Player Matchup

Mercury
Mercury
KazWukong
Mercury
Level 72
God Stats
5W - 7L
1,018 SR
Queue Stats
87W - 105L
1,469 Elo+
Party 1
Horus
Horus
Posiedon97
Horus
Level 123
God Stats
3W - 2L
1,258 SR
Queue Stats
72W - 66L
1,490 Elo+
Party 1
Persephone
Persephone
RainbowLord12
Persephone
Level 47
God Stats
16W - 17L
1,496 SR
Queue Stats
82W - 95L
1,457 Elo+
Party 1
Freya
Freya
Ridianok
Freya
Level 99
God Stats
1W - 2L
1,462 SR
Queue Stats
105W - 101L
1,492 Elo+
Party 1
Yemoja
Yemoja
ghostfae
Yemoja
Level 27
God Stats
4W - 6L
1,424 SR
Queue Stats
46W - 56L
1,431 Elo+
Party 1
Team Averages
Level 74
1,332 SR
1,468 Elo+

VS

Team Averages
Level 47
1,392 SR
1,494 Elo+
Bacchus
Bacchus
Malixciii
Bacchus
Level 29
God Stats
2W - 2L
1,161 SR
Queue Stats
48W - 52L
1,562 Elo+
Solo
Medusa
Medusa
Oykumina
Medusa
Level 102
God Stats
17W - 17L
1,555 SR
Queue Stats
79W - 95L
1,448 Elo+
Party 2
Nemesis
Nemesis
Rhaegaarr
Nemesis
Level 36
God Stats
8W - 13L
1,429 SR
Queue Stats
81W - 97L
1,447 Elo+
Party 2
Chaac
Chaac
Rybokula2
Chaac
Level 29
God Stats
0W - 1L
1,314 SR
Queue Stats
58W - 47L
1,580 Elo+
Solo
Poseidon
Poseidon
biotic_bolt7
Poseidon
Level 38
God Stats
3W - 3L
1,501 SR
Queue Stats
4W - 3L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KazWukong
Mercury
16
5 / 4 / 10
9,766
751
9,847
15,143
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
16
4 / 2 / 15
9,553
735
12,265
19,153
21,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
RainbowLord12
Persephone
20
11 / 2 / 5
12,269
944
22,274
11,259
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Ridianok
Freya
16
3 / 3 / 7
9,531
733
15,725
16,690
8,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
ghostfae
Yemoja
16
0 / 1 / 11
9,413
724
4,239
12,170
9,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Malixciii
Bacchus
14
2 / 8 / 6
8,949
688
8,617
21,845
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Oykumina
Medusa
16
4 / 4 / 4
9,655
743
15,502
12,003
5,037
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Rhaegaarr
Nemesis
15
3 / 3 / 3
9,117
701
8,462
12,904
6,412
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Rybokula2
Chaac
16
2 / 3 / 8
9,422
725
16,094
19,380
18,003
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
biotic_bolt7
Poseidon
16
0 / 5 / 4
9,317
717
7,238
10,837
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
23
Kills
11
12
Deaths
23
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
KazWukong
Mercury
5
4
10
2.5
L
Bacchus
Malixciii
Bacchus
2
8
6
0.63
L
Medusa
Oykumina
Medusa
4
4
4
1.5
W
Horus
4
2
15
5.75
W
Persephone
RainbowLord12
Persephone
11
2
5
6.75
L
Nemesis
Rhaegaarr
Nemesis
3
3
3
1.5
W
Freya
Ridianok
Freya
3
3
7
2.17
L
Chaac
Rybokula2
Chaac
2
3
8
2
L
Poseidon
biotic_bolt7
Poseidon
0
5
4
0.4
W
Yemoja
ghostfae
Yemoja
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,350
Damage
55,913
74,415
Taken
76,969
52,322
Mitigated
57,623
33,968
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
KazWukong
Mercury
9,847
5,595
522
1,291
15,143
7,253
1,315
2,289
12,854
0
25,034
L
Bacchus
Malixciii
Bacchus
8,617
388
259
2,581
21,845
23,673
423
9,655
11,526
13,579
0
L
Medusa
Oykumina
Medusa
15,502
6,069
0
210
12,003
5,037
0
5,219
6,541
0
39,552
W
Horus
12,265
4,412
4,870
7,295
19,153
21,130
0
4,256
14,897
0
18,859
W
Persephone
RainbowLord12
Persephone
22,274
475
0
2,000
11,259
5,521
1,100
2,683
8,574
67,597
0
L
Nemesis
Rhaegaarr
Nemesis
8,462
3,813
0
2,307
12,904
6,412
789
5,727
6,922
0
21,040
W
Freya
Ridianok
Freya
15,725
5,425
0
5,344
16,690
8,947
330
2,819
13,871
47,462
0
L
Chaac
Rybokula2
Chaac
16,094
2,288
0
5,618
19,380
18,003
0
12,825
5,900
589
41,645
L
Poseidon
biotic_bolt7
Poseidon
7,238
453
0
1,421
10,837
4,498
0
7,694
2,892
43,910
0
W
Yemoja
ghostfae
Yemoja
4,239
1,246
8,624
4,022
12,170
9,471
258
4,397
7,773
13,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,532
Gold Earned
46,460
250
Minions Killed
237
0
Camps Cleared
0
1,311,602
Distance Traveled
1,268,040
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,766
751
27
2
0
270,226
2
L
Bacchus
8,949
688
12
1
0
246,423
2
L
Medusa
9,655
743
54
4
0
264,704
5
W
Horus
9,553
735
14
1
0
278,173
3
W
Persephone
12,269
944
122
9
0
280,679
4
L
Nemesis
9,117
701
31
2
0
270,176
1
W
Freya
9,531
733
71
5
0
249,357
1
L
Chaac
9,422
725
66
5
0
259,709
0
L
Poseidon
9,317
717
74
6
0
227,028
1
W
Yemoja
9,413
724
16
1
0
233,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role