Player Matchup

Thoth
Thoth
LordJonny
Thoth
Level 153
God Stats
3W - 9L
1,392 SR
Queue Stats
367W - 373L
1,474 Elo+
Solo
Awilix
Awilix
Metalgodess
Awilix
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 107L
1,507 Elo+
Party 2
Scylla
Scylla
SwigSwoty
Scylla
Level 129
God Stats
0W - 2L
1,230 SR
Queue Stats
14W - 9L
1,579 Elo+
Solo
Loki
Loki
lamboaddict
Loki
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 107L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
lordmnj
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 128L
1,542 Elo+
Solo
Team Averages
Level 141
1,424 SR
1,522 Elo+

VS

Team Averages
Level 143
1,530 SR
1,517 Elo+
Ymir
Ymir
BaumGruss353215
Ymir
Level 148
God Stats
9W - 6L
1,554 SR
Queue Stats
682W - 660L
1,544 Elo+
Solo
Chiron
Chiron
R4chenKr4cher
Chiron
Level 146
God Stats
16W - 10L
1,502 SR
Queue Stats
912W - 806L
1,479 Elo+
Party 1
Bellona
Bellona
RASTAADADDY
Bellona
Level 160
God Stats
9W - 7L
1,546 SR
Queue Stats
617W - 547L
1,505 Elo+
Party 1
Janus
Janus
Vihviwk
Janus
Level 106
God Stats
1W - 0L
1,540 SR
Queue Stats
75W - 75L
1,537 Elo+
Solo
Bacchus
Bacchus
saibo87
Bacchus
Level 154
God Stats
4W - 2L
1,507 SR
Queue Stats
691W - 606L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LordJonny
Thoth
13
1 / 3 / 5
7,292
729
7,520
6,928
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
10
0 / 4 / 2
6,702
670
2,181
10,761
11,380
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SwigSwoty
Scylla
13
1 / 2 / 3
7,188
719
7,939
6,704
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 5
8,358
836
7,379
9,948
4,718
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
lordmnj
Heimdallr
14
2 / 4 / 5
7,763
776
8,413
10,431
5,145
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,671
967
7,085
13,896
12,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 9
9,238
924
9,028
6,469
3,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RASTAADADDY
Bellona
14
4 / 3 / 9
8,997
900
4,512
12,786
12,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Vihviwk
Janus
16
2 / 2 / 12
9,180
918
12,697
7,886
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
saibo87
Bacchus
14
2 / 1 / 10
8,372
837
7,223
9,147
10,725
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
8
Kills
17
17
Deaths
9
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Thoth
LordJonny
Thoth
1
3
5
1.17
L
Awilix
0
4
2
0.25
W
6
2
9
5.25
W
Bellona
RASTAADADDY
Bellona
4
3
9
2.83
L
Scylla
SwigSwoty
Scylla
1
2
3
1.25
W
Janus
Vihviwk
Janus
2
2
12
4
L
4
4
5
1.63
L
Heimdallr
lordmnj
Heimdallr
2
4
5
1.13
W
Bacchus
saibo87
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
40,545
44,772
Taken
50,184
27,674
Mitigated
42,152
13,191
Healing
20,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,085
394
2,245
5,324
13,896
12,108
0
5,312
8,584
18,973
0
L
Thoth
LordJonny
Thoth
7,520
166
1,904
1,085
6,928
3,251
0
4,440
2,488
15,142
0
L
Awilix
2,181
367
537
1,434
10,761
11,380
106
5,987
4,774
0
6,685
W
9,028
2,796
2,445
667
6,469
3,083
2,848
1,721
4,748
0
20,312
W
Bellona
RASTAADADDY
Bellona
4,512
1,044
1,586
2,106
12,786
12,214
413
2,850
9,936
0
6,065
L
Scylla
SwigSwoty
Scylla
7,939
272
126
1,104
6,704
3,180
212
4,290
2,414
18,206
0
W
Janus
Vihviwk
Janus
12,697
870
1,546
1,763
7,886
4,022
626
3,777
4,109
36,523
0
L
7,379
648
726
1,725
9,948
4,718
393
4,835
5,113
0
21,552
L
Heimdallr
lordmnj
Heimdallr
8,413
1,967
2,124
2,426
10,431
5,145
0
7,453
2,978
0
14,725
W
Bacchus
saibo87
Bacchus
7,223
169
1,404
1,691
9,147
10,725
594
1,799
7,348
9,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
45,458
91
Minions Killed
125
0
Camps Cleared
0
887,591
Distance Traveled
1,027,269
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,671
967
29
3
0
195,268
0
L
Thoth
7,292
729
18
2
0
128,120
2
L
Awilix
6,702
670
8
1
0
191,452
0
W
Chiron
9,238
924
26
3
0
182,653
0
W
Bellona
8,997
900
7
1
0
213,880
0
L
Scylla
7,188
719
20
2
0
190,111
0
W
Janus
9,180
918
54
5
0
211,979
1
L
Loki
8,358
836
29
3
0
194,542
1
L
Heimdallr
7,763
776
16
2
0
183,366
1
W
Bacchus
8,372
837
9
1
0
223,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role