Player Matchup

Raijin
Raijin
 
Raijin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Mors0tv
Bellona
Level 24
God Stats
4W - 7L
1,517 SR
Queue Stats
28W - 36L
1,351 Elo+
Party 4
Ares
Ares
Snäbbä
Ares
Level 26
God Stats
26W - 9L
1,798 SR
Queue Stats
123W - 129L
1,424 Elo+
Party 4
Ishtar
Ishtar
kyligthereal
Ishtar
Level 33
God Stats
3W - 1L
1,294 SR
Queue Stats
104W - 114L
1,328 Elo+
Party 3
Pele
Pele
patrick20
Pele
Level 39
God Stats
3W - 3L
1,204 SR
Queue Stats
104W - 111L
1,311 Elo+
Party 3
Team Averages
Level 43
1,463 SR
1,383 Elo+

VS

Team Averages
Level 42
1,502 SR
1,338 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
H33TZONE
Janus
Level 46
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 34L
1,104 Elo+
Party 1
Susano
Susano
LilimDancer
Susano
Level 30
God Stats
8W - 7L
1,500 SR
Queue Stats
77W - 78L
1,732 Elo+
Solo
Artio
Artio
SrCuervo11
Artio
Level 22
God Stats
1W - 3L
1,745 SR
Queue Stats
5W - 16L
1,253 Elo+
Party 2
Mulan
Mulan
uno988
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
3 / 0 / 0
4,137
827
2,205
2,191
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Mors0tv
Bellona
6
0 / 0 / 0
3,561
712
1,333
1,691
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
5
0 / 0 / 0
3,528
706
823
1,781
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
5
0 / 1 / 0
3,067
613
689
2,007
676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
6
1 / 1 / 1
3,588
718
1,033
2,899
766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
1 / 0 / 0
3,809
762
2,116
2,753
860
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
H33TZONE
Janus
4
0 / 3 / 0
2,918
584
1,289
2,508
904
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
5
0 / 1 / 1
3,294
659
163
3,344
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
1
0 / 0 / 0
2,463
493
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
uno988
Mulan
6
0 / 0 / 0
3,501
700
830
3,298
1,194
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
0
3
L
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
L
Janus
H33TZONE
Janus
0
3
0
0
L
Susano
0
1
1
0.5
W
Bellona
Mors0tv
Bellona
0
0
0
0
W
Ares
0
0
0
0
L
Artio
0
0
0
0
W
Ishtar
0
1
0
0
W
Pele
1
1
1
1.5
L
Mulan
uno988
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,083
Damage
4,398
10,569
Taken
11,903
3,797
Mitigated
3,924
2,672
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,205
240
0
500
2,191
728
906
1,039
1,152
14,735
0
L
Ah Muzen Cab
 
Ah Muzen Cab
2,116
53
0
548
2,753
860
0
823
1,930
0
20,467
L
Janus
H33TZONE
Janus
1,289
105
0
0
2,508
904
0
1,784
492
10,354
0
L
Susano
163
0
0
1,831
3,344
966
0
187
3,155
0
11,272
W
Bellona
Mors0tv
Bellona
1,333
116
0
1,174
1,691
840
0
0
1,691
0
13,101
W
Ares
823
51
0
810
1,781
787
137
0
1,781
4,235
0
L
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
689
247
0
67
2,007
676
116
0
2,007
0
12,709
W
Pele
1,033
338
0
121
2,899
766
18
250
2,649
0
13,100
L
Mulan
uno988
Mulan
830
137
0
1,294
3,298
1,194
0
0
3,298
0
14,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,881
Gold Earned
15,985
120
Minions Killed
118
0
Camps Cleared
0
461,700
Distance Traveled
391,759
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,137
827
33
7
0
76,218
2
L
Ah Muzen Cab
3,809
762
43
9
0
95,786
1
L
Janus
2,918
584
13
3
0
85,480
0
L
Susano
3,294
659
32
6
0
111,454
1
W
Bellona
3,561
712
27
5
0
100,561
2
W
Ares
3,528
706
8
2
0
90,895
0
L
Artio
2,463
493
0
0
0
11,130
0
W
Ishtar
3,067
613
27
5
0
75,294
0
W
Pele
3,588
718
25
5
0
118,732
0
L
Mulan
3,501
700
30
6
0
87,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role