Player Matchup

Baron Samedi
Baron Samedi
BoomPowWaow
Baron Samedi
Level 124
God Stats
72W - 47L
1,639 SR
Queue Stats
712W - 746L
1,538 Elo+
Solo
Athena
Athena
MattTheAmerican
Athena
Level 152
God Stats
2W - 0L
1,810 SR
Queue Stats
47W - 48L
1,507 Elo+
Solo
Fenrir
Fenrir
Proclamer12
Fenrir
Level 69
God Stats
49W - 32L
1,556 SR
Queue Stats
93W - 81L
1,457 Elo+
Solo
Vamana
Vamana
Wild_Gorilla_
Vamana
Level 93
God Stats
4W - 6L
1,450 SR
Queue Stats
579W - 553L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
levelonepotato
Ah Muzen Cab
Level 84
God Stats
2W - 2L
1,562 SR
Queue Stats
36W - 35L
1,514 Elo+
Solo
Team Averages
Level 104
1,603 SR
1,509 Elo+

VS

Team Averages
Level 98
1,512 SR
1,515 Elo+
Sun Wukong
Sun Wukong
AIRBORN95
Sun Wukong
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
CaIiburnus
Tiamat
Level 128
God Stats
7W - 5L
1,667 SR
Queue Stats
111W - 100L
1,583 Elo+
Solo
Cthulhu
Cthulhu
EL_SANCH0W
Cthulhu
Level 119
God Stats
10W - 14L
1,523 SR
Queue Stats
604W - 737L
1,457 Elo+
Solo
Artemis
Artemis
GnarlyEllis
Artemis
Level 69
God Stats
3W - 2L
1,639 SR
Queue Stats
38W - 26L
1,538 Elo+
Solo
Raijin
Raijin
KajeTheCat
Raijin
Level 112
God Stats
0W - 2L
1,230 SR
Queue Stats
205W - 215L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoomPowWaow
Baron Samedi
16
1 / 1 / 8
10,276
1,028
10,720
7,454
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 0 / 10
10,396
1,040
7,867
11,270
10,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
16
4 / 1 / 5
10,360
1,036
9,847
10,552
5,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 6
10,450
1,045
12,718
19,309
18,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
levelonepotato
Ah Muzen Cab
16
4 / 0 / 7
11,163
1,116
17,057
4,793
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

284

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AIRBORN95
Sun Wukong
15
1 / 3 / 2
9,625
963
11,166
16,986
14,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
CaIiburnus
Tiamat
15
0 / 1 / 3
9,901
990
12,069
6,674
5,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
EL_SANCH0W
Cthulhu
15
0 / 4 / 2
9,335
934
4,148
12,513
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
GnarlyEllis
Artemis
15
2 / 5 / 0
10,047
1,005
10,872
14,025
6,721
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Raijin
KajeTheCat
Raijin
15
0 / 2 / 2
9,475
948
9,818
10,764
5,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
15
Kills
3
3
Deaths
15
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AIRBORN95
Sun Wukong
1
3
2
0.67
W
Baron Samedi
BoomPowWaow
Baron Samedi
1
1
8
5
L
Tiamat
CaIiburnus
Tiamat
0
1
3
1.5
L
Cthulhu
EL_SANCH0W
Cthulhu
0
4
2
0.25
L
Artemis
GnarlyEllis
Artemis
2
5
0
0.4
L
Raijin
KajeTheCat
Raijin
0
2
2
0.5
W
2
0
10
7
W
Fenrir
4
1
5
6.5
W
4
1
6
7
W
Ah Muzen Cab
levelonepotato
Ah Muzen Cab
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,209
Damage
48,073
53,378
Taken
60,962
41,914
Mitigated
42,187
10,345
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AIRBORN95
Sun Wukong
11,166
1,973
0
924
16,986
14,518
0
5,774
11,212
0
16,407
W
Baron Samedi
BoomPowWaow
Baron Samedi
10,720
545
2,743
2,613
7,454
4,822
0
2,000
5,454
28,627
0
L
Tiamat
CaIiburnus
Tiamat
12,069
1,245
0
1,261
6,674
5,415
0
963
5,711
42,304
0
L
Cthulhu
EL_SANCH0W
Cthulhu
4,148
340
185
274
12,513
10,400
0
2,415
10,098
19,352
0
L
Artemis
GnarlyEllis
Artemis
10,872
6,083
0
1,398
14,025
6,721
0
6,130
7,895
0
18,354
L
Raijin
KajeTheCat
Raijin
9,818
1,545
0
513
10,764
5,133
0
4,360
6,404
28,329
0
W
7,867
2,260
0
192
11,270
10,708
0
4,780
6,490
14,683
0
W
Fenrir
9,847
2,977
0
801
10,552
5,457
0
6,618
3,934
0
15,443
W
12,718
6,052
0
3,057
19,309
18,603
0
10,113
9,196
2,220
31,272
W
Ah Muzen Cab
levelonepotato
Ah Muzen Cab
17,057
7,572
0
939
4,793
2,324
0
2,524
2,269
0
53,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
48,383
202
Minions Killed
201
11
Camps Cleared
7
1,064,670
Distance Traveled
946,810
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,625
963
17
2
0
211,295
5
W
Baron Samedi
10,276
1,028
43
4
1
197,244
2
L
Tiamat
9,901
990
101
10
2
203,490
2
L
Cthulhu
9,335
934
33
3
0
170,581
0
L
Artemis
10,047
1,005
12
1
3
176,606
0
L
Raijin
9,475
948
38
4
2
184,838
0
W
Athena
10,396
1,040
14
1
0
207,844
0
W
Fenrir
10,360
1,036
11
1
0
239,232
1
W
Vamana
10,450
1,045
38
4
5
222,410
0
W
Ah Muzen Cab
11,163
1,116
96
10
5
197,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role