Player Matchup

Osiris
Osiris
Akumasenshi117
Osiris
Level 69
God Stats
2W - 6L
1,503 SR
Queue Stats
6W - 12L
1,345 Elo+
Solo
Da Ji
Da Ji
Latesword
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,465 Elo+
Party 1
Ishtar
Ishtar
MrMoose824
Ishtar
Level 47
God Stats
2W - 4L
1,840 SR
Queue Stats
51W - 55L
1,479 Elo+
Solo
Kukulkan
Kukulkan
SaucyWaffleStick
Kukulkan
Level 28
God Stats
7W - 8L
1,619 SR
Queue Stats
72W - 98L
1,451 Elo+
Party 1
Hades
Hades
temp-797286
Hades
Level 107
God Stats
0W - 1L
1,820 SR
Queue Stats
11W - 9L
1,613 Elo+
Solo
Team Averages
Level 67
1,656 SR
1,471 Elo+

VS

Team Averages
Level 91
1,537 SR
1,559 Elo+
Baron Samedi
Baron Samedi
Faithless2o
Baron Samedi
Level 19
God Stats
1W - 0L
1,348 SR
Queue Stats
6W - 4L
1,440 Elo+
Party 2
Set
Set
FenrirToGM
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,822 Elo+
Party 2
Danzaburou
Danzaburou
JOSHR7621
Danzaburou
Level 116
God Stats
2W - 1L
1,649 SR
Queue Stats
100W - 117L
1,481 Elo+
Solo
Loki
Loki
Uakhornet750
Loki
Level 159
God Stats
109W - 95L
1,577 SR
Queue Stats
261W - 274L
1,453 Elo+
Solo
Sylvanus
Sylvanus
hurtxn
Sylvanus
Level 154
God Stats
27W - 16L
1,612 SR
Queue Stats
427W - 271L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,711
454
8,164
13,418
12,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Latesword
Da Ji
12
1 / 7 / 4
7,455
439
5,821
15,076
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
MrMoose824
Ishtar
14
1 / 3 / 4
8,329
490
7,559
11,904
4,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 1
8,672
510
7,331
9,858
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 4
8,092
476
9,029
14,885
9,178
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faithless2o
Baron Samedi
11
0 / 3 / 4
7,439
438
1,395
9,256
7,173
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 8
9,911
583
14,089
16,753
8,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
JOSHR7621
Danzaburou
16
2 / 3 / 2
10,187
599
7,102
14,348
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 1
10,038
590
7,900
15,378
11,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
hurtxn
Sylvanus
17
9 / 2 / 3
10,240
602
12,759
15,506
9,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
11
Kills
21
21
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Baron Samedi
Faithless2o
Baron Samedi
0
3
4
0.67
W
5
0
8
9
W
Danzaburou
JOSHR7621
Danzaburou
2
3
2
1
L
Da Ji
Latesword
Da Ji
1
7
4
0.43
L
Ishtar
MrMoose824
Ishtar
1
3
4
1
L
4
3
1
1.5
W
5
3
1
1.83
W
Sylvanus
hurtxn
Sylvanus
9
2
3
5.25
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,904
Damage
43,245
65,141
Taken
71,241
34,771
Mitigated
42,453
14,479
Healing
26,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,164
3,552
0
3,935
13,418
12,136
520
0
13,418
0
49,295
W
Baron Samedi
Faithless2o
Baron Samedi
1,395
303
323
1,625
9,256
7,173
0
4,603
4,653
15,890
0
W
14,089
7,177
0
2,099
16,753
8,007
0
3,871
12,882
0
98,245
W
Danzaburou
JOSHR7621
Danzaburou
7,102
1,405
0
6,471
14,348
5,928
2,349
1,640
12,708
0
85,855
L
Da Ji
Latesword
Da Ji
5,821
1,373
0
3,654
15,076
5,408
0
3,524
11,552
0
38,912
L
Ishtar
MrMoose824
Ishtar
7,559
4,745
0
1,985
11,904
4,226
0
888
11,016
0
61,080
L
7,331
1,471
0
556
9,858
3,823
47
5,545
4,313
55,496
0
W
7,900
1,669
0
4,999
15,378
11,546
1,471
999
14,379
0
64,092
W
Sylvanus
hurtxn
Sylvanus
12,759
3,178
2,756
7,802
15,506
9,799
0
6,207
9,299
72,890
20,017
L
9,029
1,228
264
4,085
14,885
9,178
0
3,365
11,520
45,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
47,815
431
Minions Killed
557
0
Camps Cleared
0
1,528,091
Distance Traveled
1,475,423
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,711
454
80
5
0
320,947
9
W
Baron Samedi
7,439
438
24
1
0
239,319
5
W
Set
9,911
583
136
8
0
375,952
1
W
Danzaburou
10,187
599
150
9
0
277,824
4
L
Da Ji
7,455
439
74
4
0
304,135
1
L
Ishtar
8,329
490
114
7
0
295,208
0
L
Kukulkan
8,672
510
96
6
0
295,488
5
W
Loki
10,038
590
121
7
0
309,588
0
W
Sylvanus
10,240
602
126
7
0
272,740
3
L
Hades
8,092
476
67
4
0
312,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role