Player Matchup

Loki
Loki
Dr-Boom59
Loki
Level 145
God Stats
128W - 108L
1,592 SR
Queue Stats
438W - 439L
1,394 Elo+
Solo
Hera
Hera
Ingamer123
Hera
Level 61
God Stats
2W - 1L
1,393 SR
Queue Stats
23W - 37L
1,278 Elo+
Party 1
Xbalanque
Xbalanque
familledias
Xbalanque
Level 123
God Stats
166W - 201L
1,453 SR
Queue Stats
168W - 204L
1,401 Elo+
Solo
Rama
Rama
flajaan
Rama
Level 67
God Stats
16W - 8L
1,576 SR
Queue Stats
191W - 224L
1,376 Elo+
Party 1
Ganesha
Ganesha
jlu421
Ganesha
Level 67
God Stats
7W - 3L
1,490 SR
Queue Stats
34W - 44L
1,363 Elo+
Party 1
Team Averages
Level 93
1,501 SR
1,362 Elo+

VS

Team Averages
Level 92
1,243 SR
1,341 Elo+
Yemoja
Yemoja
Pirates_Princess
Yemoja
Level 82
God Stats
5W - 9L
1,294 SR
Queue Stats
94W - 157L
1,254 Elo+
Party 2
Hercules
Hercules
adriancito926
Hercules
Level 123
God Stats
0W - 2L
1,031 SR
Queue Stats
81W - 93L
1,387 Elo+
Party 3
Da Ji
Da Ji
aumedesalba
Da Ji
Level 133
God Stats
3W - 6L
1,470 SR
Queue Stats
354W - 393L
1,402 Elo+
Party 3
Poseidon
Poseidon
ghettopirate9999
Poseidon
Level 37
God Stats
0W - 3L
1,171 SR
Queue Stats
97W - 154L
1,285 Elo+
Party 2
Skadi
Skadi
kaderitos
Skadi
Level 86
God Stats
9W - 13L
1,249 SR
Queue Stats
442W - 543L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
10 / 0 / 5
13,472
642
14,330
15,141
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 4 / 5
11,389
542
8,951
10,284
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
familledias
Xbalanque
20
3 / 2 / 2
12,281
585
6,803
11,387
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
flajaan
Rama
17
4 / 1 / 2
10,300
490
8,841
12,796
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
jlu421
Ganesha
17
0 / 2 / 5
11,113
529
5,515
16,754
17,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
9,014
429
3,869
13,138
5,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
adriancito926
Hercules
17
0 / 3 / 2
10,901
519
4,913
15,211
13,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 8 / 0
10,002
476
9,040
21,237
9,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 4 / 1
10,107
481
6,936
10,300
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
kaderitos
Skadi
14
1 / 1 / 1
8,659
412
8,830
11,394
3,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
8
9
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
10
0
5
12.5
W
3
4
5
1.38
L
0
5
1
0.1
L
Hercules
adriancito926
Hercules
0
3
2
0.33
L
5
8
0
0.63
W
Xbalanque
familledias
Xbalanque
3
2
2
2
W
Rama
flajaan
Rama
4
1
2
5
L
2
4
1
0.63
W
Ganesha
jlu421
Ganesha
0
2
5
1.25
L
Skadi
kaderitos
Skadi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,440
Damage
33,588
66,362
Taken
71,280
41,784
Mitigated
36,490
28,217
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
14,330
3,909
0
11,302
15,141
7,509
944
1,702
13,439
0
142,308
W
8,951
2,762
147
2,373
10,284
5,082
658
4,756
5,528
75,424
0
L
3,869
1,048
2,042
1,086
13,138
5,819
1,038
3,555
9,583
47,224
0
L
Hercules
adriancito926
Hercules
4,913
516
0
2,474
15,211
13,989
254
1,336
13,875
0
72,779
L
9,040
1,586
0
4,973
21,237
9,441
460
3,556
17,681
0
65,271
W
Xbalanque
familledias
Xbalanque
6,803
3,043
0
3,721
11,387
5,645
5,323
0
11,387
0
88,638
W
Rama
flajaan
Rama
8,841
6,860
0
5,281
12,796
5,653
4,511
2,473
10,323
0
66,327
L
6,936
1,090
0
919
10,300
3,523
768
3,433
6,867
77,357
0
W
Ganesha
jlu421
Ganesha
5,515
458
0
5,393
16,754
17,895
528
1,874
14,517
52,249
0
L
Skadi
kaderitos
Skadi
8,830
3,130
0
1,116
11,394
3,718
0
2,586
8,808
0
55,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,555
Gold Earned
48,683
631
Minions Killed
525
0
Camps Cleared
0
1,957,726
Distance Traveled
1,707,026
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,472
642
182
9
0
476,291
5
W
Hera
11,389
542
135
6
0
415,723
6
L
Yemoja
9,014
429
74
4
0
290,049
1
L
Hercules
10,901
519
146
7
0
385,073
0
L
Da Ji
10,002
476
80
4
0
395,146
0
W
Xbalanque
12,281
585
157
7
0
330,041
3
W
Rama
10,300
490
142
7
0
353,652
2
L
Poseidon
10,107
481
132
6
0
285,736
4
W
Ganesha
11,113
529
15
1
0
382,019
3
L
Skadi
8,659
412
93
4
0
351,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role