Player Matchup

Arachne
Arachne
DR_JAY_2012
Arachne
Level 153
God Stats
31W - 25L
1,488 SR
Queue Stats
688W - 1,031L
1,424 Elo+
Party 1
Anubis
Anubis
RIPxHappy
Anubis
Level 40
God Stats
6W - 21L
1,133 SR
Queue Stats
113W - 163L
1,328 Elo+
Solo
Khepri
Khepri
hotmanugirl0016
Khepri
Level 79
God Stats
6W - 17L
1,500 SR
Queue Stats
57W - 141L
1,233 Elo+
Party 1
Team Averages
Level 91
1,374 SR
1,328 Elo+

VS

Team Averages
Level 85
1,500 SR
1,296 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LordeVader159
Merlin
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
351W - 598L
1,265 Elo+
Party 2
Amaterasu
Amaterasu
Lorde_Melvyn
Amaterasu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 174L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DR_JAY_2012
Arachne
11
3 / 1 / 1
7,772
707
5,385
5,537
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
RIPxHappy
Anubis
12
2 / 1 / 1
7,517
683
6,379
5,656
2,905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
7,815
710
1,373
5,024
4,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 0 / 0
7,507
682
1,940
2,232
777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
6,319
574
2,731
3,115
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Lorde_Melvyn
Amaterasu
9
0 / 3 / 2
6,521
593
1,081
10,426
4,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
2
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
0
0
2
W
Arachne
DR_JAY_2012
Arachne
3
1
1
3.5
L
0
2
1
0.25
L
Amaterasu
Lorde_Melvyn
Amaterasu
0
3
2
0.33
W
Anubis
RIPxHappy
Anubis
2
1
1
2.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,137
Damage
5,752
16,217
Taken
15,773
9,952
Mitigated
6,817
4,475
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,940
544
0
891
2,232
777
0
995
1,237
0
10,100
W
Arachne
DR_JAY_2012
Arachne
5,385
3,209
0
1,897
5,537
2,820
1,227
1,726
3,811
0
22,580
L
2,731
41
0
375
3,115
1,135
0
1,189
1,926
16,318
0
L
Amaterasu
Lorde_Melvyn
Amaterasu
1,081
479
64
468
10,426
4,905
0
5,568
4,858
0
3,246
W
Anubis
RIPxHappy
Anubis
6,379
39
263
1,028
5,656
2,905
731
1,482
4,174
33,695
0
W
1,373
47
30
1,257
5,024
4,227
325
699
4,325
18,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
20,347
116
Minions Killed
72
7
Camps Cleared
1
566,509
Distance Traveled
496,932
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,507
682
17
2
0
181,392
2
W
Arachne
7,772
707
34
3
5
178,871
2
L
Merlin
6,319
574
46
4
1
129,941
0
L
Amaterasu
6,521
593
9
1
0
185,599
0
W
Anubis
7,517
683
44
4
2
182,717
0
W
Khepri
7,815
710
38
3
0
204,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role