Player Matchup

Anubis
Anubis
Lasalot
Anubis
Level 82
God Stats
1W - 2L
1,717 SR
Queue Stats
321W - 354L
1,483 Elo+
Solo
Ishtar
Ishtar
Nyzmaa
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
donajelly
Sun Wukong
Level 94
God Stats
0W - 1L
1,692 SR
Queue Stats
89W - 102L
1,464 Elo+
Solo
Atlas
Atlas
farpnick
Atlas
Level 51
God Stats
0W - 3L
1,284 SR
Queue Stats
152W - 159L
1,447 Elo+
Solo
Lancelot
Lancelot
sæitek
Lancelot
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,431 Elo+
Party 2
Team Averages
Level 83
1,538 SR
1,453 Elo+

VS

Team Averages
Level 105
1,581 SR
1,499 Elo+
Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Aglo93
Gilgamesh
Level 87
God Stats
8W - 4L
1,548 SR
Queue Stats
68W - 72L
1,469 Elo+
Party 1
Hera
Hera
Bozzk
Hera
Level 129
God Stats
2W - 0L
1,707 SR
Queue Stats
105W - 96L
1,522 Elo+
Party 1
Hades
Hades
Mantequilla415
Hades
Level 89
God Stats
17W - 11L
1,648 SR
Queue Stats
133W - 127L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lasalot
Anubis
16
2 / 6 / 5
10,015
1,113
12,517
11,407
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Nyzmaa
Ishtar
16
4 / 0 / 8
11,153
1,239
18,133
5,495
2,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
donajelly
Sun Wukong
15
3 / 3 / 5
10,025
1,114
7,353
13,118
10,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
farpnick
Atlas
14
0 / 0 / 0
8,340
927
583
1,378
675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
sæitek
Lancelot
15
3 / 4 / 6
9,913
1,101
16,518
14,281
7,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

215

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 4 / 6
10,494
1,166
12,008
10,518
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
 
Hun Batz
15
2 / 2 / 8
9,695
1,077
6,599
13,735
6,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
Aglo93
Gilgamesh
15
2 / 2 / 7
10,091
1,121
4,629
14,590
14,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Bozzk
Hera
15
3 / 1 / 7
9,879
1,098
10,929
6,685
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 3 / 10
10,714
1,190
6,616
13,085
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
12
Kills
13
13
Deaths
12
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
4
6
2
W
Hun Batz
 
Hun Batz
2
2
8
3
W
Gilgamesh
Aglo93
Gilgamesh
2
2
7
2.75
W
Hera
Bozzk
Hera
3
1
7
6.5
L
Anubis
Lasalot
Anubis
2
6
5
0.75
W
1
3
10
2
L
Ishtar
Nyzmaa
Ishtar
4
0
8
8
L
Sun Wukong
donajelly
Sun Wukong
3
3
5
1.83
L
Atlas
farpnick
Atlas
0
0
0
0
L
Lancelot
sæitek
Lancelot
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,104
Damage
40,781
45,679
Taken
58,613
27,448
Mitigated
47,212
7,630
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,008
7,184
0
1,676
10,518
4,691
0
1,817
8,701
0
31,763
W
Hun Batz
 
Hun Batz
6,599
2,273
0
957
13,735
6,097
0
3,341
10,394
0
28,285
W
Gilgamesh
Aglo93
Gilgamesh
4,629
1,060
2,063
1,478
14,590
14,125
0
3,863
10,727
0
11,718
W
Hera
Bozzk
Hera
10,929
2,186
0
100
6,685
2,296
0
993
5,692
27,028
0
L
Anubis
Lasalot
Anubis
12,517
133
90
2,385
11,407
6,172
0
2,546
8,861
33,553
0
W
6,616
1,629
546
1,638
13,085
20,003
0
3,086
9,999
22,569
0
L
Ishtar
Nyzmaa
Ishtar
18,133
11,583
0
2,698
5,495
2,681
0
2,844
2,651
0
47,908
L
Sun Wukong
donajelly
Sun Wukong
7,353
1,408
0
1,895
13,118
10,846
0
5,362
7,756
0
16,250
L
Atlas
farpnick
Atlas
583
277
0
132
1,378
675
0
548
830
2,815
0
L
Lancelot
sæitek
Lancelot
16,518
1,449
0
430
14,281
7,074
0
6,245
8,036
0
26,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
50,873
153
Minions Killed
191
7
Camps Cleared
6
823,542
Distance Traveled
893,687
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,494
1,166
40
4
1
147,853
0
W
Hun Batz
9,695
1,077
55
6
3
198,421
1
W
Gilgamesh
10,091
1,121
13
1
0
191,960
3
W
Hera
9,879
1,098
37
4
2
197,373
0
L
Anubis
10,015
1,113
41
5
1
166,357
0
W
Hades
10,714
1,190
46
5
0
158,080
1
L
Ishtar
11,153
1,239
71
8
2
177,415
0
L
Sun Wukong
10,025
1,114
17
2
2
194,164
5
L
Atlas
8,340
927
10
1
2
47,591
0
L
Lancelot
9,913
1,101
14
2
0
238,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role