Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CGLR
Vulcan
Level 147
God Stats
6W - 6L
1,508 SR
Queue Stats
99W - 94L
1,555 Elo+
Solo
Ullr
Ullr
ghostzyyyy
Ullr
Level 29
God Stats
5W - 3L
1,524 SR
Queue Stats
26W - 34L
1,503 Elo+
Solo
Fenrir
Fenrir
joshhunter63
Fenrir
Level 12
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Danzaburou
Danzaburou
oghgfder5335t
Danzaburou
Level 10
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Team Averages
Level 71
1,454 SR
1,393 Elo+

VS

Team Averages
Level 88
1,448 SR
1,492 Elo+
Nemesis
Nemesis
BromeWill
Nemesis
Level 121
God Stats
4W - 8L
1,327 SR
Queue Stats
160W - 163L
1,465 Elo+
Solo
Odin
Odin
DeaDLoos
Odin
Level 49
God Stats
4W - 0L
1,819 SR
Queue Stats
9W - 11L
1,507 Elo+
Solo
Charybdis
Charybdis
EmoFemboy
Charybdis
Level 24
God Stats
1W - 1L
1,309 SR
Queue Stats
30W - 33L
1,471 Elo+
Solo
Persephone
Persephone
Sirhc D
Persephone
Level 144
God Stats
18W - 20L
1,509 SR
Queue Stats
238W - 238L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
smashing-people5
Kuzenbo
Level 104
God Stats
4W - 9L
1,275 SR
Queue Stats
270W - 272L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 3 / 2
8,572
779
9,177
9,598
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
CGLR
Vulcan
15
4 / 3 / 3
8,481
771
15,517
7,869
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
7,074
643
2,332
3,941
1,345
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
0 / 8 / 2
6,995
636
4,500
15,608
7,103
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
oghgfder5335t
Danzaburou
13
1 / 7 / 2
7,343
668
5,014
12,976
5,696
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BromeWill
Nemesis
16
6 / 2 / 3
9,138
831
8,916
9,642
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
16
4 / 0 / 4
8,830
803
7,657
11,061
8,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
EmoFemboy
Charybdis
15
6 / 3 / 3
8,839
804
9,392
11,972
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Sirhc D
Persephone
16
2 / 2 / 10
8,991
817
6,715
8,384
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
3 / 2 / 13
9,289
844
5,470
12,517
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
21
21
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
2
1.67
W
Nemesis
BromeWill
Nemesis
6
2
3
3.75
L
Vulcan
CGLR
Vulcan
4
3
3
1.83
W
Odin
4
0
4
6
W
Charybdis
EmoFemboy
Charybdis
6
3
3
2.5
W
Persephone
Sirhc D
Persephone
2
2
10
3.5
L
0
0
4
2
L
Fenrir
0
8
2
0.13
L
Danzaburou
oghgfder5335t
Danzaburou
1
7
2
0.29
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,540
Damage
38,150
49,992
Taken
53,576
21,430
Mitigated
38,833
4,113
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,177
392
76
1,260
9,598
3,700
0
2,545
6,875
32,526
0
W
Nemesis
BromeWill
Nemesis
8,916
2,431
0
1,318
9,642
4,631
347
3,446
6,196
0
30,778
L
Vulcan
CGLR
Vulcan
15,517
8,471
0
0
7,869
3,586
0
1,334
6,366
36,487
0
W
Odin
7,657
1,287
0
1,639
11,061
8,581
249
5,745
5,316
0
27,147
W
Charybdis
EmoFemboy
Charybdis
9,392
4,561
0
2,902
11,972
4,987
2,453
8,176
3,796
0
34,216
W
Persephone
Sirhc D
Persephone
6,715
409
146
1,894
8,384
3,552
1,628
4,055
4,327
34,366
0
L
2,332
663
0
979
3,941
1,345
0
274
3,612
0
11,571
L
Fenrir
4,500
730
0
541
15,608
7,103
462
3,846
11,724
0
13,526
L
Danzaburou
oghgfder5335t
Danzaburou
5,014
1,953
0
1,257
12,976
5,696
796
4,186
8,718
0
13,397
W
5,470
1,830
494
2,141
12,517
17,082
749
3,270
9,247
20,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
45,087
159
Minions Killed
242
0
Camps Cleared
0
942,741
Distance Traveled
1,133,549
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,572
779
66
6
0
211,687
2
W
Nemesis
9,138
831
39
4
0
227,462
0
L
Vulcan
8,481
771
35
3
0
249,344
1
W
Odin
8,830
803
49
4
0
265,002
0
W
Charybdis
8,839
804
57
5
0
195,959
1
W
Persephone
8,991
817
77
7
0
224,858
2
L
Ullr
7,074
643
22
2
0
107,712
0
L
Fenrir
6,995
636
14
1
0
203,120
0
L
Danzaburou
7,343
668
22
2
0
170,878
0
W
Kuzenbo
9,289
844
20
2
0
220,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role