Player Matchup

Baba Yaga
Baba Yaga
Fenrhatir
Baba Yaga
Level 158
God Stats
0W - 1L
1,501 SR
Queue Stats
15W - 24L
1,433 Elo+
Party 3
Lancelot
Lancelot
Guizmo64-
Lancelot
Level 141
God Stats
0W - 1L
1,251 SR
Queue Stats
16W - 17L
1,549 Elo+
Party 3
Guan Yu
Guan Yu
I_Antik_l
Guan Yu
Level 159
God Stats
0W - 1L
1,567 SR
Queue Stats
165W - 133L
1,526 Elo+
Party 3
Jing Wei
Jing Wei
Rachou220395
Jing Wei
Level 143
God Stats
5W - 4L
1,732 SR
Queue Stats
387W - 411L
1,480 Elo+
Party 3
Danzaburou
Danzaburou
Tinky-Winky_SC
Danzaburou
Level 121
God Stats
1W - 2L
1,383 SR
Queue Stats
23W - 27L
1,444 Elo+
Party 3
Team Averages
Level 144
1,487 SR
1,487 Elo+

VS

Team Averages
Level 83
1,396 SR
1,611 Elo+
Ullr
Ullr
AdrY7432
Ullr
Level 18
God Stats
1W - 2L
1,258 SR
Queue Stats
7W - 19L
1,381 Elo+
Solo
Horus
Horus
GoblinKungen
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,764 Elo+
Party 1
Geb
Geb
Lipałke
Geb
Level 138
God Stats
2W - 1L
1,496 SR
Queue Stats
168W - 122L
1,648 Elo+
Party 2
Hun Batz
Hun Batz
Rybokula2
Hun Batz
Level 29
God Stats
1W - 0L
1,224 SR
Queue Stats
64W - 43L
1,606 Elo+
Party 2
Ah Puch
Ah Puch
TheZailan
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fenrhatir
Baba Yaga
20
6 / 6 / 8
13,833
728
31,314
20,710
11,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Guizmo64-
Lancelot
18
2 / 10 / 5
12,199
642
27,260
28,068
30,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
I_Antik_l
Guan Yu
18
3 / 8 / 9
11,950
629
11,701
26,455
14,934
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Rachou220395
Jing Wei
17
2 / 12 / 5
11,197
589
10,672
24,782
10,491
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Tinky-Winky_SC
Danzaburou
20
5 / 10 / 7
13,667
719
14,236
24,348
11,221
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
8 / 5 / 21
14,277
751
19,668
21,949
12,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
13 / 3 / 20
14,257
750
23,536
27,293
20,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 21
13,836
728
17,288
27,663
41,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Rybokula2
Hun Batz
20
14 / 4 / 15
14,910
785
21,321
21,445
15,515
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
TheZailan
Ah Puch
20
7 / 4 / 26
14,189
747
30,785
27,623
15,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
149
18
Kills
46
46
Deaths
21
34
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ullr
8
5
21
3.7
L
Baba Yaga
Fenrhatir
Baba Yaga
6
6
8
1.67
W
13
3
20
7.67
L
Lancelot
Guizmo64-
Lancelot
2
10
5
0.45
L
Guan Yu
I_Antik_l
Guan Yu
3
8
9
0.94
W
4
5
21
2.9
L
Jing Wei
Rachou220395
Jing Wei
2
12
5
0.38
W
Hun Batz
Rybokula2
Hun Batz
14
4
15
5.38
W
Ah Puch
TheZailan
Ah Puch
7
4
26
5
L
Danzaburou
Tinky-Winky_SC
Danzaburou
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,183
Damage
112,598
124,363
Taken
125,973
78,931
Mitigated
106,349
31,109
Healing
49,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
19,668
8,543
0
6,335
21,949
12,889
2,263
7,978
13,971
0
44,048
L
Baba Yaga
Fenrhatir
Baba Yaga
31,314
576
1,495
7,362
20,710
11,754
0
10,682
10,028
66,275
0
W
23,536
11,732
8,466
9,531
27,293
20,647
613
4,610
22,683
0
29,699
L
Lancelot
Guizmo64-
Lancelot
27,260
2,152
864
3,768
28,068
30,531
0
9,361
18,707
0
48,837
L
Guan Yu
I_Antik_l
Guan Yu
11,701
3,624
5,220
5,163
26,455
14,934
410
9,239
17,216
0
22,500
W
17,288
1,427
1,064
3,207
27,663
41,306
789
6,614
19,816
36,965
0
L
Jing Wei
Rachou220395
Jing Wei
10,672
5,615
1,341
1,709
24,782
10,491
751
9,406
15,376
0
18,466
W
Hun Batz
Rybokula2
Hun Batz
21,321
5,053
1,530
4,311
21,445
15,515
4,108
6,244
15,201
245
62,539
W
Ah Puch
TheZailan
Ah Puch
30,785
1,972
3,679
11,178
27,623
15,992
2,047
5,868
21,755
50,373
0
L
Danzaburou
Tinky-Winky_SC
Danzaburou
14,236
5,281
798
3,389
24,348
11,221
883
9,522
14,826
0
30,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,846
Gold Earned
71,469
188
Minions Killed
199
0
Camps Cleared
0
1,545,149
Distance Traveled
1,664,738
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,277
751
33
2
0
322,191
0
L
Baba Yaga
13,833
728
70
4
0
332,369
2
W
Horus
14,257
750
21
1
0
352,183
0
L
Lancelot
12,199
642
29
2
0
315,163
0
L
Guan Yu
11,950
629
18
1
0
374,092
5
W
Geb
13,836
728
24
1
0
322,101
0
L
Jing Wei
11,197
589
25
1
0
254,014
1
W
Hun Batz
14,910
785
74
4
0
334,962
0
W
Ah Puch
14,189
747
47
2
0
333,301
0
L
Danzaburou
13,667
719
46
2
0
269,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role