Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
DekiA1
Ares
Gold III
Level 135
God Stats
7W - 5L
1,842 SR
Queue Stats
608W - 603L
1,344 MMR
Party 1
Nemesis
Nemesis
Silver II
LimbBanana
Nemesis
Silver II
Level 83
God Stats
1W - 1L
1,336 SR
Queue Stats
42W - 46L
1,323 MMR
Solo
Medusa
Medusa
Gold V
TnE Roy
Medusa
Gold V
Level 128
God Stats
111W - 106L
1,558 SR
Queue Stats
297W - 317L
1,340 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Zepher_Urum
Ah Muzen Cab
Gold V
Level 149
God Stats
4W - 5L
1,469 SR
Queue Stats
263W - 283L
1,366 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,541 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,791 SR
1,364 MMR
Ao Kuang
Ao Kuang
Bronze V
ArcherKal3
Ao Kuang
Bronze V
Level 87
God Stats
0W - 1L
1,892 SR
Queue Stats
0W - 4L
1,407 MMR
Solo
Jormungandr
Jormungandr
Silver IV
HeyItsGman
Jormungandr
Silver IV
Level 160
God Stats
1W - 2L
1,922 SR
Queue Stats
46W - 42L
1,340 MMR
Solo
Cthulhu
Cthulhu
Silver I
ItsHuxtt
Cthulhu
Silver I
Level 128
God Stats
0W - 1L
1,798 SR
Queue Stats
35W - 45L
1,362 MMR
Solo
Anubis
Anubis
Silver II
Moledier
Anubis
Silver II
Level 118
God Stats
16W - 17L
1,607 SR
Queue Stats
94W - 115L
1,318 MMR
Solo
Izanami
Izanami
Gold V
MrNelson7
Izanami
Gold V
Level 142
God Stats
11W - 10L
1,736 SR
Queue Stats
338W - 341L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
4 / 7 / 6
18,928
592
20,672
36,025
28,821
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
DekiA1
Ares
20
5 / 8 / 12
16,496
516
21,689
43,920
66,117
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
LimbBanana
Nemesis
20
6 / 4 / 9
16,919
529
19,034
32,873
20,901
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
TnE Roy
Medusa
20
11 / 6 / 4
20,459
639
38,878
39,154
22,748
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
Zepher_Urum
Ah Muzen Cab
20
2 / 8 / 11
15,773
493
27,849
29,254
15,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ArachneAtlasLancelotHou Yi

VS

Bans
King ArthurKaliBakasuraYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArcherKal3
Ao Kuang
20
10 / 8 / 8
16,002
500
29,244
48,480
24,772
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
HeyItsGman
Jormungandr
20
5 / 5 / 15
16,154
505
28,592
39,982
53,626
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
ItsHuxtt
Cthulhu
20
8 / 6 / 14
15,734
492
28,647
43,973
73,459
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Moledier
Anubis
10
3 / 3 / 2
10,443
326
6,461
8,107
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MrNelson7
Izanami
20
7 / 7 / 10
15,974
499
32,754
39,456
19,815
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
82
28
Kills
33
33
Deaths
29
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
7
6
1
L
Ao Kuang
ArcherKal3
Ao Kuang
10
8
8
1.75
W
Ares
DekiA1
Ares
5
8
12
1.38
L
Jormungandr
HeyItsGman
Jormungandr
5
5
15
2.5
L
Cthulhu
ItsHuxtt
Cthulhu
8
6
14
2.5
W
Nemesis
LimbBanana
Nemesis
6
4
9
2.63
L
Anubis
Moledier
Anubis
3
3
2
1.33
L
Izanami
MrNelson7
Izanami
7
7
10
1.71
W
Medusa
TnE Roy
Medusa
11
6
4
2.17
W
Ah Muzen Cab
Zepher_Urum
Ah Muzen Cab
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,122
Damage
125,698
181,226
Taken
179,998
154,485
Mitigated
175,677
58,657
Healing
50,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
20,672
3,082
1,622
16,672
36,025
28,821
4,054
17,647
17,583
135,164
0
L
Ao Kuang
ArcherKal3
Ao Kuang
29,244
10,359
0
18,307
48,480
24,772
972
11,540
36,724
137,953
0
W
Ares
DekiA1
Ares
21,689
600
1,565
6,934
43,920
66,117
1,249
24,617
18,180
54,484
0
L
Jormungandr
HeyItsGman
Jormungandr
28,592
5,700
0
4,469
39,982
53,626
1,319
12,101
27,242
120,958
0
L
Cthulhu
ItsHuxtt
Cthulhu
28,647
1,443
0
10,336
43,973
73,459
258
11,078
31,395
110,383
0
W
Nemesis
LimbBanana
Nemesis
19,034
7,318
0
6,348
32,873
20,901
939
16,914
15,843
0
146,300
L
Anubis
Moledier
Anubis
6,461
577
0
3,105
8,107
4,005
0
1,194
6,913
33,458
0
L
Izanami
MrNelson7
Izanami
32,754
24,229
0
14,769
39,456
19,815
8,362
6,742
32,592
0
164,312
W
Medusa
TnE Roy
Medusa
38,878
24,904
0
18,335
39,154
22,748
8,188
16,375
22,465
0
228,385
W
Ah Muzen Cab
Zepher_Urum
Ah Muzen Cab
27,849
10,284
0
7,181
29,254
15,898
174
17,222
11,733
0
157,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,575
Gold Earned
74,307
887
Minions Killed
770
0
Camps Cleared
0
2,862,332
Distance Traveled
2,488,341
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
18,928
592
270
8
0
518,889
6
L
Ao Kuang
16,002
500
151
5
0
572,773
0
W
Ares
16,496
516
37
1
0
549,849
3
L
Jormungandr
16,154
505
194
6
0
572,890
3
L
Cthulhu
15,734
492
155
5
0
642,443
9
W
Nemesis
16,919
529
147
5
0
726,740
9
L
Anubis
10,443
326
54
2
0
160,266
0
L
Izanami
15,974
499
216
7
0
539,969
3
W
Medusa
20,459
639
258
8
0
472,521
1
W
Ah Muzen Cab
15,773
493
175
5
0
594,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role