Player Matchup

Odin
Odin
Demomgae
Odin
Level 49
God Stats
2W - 1L
1,502 SR
Queue Stats
286W - 247L
1,530 Elo+
Party 2
Ishtar
Ishtar
Desert234Rider
Ishtar
Level 46
God Stats
6W - 9L
1,384 SR
Queue Stats
87W - 93L
1,387 Elo+
Party 2
Baron Samedi
Baron Samedi
LordAstrogo
Baron Samedi
Level 42
God Stats
2W - 3L
1,547 SR
Queue Stats
38W - 40L
1,158 Elo+
Solo
Sylvanus
Sylvanus
jah_has_entered_
Sylvanus
Level 65
God Stats
4W - 3L
1,787 SR
Queue Stats
75W - 61L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xZaiaku
Ah Muzen Cab
Level 127
God Stats
14W - 4L
1,664 SR
Queue Stats
569W - 491L
1,534 Elo+
Party 2
Team Averages
Level 66
1,577 SR
1,422 Elo+

VS

Team Averages
Level 36
1,321 SR
1,298 Elo+
Loki
Loki
El BStormB
Loki
Level 45
God Stats
2W - 3L
1,116 SR
Queue Stats
12W - 39L
1,118 Elo+
Party 1
Bellona
Bellona
I_SWING_THOSE
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 111L
1,430 Elo+
Solo
Sobek
Sobek
JonnieWest
Sobek
Level 40
God Stats
3W - 4L
1,301 SR
Queue Stats
34W - 48L
1,374 Elo+
Solo
Agni
Agni
hairsmellnowash
Agni
Level 36
God Stats
0W - 5L
1,187 SR
Queue Stats
115W - 135L
1,332 Elo+
Solo
Izanami
Izanami
snachinfn
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
4 / 1 / 3
6,764
615
4,663
6,718
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 3
7,086
644
7,969
9,285
3,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LordAstrogo
Baron Samedi
11
4 / 0 / 2
6,543
595
6,053
7,885
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 5
6,436
585
3,972
5,905
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
xZaiaku
Ah Muzen Cab
12
5 / 1 / 1
7,507
682
8,591
7,755
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,530
503
2,979
8,267
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
8
1 / 4 / 0
5,235
476
4,610
10,130
6,283
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
8
0 / 1 / 0
5,246
477
2,343
9,695
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 1
5,589
508
4,710
8,235
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
snachinfn
Izanami
8
0 / 8 / 0
4,720
429
3,185
9,374
1,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
2
2
Deaths
20
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
3
5.5
W
4
0
3
5.5
L
0
3
1
0.17
L
Bellona
1
4
0
0.25
L
Sobek
0
1
0
0
W
Baron Samedi
LordAstrogo
Baron Samedi
4
0
2
5
L
1
4
1
0.38
W
3
0
5
5.5
L
Izanami
snachinfn
Izanami
0
8
0
0
W
Ah Muzen Cab
xZaiaku
Ah Muzen Cab
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
17,827
37,548
Taken
45,701
16,462
Mitigated
20,353
17,051
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
4,663
1,011
0
3,106
6,718
2,693
0
1,190
5,528
0
37,251
W
7,969
5,237
0
3,764
9,285
3,537
0
1,036
8,249
0
52,080
L
2,979
919
4
723
8,267
2,794
0
1,147
7,120
0
38,244
L
Bellona
4,610
1,847
0
1,386
10,130
6,283
0
42
10,088
0
23,866
L
Sobek
2,343
361
0
3,957
9,695
6,420
0
3,768
5,927
17,495
0
W
Baron Samedi
LordAstrogo
Baron Samedi
6,053
621
4
1,995
7,885
3,369
304
2,716
5,169
33,466
0
L
4,710
674
0
210
8,235
2,969
0
3,434
4,801
34,941
0
W
3,972
2,076
1,045
2,331
5,905
3,965
0
1,120
4,785
19,122
8,815
L
Izanami
snachinfn
Izanami
3,185
2,646
0
1,545
9,374
1,887
457
673
8,701
0
22,932
W
Ah Muzen Cab
xZaiaku
Ah Muzen Cab
8,591
4,321
0
4,806
7,755
2,898
2,430
991
6,764
0
53,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
26,320
343
Minions Killed
254
0
Camps Cleared
0
1,073,044
Distance Traveled
1,110,473
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,764
615
76
7
0
252,794
1
W
Ishtar
7,086
644
84
8
0
230,137
6
L
Loki
5,530
503
66
6
0
256,257
1
L
Bellona
5,235
476
45
4
0
220,266
0
L
Sobek
5,246
477
34
3
0
228,502
3
W
Baron Samedi
6,543
595
55
5
0
187,329
2
L
Agni
5,589
508
66
6
0
211,943
1
W
Sylvanus
6,436
585
38
3
0
206,843
0
L
Izanami
4,720
429
43
4
0
193,505
0
W
Ah Muzen Cab
7,507
682
90
8
0
195,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role