Player Matchup

Bacchus
Bacchus
BeaverDentist
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Magic Plantain
Hun Batz
Level 130
God Stats
1W - 1L
1,685 SR
Queue Stats
35W - 39L
1,513 Elo+
Party 2
Athena
Athena
Severa ok
Athena
Level 135
God Stats
5W - 4L
1,474 SR
Queue Stats
238W - 238L
1,501 Elo+
Party 2
Anubis
Anubis
kdblue15
Anubis
Level 136
God Stats
7W - 7L
1,520 SR
Queue Stats
510W - 524L
1,532 Elo+
Solo
Chiron
Chiron
w3rD3
Chiron
Level 40
God Stats
7W - 2L
1,919 SR
Queue Stats
265W - 276L
1,475 Elo+
Solo
Team Averages
Level 102
1,620 SR
1,504 Elo+

VS

Team Averages
Level 133
1,492 SR
1,507 Elo+
Xing Tian
Xing Tian
RoaryVi
Xing Tian
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
bobby 1ight1998
Geb
Level 154
God Stats
6W - 10L
1,294 SR
Queue Stats
539W - 574L
1,511 Elo+
Solo
Khepri
Khepri
coi123
Khepri
Level 124
God Stats
7W - 4L
1,606 SR
Queue Stats
401W - 405L
1,445 Elo+
Solo
Loki
Loki
hanok19
Loki
Level 127
God Stats
23W - 18L
1,563 SR
Queue Stats
1,685W - 1,744L
1,522 Elo+
Solo
Thor
Thor
ibacatholic
Thor
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 39L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
3 / 2 / 17
10,441
746
9,452
15,364
21,251
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
17
10 / 5 / 9
11,275
805
29,130
16,622
9,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Severa ok
Athena
17
3 / 2 / 15
10,879
777
7,327
21,755
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
kdblue15
Anubis
17
2 / 3 / 18
10,325
738
16,338
15,208
9,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
w3rD3
Chiron
19
6 / 2 / 11
11,191
799
25,016
12,473
7,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RoaryVi
Xing Tian
16
3 / 3 / 7
10,049
718
10,167
17,178
20,438
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 5 / 7
9,821
702
14,627
15,896
15,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Khepri
coi123
Khepri
14
1 / 6 / 7
8,473
605
7,359
25,737
18,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
hanok19
Loki
18
6 / 5 / 3
10,912
779
16,658
13,417
5,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 5 / 9
9,242
660
11,619
23,678
9,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
24
Kills
13
14
Deaths
24
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
2
17
5.75
W
Hun Batz
10
5
9
2.9
L
Xing Tian
RoaryVi
Xing Tian
3
3
7
2.17
W
Athena
Severa ok
Athena
3
2
15
5.25
L
2
5
7
1.1
L
Khepri
coi123
Khepri
1
6
7
0.75
L
Loki
hanok19
Loki
6
5
3
1.5
L
1
5
9
1.1
W
Anubis
kdblue15
Anubis
2
3
18
3.67
W
Chiron
w3rD3
Chiron
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,263
Damage
60,430
81,422
Taken
95,906
73,725
Mitigated
70,050
26,634
Healing
26,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
9,452
1,449
3,541
2,435
15,364
21,251
361
5,430
9,189
19,588
0
W
Hun Batz
29,130
9,964
2,866
1,275
16,622
9,286
1,328
7,801
8,520
0
46,469
L
Xing Tian
RoaryVi
Xing Tian
10,167
861
1,813
3,112
17,178
20,438
0
6,487
10,691
14,769
0
W
Athena
Severa ok
Athena
7,327
2,385
1,647
4,535
21,755
26,622
863
8,611
12,902
13,310
0
L
14,627
1,574
750
2,784
15,896
15,238
495
6,373
9,523
27,373
0
L
Khepri
coi123
Khepri
7,359
403
1,889
6,560
25,737
18,903
196
8,118
17,619
10,039
0
L
Loki
hanok19
Loki
16,658
1,425
1,637
1,256
13,417
5,845
525
5,464
7,953
32
36,697
L
11,619
1,628
62
6,277
23,678
9,626
547
6,675
17,003
168
24,892
W
Anubis
kdblue15
Anubis
16,338
1,327
1,539
3,990
15,208
9,559
1,038
4,865
10,074
32,449
0
W
Chiron
w3rD3
Chiron
25,016
8,549
1,947
2,859
12,473
7,007
4,063
4,528
7,790
0
45,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
48,497
124
Minions Killed
122
0
Camps Cleared
0
1,206,744
Distance Traveled
1,246,268
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,441
746
7
1
0
273,053
0
W
Hun Batz
11,275
805
30
2
0
225,497
3
L
Xing Tian
10,049
718
10
1
0
285,255
2
W
Athena
10,879
777
15
1
0
261,586
0
L
Geb
9,821
702
34
2
0
221,459
0
L
Khepri
8,473
605
6
0
0
215,959
1
L
Loki
10,912
779
43
3
0
280,456
0
L
Thor
9,242
660
29
2
0
243,139
1
W
Anubis
10,325
738
27
2
0
217,090
2
W
Chiron
11,191
799
45
3
0
229,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role