Player Matchup

Tyr
Tyr
Clavinator
Tyr
Level 145
God Stats
1W - 3L
1,292 SR
Queue Stats
60W - 32L
1,727 Elo+
Party 1
Poseidon
Poseidon
Slimiz2Pro
Poseidon
Level 140
God Stats
2W - 2L
1,883 SR
Queue Stats
350W - 267L
1,646 Elo+
Party 1
Chaac
Chaac
WALDEEZIE
Chaac
Level 160
God Stats
1W - 2L
1,489 SR
Queue Stats
530W - 391L
1,694 Elo+
Party 1
Team Averages
Level 148
1,555 SR
1,689 Elo+

VS

Team Averages
Level 103
1,468 SR
1,622 Elo+
Zeus
Zeus
ItsTheLolice
Zeus
Level 59
God Stats
1W - 1L
1,287 SR
Queue Stats
15W - 8L
1,590 Elo+
Party 2
Thanatos
Thanatos
TheDragonWeeb
Thanatos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,703 Elo+
Party 2
Gilgamesh
Gilgamesh
Yeezus9338
Gilgamesh
Level 127
God Stats
8W - 2L
1,617 SR
Queue Stats
13W - 9L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 4
11,862
741
14,946
22,184
15,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Slimiz2Pro
Poseidon
16
2 / 9 / 4
10,865
679
4,418
17,287
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
WALDEEZIE
Chaac
16
4 / 6 / 8
11,445
715
15,828
28,722
31,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 11
11,872
742
25,899
11,872
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
TheDragonWeeb
Thanatos
17
12 / 5 / 7
13,056
816
18,494
17,598
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Yeezus9338
Gilgamesh
17
5 / 3 / 13
12,286
768
16,304
17,114
20,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
21
21
Deaths
13
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
W
4
5
11
1.9
L
Poseidon
Slimiz2Pro
Poseidon
2
9
4
0.44
W
Thanatos
TheDragonWeeb
Thanatos
12
5
7
3.1
L
Chaac
WALDEEZIE
Chaac
4
6
8
1.33
W
Gilgamesh
Yeezus9338
Gilgamesh
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,192
Damage
60,697
68,193
Taken
46,584
52,552
Mitigated
32,514
11,167
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,946
2,704
0
2,533
22,184
15,672
0
8,837
12,829
46
43,513
W
25,899
2,937
0
639
11,872
4,375
791
925
10,677
60,299
0
L
Poseidon
Slimiz2Pro
Poseidon
4,418
488
0
1,000
17,287
4,957
0
3,691
13,336
43,573
0
W
Thanatos
TheDragonWeeb
Thanatos
18,494
5,393
0
10,613
17,598
7,685
1,459
1,153
15,017
0
32,121
L
Chaac
WALDEEZIE
Chaac
15,828
3,541
521
7,113
28,722
31,923
0
12,714
15,416
0
31,540
W
Gilgamesh
Yeezus9338
Gilgamesh
16,304
6,384
0
1,354
17,114
20,454
661
2,499
14,149
0
34,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
37,214
161
Minions Killed
143
10
Camps Cleared
5
796,008
Distance Traveled
862,716
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,862
741
56
4
5
272,183
4
W
Zeus
11,872
742
86
5
4
275,403
3
L
Poseidon
10,865
679
80
5
4
258,238
0
W
Thanatos
13,056
816
29
2
1
289,345
1
L
Chaac
11,445
715
25
2
1
265,587
4
W
Gilgamesh
12,286
768
28
2
0
297,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role