Player Matchup

Hun Batz
Hun Batz
Masters
DRlLLZ
Hun Batz
Masters
Level 127
God Stats
2W - 0L
1,856 SR
Queue Stats
454W - 170L
2,134 MMR
Party 1
Sol
Sol
Masters
GrimyGremlin
Sol
Masters
Level 62
God Stats
22W - 10L
2,045 SR
Queue Stats
276W - 81L
2,603 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
lilMMR
Sun Wukong
Masters
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 63L
2,603 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 83
1,800 SR
2,447 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 83
1,810 SR
2,111 MMR
Atlas
Atlas
Platinum II
LargeFatherName
Atlas
Platinum II
Level 95
God Stats
18W - 11L
1,800 SR
Queue Stats
126W - 118L
1,896 MMR
Party 2
Shiva
Shiva
Platinum III
MinatoNF
Shiva
Platinum III
Level 68
God Stats
11W - 3L
1,891 SR
Queue Stats
31W - 19L
2,185 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond IV
Pausxx
Baba Yaga
Diamond IV
Level 87
God Stats
9W - 6L
1,738 SR
Queue Stats
57W - 37L
2,251 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DRlLLZ
Hun Batz
13
0 / 3 / 8
9,733
695
6,362
15,320
16,489
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 0 / 2
10,499
750
27,984
14,632
6,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
lilMMR
Sun Wukong
15
3 / 2 / 6
9,618
687
17,020
14,194
5,939
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
Ah Muzen CabAchillesFenrirBastetSobek

VS

Bans
ThothBaron SamediGebChang'eJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,733
695
8,860
22,470
27,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
MinatoNF
Shiva
12
1 / 3 / 3
8,231
588
11,698
18,195
18,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Pausxx
Baba Yaga
13
2 / 4 / 1
8,754
625
13,661
15,190
6,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
10
Kills
5
5
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DRlLLZ
Hun Batz
0
3
8
1.33
W
7
0
2
8
L
2
3
3
1.17
L
Shiva
MinatoNF
Shiva
1
3
3
0.83
L
Baba Yaga
Pausxx
Baba Yaga
2
4
1
0.63
W
Sun Wukong
lilMMR
Sun Wukong
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,366
Damage
34,219
44,146
Taken
55,855
29,415
Mitigated
52,668
20,061
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DRlLLZ
Hun Batz
6,362
1,331
563
4,320
15,320
16,489
202
6,729
7,939
0
16,716
W
27,984
10,539
0
9,375
14,632
6,987
2,429
9,321
4,830
60,738
5,831
L
8,860
3,825
0
4,330
22,470
27,657
0
10,458
12,012
23,664
0
L
Shiva
MinatoNF
Shiva
11,698
1,677
100
2,288
18,195
18,577
0
9,054
9,141
0
21,499
L
Baba Yaga
Pausxx
Baba Yaga
13,661
655
0
2,105
15,190
6,434
0
5,643
9,547
44,038
0
W
Sun Wukong
lilMMR
Sun Wukong
17,020
3,968
0
5,803
14,194
5,939
727
6,141
7,560
0
49,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
26,718
166
Minions Killed
138
8
Camps Cleared
3
792,083
Distance Traveled
779,868
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,733
695
24
2
1
272,038
5
W
Sol
10,499
750
78
6
5
253,098
3
L
Atlas
9,733
695
22
2
0
263,019
4
L
Shiva
8,231
588
9
1
0
273,007
0
L
Baba Yaga
8,754
625
107
8
3
243,842
1
W
Sun Wukong
9,618
687
64
5
2
266,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role