Player Matchup

Bakasura
Bakasura
Gold V
ChillJon
Bakasura
Gold V
Level 143
God Stats
0W - 2L
1,249 SR
Queue Stats
135W - 133L
1,278 MMR
Solo
King Arthur
King Arthur
Bronze V
ForgottenDios
King Arthur
Bronze V
Level 85
God Stats
1W - 2L
1,325 SR
Queue Stats
57W - 74L
1,324 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Saturn9940
Heimdallr
Gold IV
Level 155
God Stats
7W - 10L
1,540 SR
Queue Stats
419W - 423L
1,360 MMR
Solo
Chang'e
Chang'e
Gold II
TicklishSumo748
Chang'e
Gold II
Level 134
God Stats
25W - 18L
1,634 SR
Queue Stats
197W - 211L
1,366 MMR
Solo
Sylvanus
Sylvanus
Gold V
james_aka_Bull
Sylvanus
Gold V
Level 143
God Stats
19W - 20L
1,544 SR
Queue Stats
461W - 469L
1,316 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,458 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,564 SR
1,329 MMR
Ares
Ares
Bronze III
AWAKENED_2017
Ares
Bronze III
Level 40
God Stats
2W - 0L
1,488 SR
Queue Stats
10W - 19L
1,354 MMR
Solo
Izanami
Izanami
Gold V
Epic Of Troy
Izanami
Gold V
Level 122
God Stats
5W - 2L
1,654 SR
Queue Stats
57W - 58L
1,282 MMR
Solo
Horus
Horus
Gold II
Jansen3021
Horus
Gold II
Level 97
God Stats
25W - 20L
1,531 SR
Queue Stats
264W - 251L
1,334 MMR
Solo
Poseidon
Poseidon
Silver I
dP_Naza
Poseidon
Silver I
Level 86
God Stats
9W - 6L
1,591 SR
Queue Stats
27W - 30L
1,277 MMR
Solo
Vamana
Vamana
Gold IV
funkychicken89
Vamana
Gold IV
Level 160
God Stats
52W - 46L
1,557 SR
Queue Stats
205W - 206L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChillJon
Bakasura
20
5 / 11 / 5
13,798
445
13,058
36,962
18,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ForgottenDios
King Arthur
18
4 / 8 / 6
12,612
407
22,246
35,910
44,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Saturn9940
Heimdallr
20
7 / 7 / 11
15,484
499
32,677
30,225
17,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 7
16,890
545
29,887
28,373
16,357
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
20
3 / 11 / 14
13,688
442
15,398
43,382
66,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ArachneLokiBellonaKali

VS

Bans
SkadiBacchusChironPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 25
15,303
494
16,518
35,474
57,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Epic Of Troy
Izanami
20
13 / 7 / 16
17,432
562
40,077
31,376
16,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
20
20 / 3 / 16
19,892
642
34,250
35,221
37,398
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
dP_Naza
Poseidon
20
2 / 7 / 21
15,092
487
22,220
21,058
10,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 6 / 24
16,137
521
22,247
39,796
42,739
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
143
29
Kills
41
41
Deaths
29
43
Assists
102
Player
Kills
Deaths
Assists
KDA
W
4
6
25
2.75
L
Bakasura
ChillJon
Bakasura
5
11
5
0.68
W
Izanami
Epic Of Troy
Izanami
13
7
16
3
L
King Arthur
ForgottenDios
King Arthur
4
8
6
0.88
W
Horus
20
3
16
9.33
L
Heimdallr
Saturn9940
Heimdallr
7
7
11
1.79
L
10
4
7
3.38
W
Poseidon
dP_Naza
Poseidon
2
7
21
1.79
W
2
6
24
2.33
L
Sylvanus
3
11
14
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,266
Damage
135,312
174,852
Taken
162,925
163,579
Mitigated
164,699
37,782
Healing
52,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,518
1,710
0
5,326
35,474
57,887
1,288
10,482
24,342
41,065
0
L
Bakasura
ChillJon
Bakasura
13,058
8,000
0
5,945
36,962
18,793
0
7,417
29,545
0
108,033
W
Izanami
Epic Of Troy
Izanami
40,077
28,151
0
12,589
31,376
16,612
6,683
11,379
19,395
101
171,914
L
King Arthur
ForgottenDios
King Arthur
22,246
2,975
0
30
35,910
44,660
898
4,905
31,005
0
78,644
W
Horus
34,250
17,827
5,550
13,397
35,221
37,398
5,886
9,743
24,868
183
182,857
L
Heimdallr
Saturn9940
Heimdallr
32,677
16,466
0
4,425
30,225
17,257
1,308
7,954
22,271
0
153,752
L
29,887
1,151
4,062
10,896
28,373
16,357
1,164
6,012
22,361
137,697
0
W
Poseidon
dP_Naza
Poseidon
22,220
1,830
682
2,096
21,058
10,063
2,755
8,756
11,608
124,663
0
W
22,247
10,055
0
12,512
39,796
42,739
2,969
8,527
30,305
43
133,283
L
Sylvanus
15,398
2,982
3,344
9,080
43,382
66,512
1,038
14,738
28,644
51,129
20,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,472
Gold Earned
83,856
727
Minions Killed
756
0
Camps Cleared
0
2,525,624
Distance Traveled
2,945,775
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,303
494
37
1
0
516,651
1
L
Bakasura
13,798
445
156
5
0
583,161
6
W
Izanami
17,432
562
173
6
0
555,595
5
L
King Arthur
12,612
407
99
3
0
480,502
2
W
Horus
19,892
642
215
7
0
690,365
3
L
Heimdallr
15,484
499
187
6
0
499,154
4
L
Chang'e
16,890
545
203
7
0
511,165
3
W
Poseidon
15,092
487
155
5
0
571,755
1
W
Vamana
16,137
521
176
6
0
611,409
1
L
Sylvanus
13,688
442
82
3
0
451,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role