Player Matchup

Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Exotic_Origin_
Bellona
Level 106
God Stats
1W - 1L
1,360 SR
Queue Stats
238W - 239L
1,460 Elo+
Solo
Bastet
Bastet
MAC DZ NTZ
Bastet
Level 155
God Stats
2W - 1L
1,627 SR
Queue Stats
214W - 213L
1,502 Elo+
Solo
Xing Tian
Xing Tian
c_cudii
Xing Tian
Level 83
God Stats
16W - 11L
1,608 SR
Queue Stats
135W - 122L
1,551 Elo+
Solo
Janus
Janus
smutslinger
Janus
Level 141
God Stats
113W - 153L
1,278 SR
Queue Stats
217W - 247L
1,364 Elo+
Solo
Team Averages
Level 122
1,474 SR
1,475 Elo+

VS

Team Averages
Level 102
1,401 SR
1,423 Elo+
Danzaburou
Danzaburou
ClappinCheeks3
Danzaburou
Level 109
God Stats
39W - 27L
1,588 SR
Queue Stats
186W - 187L
1,525 Elo+
Party 2
Artio
Artio
PARTY STARTER61
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,384 Elo+
Party 2
Sobek
Sobek
SnookeLMAO
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Nemesis
Nemesis
imeiden20
Nemesis
Level 142
God Stats
1W - 5L
1,115 SR
Queue Stats
227W - 233L
1,559 Elo+
Solo
Agni
Agni
rrene1256
Agni
Level 69
God Stats
0W - 2L
1,301 SR
Queue Stats
14W - 22L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
5 / 2 / 0
7,832
559
11,442
13,076
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
4 / 2 / 1
7,646
546
6,165
12,500
9,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
MAC DZ NTZ
Bastet
12
4 / 3 / 6
7,919
566
9,786
12,609
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
c_cudii
Xing Tian
9
0 / 2 / 7
6,244
446
5,211
12,028
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 2
8,249
589
4,559
4,325
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClappinCheeks3
Danzaburou
11
0 / 4 / 4
6,670
476
8,841
15,325
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 3
6,762
483
3,699
11,940
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
11
1 / 4 / 1
6,270
448
6,030
12,144
9,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
imeiden20
Nemesis
12
2 / 4 / 2
7,136
510
5,703
11,686
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
5 / 1 / 0
7,821
559
6,928
6,061
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
9
9
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
0
2.5
L
Danzaburou
ClappinCheeks3
Danzaburou
0
4
4
0.5
W
4
2
1
2.25
W
Bastet
MAC DZ NTZ
Bastet
4
3
6
2.33
L
1
2
3
1.25
L
Sobek
1
4
1
0.38
W
Xing Tian
c_cudii
Xing Tian
0
2
7
1.75
L
Nemesis
imeiden20
Nemesis
2
4
2
0.75
L
Agni
5
1
0
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
31,201
54,538
Taken
57,156
27,609
Mitigated
31,345
19,556
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,442
6,313
379
6,665
13,076
4,910
421
2,948
10,128
62,583
0
L
Danzaburou
ClappinCheeks3
Danzaburou
8,841
4,250
0
6,604
15,325
6,122
1,073
9,926
5,379
0
54,012
W
6,165
3,211
0
5,544
12,500
9,055
0
4,387
7,469
0
46,963
W
Bastet
MAC DZ NTZ
Bastet
9,786
2,593
0
5,673
12,609
4,551
0
2,542
10,037
0
42,857
L
3,699
599
1,328
4,070
11,940
8,288
469
6,388
5,446
16,852
0
L
Sobek
6,030
683
0
2,402
12,144
9,925
0
1,072
10,988
25,311
0
W
Xing Tian
c_cudii
Xing Tian
5,211
1,251
0
648
12,028
7,292
161
3,798
8,208
16,326
0
L
Nemesis
imeiden20
Nemesis
5,703
2,364
0
1,348
11,686
4,733
0
2,260
9,330
0
47,685
L
Agni
6,928
430
0
644
6,061
2,277
0
1,156
4,801
58,153
0
W
4,559
280
0
647
4,325
1,801
1,052
2,246
2,039
63,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
34,659
414
Minions Killed
337
0
Camps Cleared
0
1,346,246
Distance Traveled
1,234,809
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,832
559
107
8
0
230,559
3
L
Danzaburou
6,670
476
80
6
0
215,675
0
W
Bellona
7,646
546
82
6
0
281,042
3
W
Bastet
7,919
566
71
5
0
272,473
1
L
Artio
6,762
483
18
1
0
251,850
0
L
Sobek
6,270
448
42
3
0
250,174
5
W
Xing Tian
6,244
446
24
2
0
273,724
5
L
Nemesis
7,136
510
84
6
0
257,014
2
L
Agni
7,821
559
113
8
0
260,096
4
W
Janus
8,249
589
130
9
0
288,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role