
5,943
0
3,918
14,992
7,196
0
1,853
13,018
0
53,728
L
Eset
7,796
1,233
139
1,950
16,098
8,080
0
2,911
13,097
25,839
0
W
Arachne
15,722
10,353
0
4,249
15,758
11,712
278
3,214
12,544
0
49,199
L
Chiron
Mendigo22
Chiron
8,094
1,068
816
3,854
11,987
5,900
1,388
3,181
8,710
0
51,243
W
Cthulhu
Rico2212
Cthulhu
10,123
170
0
2,806
14,681
15,239
0
4,569
10,112
29,800
0
W
Artemis
ZInconnueZK
Artemis
14,386
4,292
52
5,000
13,359
11,551
1,513
2,497
10,862
0
62,326
W
6,997
175
10,995
9,381
14,272
8,339
740
5,601
8,671
18,357
0
W
Neith
fica1135
Neith
28,024
11,753
0
4,699
13,328
8,556
1,730
5,468
7,860
0
63,927
L
Gilgamesh
jshmit
Gilgamesh
7,501
2,119
0
1,675
20,877
20,722
0
3,690
16,700
0
33,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,710
Gold Earned
51,297
315
Minions Killed
348
0
Camps Cleared
0
1,506,780
Distance Traveled
1,329,631
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,576
661
42
3
0
306,985
0
L
Chernobog
10,697
669
103
6
0
263,037
1
L
Eset
9,627
602
45
3
0
205,767
0
W
Arachne
11,626
727
62
4
0
344,405
3
L
Chiron
10,808
676
108
7
0
268,597
0
W
Cthulhu
10,303
644
39
2
0
337,425
2
W
Artemis
12,408
776
94
6
0
241,329
2
W
Hel
10,289
643
21
1
0
292,799
0
W
Neith
12,084
755
99
6
0
290,822
2
L
Gilgamesh
9,589
599
50
3
0
285,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role