Player Matchup

Baron Samedi
Baron Samedi
JRAZMUZ
Baron Samedi
Level 68
God Stats
18W - 15L
1,500 SR
Queue Stats
178W - 182L
1,454 Elo+
Solo
Charybdis
Charybdis
MARIUS1973
Charybdis
Level 127
God Stats
41W - 50L
1,489 SR
Queue Stats
347W - 390L
1,474 Elo+
Solo
Neith
Neith
MasterCyeoMB
Neith
Level 124
God Stats
10W - 7L
1,617 SR
Queue Stats
301W - 331L
1,463 Elo+
Solo
Discordia
Discordia
Papkar
Discordia
Level 49
God Stats
7W - 4L
1,622 SR
Queue Stats
206W - 239L
1,434 Elo+
Party 1
Thanatos
Thanatos
Vidarr iG
Thanatos
Level 49
God Stats
0W - 3L
1,306 SR
Queue Stats
201W - 220L
1,440 Elo+
Party 1
Team Averages
Level 83
1,507 SR
1,453 Elo+

VS

Team Averages
Level 95
1,493 SR
1,433 Elo+
Loki
Loki
BBLOCK415
Loki
Level 82
God Stats
39W - 44L
1,447 SR
Queue Stats
174W - 207L
1,438 Elo+
Solo
Ah Puch
Ah Puch
DmanKnight7
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,469 Elo+
Solo
Artemis
Artemis
IX-IGERM4NY-XI
Artemis
Level 81
God Stats
6W - 0L
1,619 SR
Queue Stats
50W - 61L
1,396 Elo+
Solo
Xing Tian
Xing Tian
KrlozLarroza_Uwu
Xing Tian
Level 109
God Stats
2W - 2L
1,309 SR
Queue Stats
241W - 265L
1,445 Elo+
Party 2
Merlin
Merlin
LordSpankyj
Merlin
Level 103
God Stats
40W - 40L
1,591 SR
Queue Stats
246W - 279L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JRAZMUZ
Baron Samedi
14
0 / 4 / 2
8,860
886
6,759
11,518
5,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MARIUS1973
Charybdis
14
2 / 3 / 2
9,727
973
8,672
10,877
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 6 / 2
9,511
951
11,093
13,735
5,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Papkar
Discordia
15
1 / 2 / 2
9,428
943
9,415
13,734
5,385
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Vidarr iG
Thanatos
14
0 / 2 / 1
8,736
874
5,991
17,151
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

191

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 2 / 8
10,986
1,099
9,831
10,092
3,995
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
DmanKnight7
Ah Puch
16
1 / 0 / 10
9,608
961
9,035
3,647
1,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 9
11,297
1,130
15,659
9,297
4,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
16
2 / 1 / 15
11,081
1,108
9,121
21,485
24,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
16
3 / 0 / 13
10,291
1,029
20,052
6,177
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
4
Kills
17
17
Deaths
4
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Loki
6
2
8
5
W
Ah Puch
DmanKnight7
Ah Puch
1
0
10
6
W
5
1
9
9.5
L
Baron Samedi
JRAZMUZ
Baron Samedi
0
4
2
0.25
W
Xing Tian
2
1
15
9.5
W
Merlin
3
0
13
9.5
L
Charybdis
MARIUS1973
Charybdis
2
3
2
1
L
1
6
2
0.33
L
Discordia
Papkar
Discordia
1
2
2
1
L
Thanatos
Vidarr iG
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
63,698
67,015
Taken
50,698
28,761
Mitigated
37,070
7,946
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,831
803
0
59
10,092
3,995
0
3,028
7,064
0
33,626
W
Ah Puch
DmanKnight7
Ah Puch
9,035
256
643
518
3,647
1,578
0
2,009
1,638
22,316
0
W
15,659
6,928
0
2,921
9,297
4,361
0
1,870
7,427
0
42,312
L
Baron Samedi
JRAZMUZ
Baron Samedi
6,759
450
1,960
1,369
11,518
5,487
0
5,605
5,913
17,503
0
W
Xing Tian
9,121
797
521
8,697
21,485
24,364
0
6,473
14,837
11,679
0
W
Merlin
20,052
585
0
0
6,177
2,772
0
2,794
3,383
36,021
0
L
Charybdis
MARIUS1973
Charybdis
8,672
5,322
0
451
10,877
4,246
0
6,129
4,748
0
24,791
L
11,093
3,764
0
1,174
13,735
5,884
0
6,874
6,861
0
40,700
L
Discordia
Papkar
Discordia
9,415
185
0
51
13,734
5,385
0
8,375
5,359
19,519
0
L
Thanatos
Vidarr iG
Thanatos
5,991
723
0
2,941
17,151
7,759
0
11,225
5,926
0
16,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
53,263
198
Minions Killed
209
4
Camps Cleared
9
843,199
Distance Traveled
1,029,302
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,986
1,099
56
6
1
238,647
3
W
Ah Puch
9,608
961
31
3
1
193,346
0
W
Artemis
11,297
1,130
83
8
6
185,317
3
L
Baron Samedi
8,860
886
24
2
1
152,786
0
W
Xing Tian
11,081
1,108
2
0
0
211,367
0
W
Merlin
10,291
1,029
37
4
1
200,625
0
L
Charybdis
9,727
973
55
6
1
148,824
0
L
Neith
9,511
951
52
5
0
153,628
0
L
Discordia
9,428
943
37
4
0
200,303
0
L
Thanatos
8,736
874
30
3
2
187,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role