Player Matchup

Da Ji
Da Ji
Krazycat17
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
980 Elo+
Party 1
Danzaburou
Danzaburou
Ojamamilk
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
995 Elo+
Party 1
Sylvanus
Sylvanus
ZeldaSamas
Sylvanus
Level 4
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 3L
980 Elo+
Party 1
Team Averages
Level 17
1,415 SR
985 Elo+

VS

Team Averages
Level 80
1,498 SR
1,470 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
nektarios12
Neith
Level 9
God Stats
6W - 8L
1,495 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
1 / 8 / 1
5,703
815
1,923
9,228
4,096
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Ojamamilk
Danzaburou
7
0 / 6 / 0
4,324
618
4,555
8,290
3,299
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
ZeldaSamas
Sylvanus
8
0 / 6 / 1
5,142
735
2,339
12,169
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
7 / 0 / 12
7,485
1,069
10,978
7,649
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
10
4 / 1 / 9
6,302
900
4,289
4,933
1,883
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
9 / 1 / 11
7,364
1,052
9,385
6,584
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
20
20
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
12
13
W
Mercury
 
Mercury
4
1
9
8.5
L
Da Ji
1
8
1
0.19
L
Danzaburou
Ojamamilk
Danzaburou
0
6
0
0
L
Sylvanus
ZeldaSamas
Sylvanus
0
6
1
0.08
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,817
Damage
24,652
29,687
Taken
19,166
15,701
Mitigated
7,056
2,539
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,978
1,400
1,576
3,822
7,649
2,680
1,107
1,063
6,586
29,474
0
W
Mercury
 
Mercury
4,289
2,712
0
0
4,933
1,883
46
1,089
3,844
0
14,594
L
Da Ji
1,923
267
0
121
9,228
4,096
0
3,335
5,593
0
8,590
L
Danzaburou
Ojamamilk
Danzaburou
4,555
2,072
0
407
8,290
3,299
0
3,009
5,057
0
12,253
L
Sylvanus
ZeldaSamas
Sylvanus
2,339
1,010
916
1,095
12,169
8,306
0
4,441
7,480
6,999
0
W
9,385
5,740
0
734
6,584
2,493
517
909
5,675
0
17,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,169
Gold Earned
21,151
31
Minions Killed
93
0
Camps Cleared
6
289,985
Distance Traveled
413,534
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,485
1,069
46
7
4
127,833
2
W
Mercury
6,302
900
23
3
2
161,992
1
L
Da Ji
5,703
815
16
2
0
102,739
0
L
Danzaburou
4,324
618
5
1
0
94,255
0
L
Sylvanus
5,142
735
10
1
0
92,991
0
W
Neith
7,364
1,052
24
3
0
123,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role