Player Matchup

Ullr
Ullr
OleAngryAndy
Ullr
Level 118
God Stats
2W - 1L
1,818 SR
Queue Stats
341W - 351L
1,447 Elo+
Party 1
Chaac
Chaac
OndrayFelipe
Chaac
Level 87
God Stats
0W - 2L
1,327 SR
Queue Stats
68W - 84L
1,455 Elo+
Solo
Horus
Horus
PanicAsp
Horus
Level 128
God Stats
19W - 37L
1,469 SR
Queue Stats
508W - 492L
1,523 Elo+
Party 1
Da Ji
Da Ji
XxibalanquexX
Da Ji
Level 118
God Stats
1W - 1L
1,503 SR
Queue Stats
76W - 94L
1,434 Elo+
Solo
He Bo
He Bo
miguelitozm
He Bo
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,466 Elo+
Solo
Team Averages
Level 119
1,523 SR
1,465 Elo+

VS

Team Averages
Level 91
1,611 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ActuallyAmRyan
Hades
Level 124
God Stats
7W - 4L
1,495 SR
Queue Stats
374W - 318L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
Caldwell744
Cu Chulainn
Level 58
God Stats
5W - 2L
1,551 SR
Queue Stats
116W - 126L
1,417 Elo+
Party 2
Kali
Kali
KinkeyKangaro0
Kali
Level 116
God Stats
3W - 0L
1,861 SR
Queue Stats
124W - 116L
1,548 Elo+
Solo
Cupid
Cupid
ghall3727
Cupid
Level 75
God Stats
10W - 6L
1,649 SR
Queue Stats
150W - 162L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,106
407
2,646
8,953
3,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 0
7,534
502
9,727
12,169
9,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
PanicAsp
Horus
11
0 / 2 / 0
7,119
475
3,462
11,747
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 2 / 1
7,162
477
3,746
12,413
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 1
6,903
460
5,247
10,123
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 6
8,551
570
9,213
4,303
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
7,934
529
5,619
7,058
5,467
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
Caldwell744
Cu Chulainn
14
0 / 0 / 0
8,312
554
7,473
14,817
13,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 1 / 1
8,772
585
6,481
16,063
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
ghall3727
Cupid
13
1 / 0 / 2
7,326
488
8,245
7,897
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
0
Kills
10
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
6
5
W
0
0
4
2
W
Cu Chulainn
Caldwell744
Cu Chulainn
0
0
0
0
W
7
1
1
7.5
L
0
1
0
0
L
0
0
0
0
L
Horus
PanicAsp
Horus
0
2
0
0
L
0
2
1
0.25
W
Cupid
ghall3727
Cupid
1
0
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
37,031
55,405
Taken
50,138
31,485
Mitigated
30,840
15,779
Healing
21,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,213
1,718
0
2,115
4,303
1,655
1,794
2,146
2,157
62,014
0
W
5,619
1,657
315
3,884
7,058
5,467
385
582
6,476
34,062
0
W
Cu Chulainn
Caldwell744
Cu Chulainn
7,473
1,772
0
3,740
14,817
13,597
0
0
14,817
0
64,767
W
6,481
2,975
0
5,679
16,063
7,401
0
2,088
13,975
0
68,699
L
2,646
1,090
0
962
8,953
3,449
0
2,844
6,109
0
53,321
L
9,727
2,163
0
6,593
12,169
9,079
0
1,591
10,578
0
63,005
L
Horus
PanicAsp
Horus
3,462
1,728
1,513
5,190
11,747
9,843
0
3,904
7,843
0
30,248
L
3,746
270
0
431
12,413
5,347
0
2,188
10,225
0
57,613
W
Cupid
ghall3727
Cupid
8,245
4,437
235
5,303
7,897
2,720
509
431
7,466
0
57,961
L
5,247
214
0
1,090
10,123
3,767
0
4,305
5,818
47,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
40,895
418
Minions Killed
458
0
Camps Cleared
0
1,454,882
Distance Traveled
1,513,950
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,551
570
108
7
0
300,810
5
W
Hades
7,934
529
33
2
0
278,720
2
W
Cu Chulainn
8,312
554
117
8
0
301,356
1
W
Kali
8,772
585
87
6
0
352,447
1
L
Ullr
6,106
407
84
6
0
277,561
7
L
Chaac
7,534
502
103
7
0
300,512
1
L
Horus
7,119
475
45
3
0
294,622
2
L
Da Ji
7,162
477
104
7
0
316,063
6
W
Cupid
7,326
488
113
8
0
280,617
3
L
He Bo
6,903
460
82
5
0
266,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role