Player Matchup

Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Fr00g
Da Ji
Level 75
God Stats
44W - 20L
1,702 SR
Queue Stats
186W - 222L
1,438 Elo+
Solo
Baba Yaga
Baba Yaga
ThisIsNotLord
Baba Yaga
Level 63
God Stats
4W - 5L
1,575 SR
Queue Stats
188W - 197L
1,463 Elo+
Party 1
Shiva
Shiva
ZokieYbr
Shiva
Level 128
God Stats
18W - 12L
1,668 SR
Queue Stats
203W - 219L
1,468 Elo+
Party 1
Team Averages
Level 104
1,589 SR
1,474 Elo+

VS

Team Averages
Level 103
1,502 SR
1,355 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BeIIri
Charybdis
Level 91
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 7L
1,129 Elo+
Party 2
Vulcan
Vulcan
DaddyCh1ll3896
Vulcan
Level 68
God Stats
2W - 3L
1,455 SR
Queue Stats
292W - 332L
1,488 Elo+
Solo
Mulan
Mulan
HIGHxIMxTYLER
Mulan
Level 104
God Stats
11W - 13L
1,581 SR
Queue Stats
117W - 118L
1,529 Elo+
Solo
Pele
Pele
THEshADow-MAN
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 0 / 1
6,785
679
5,210
4,450
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
9
2 / 0 / 5
5,941
594
2,751
6,637
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
Fr00g
Da Ji
9
3 / 1 / 2
5,727
573
4,976
6,679
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
ThisIsNotLord
Baba Yaga
10
2 / 0 / 3
6,149
615
5,927
5,620
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
ZokieYbr
Shiva
10
2 / 2 / 1
5,875
588
5,234
8,228
4,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
0 / 1 / 1
4,560
456
3,335
8,533
3,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
BeIIri
Charybdis
8
1 / 4 / 0
5,016
502
2,464
5,009
1,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 0
4,610
461
3,966
7,391
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 4 / 0
5,676
568
5,629
10,051
6,935
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 1
5,236
524
2,101
7,061
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
Sobek
 
Sobek
2
0
5
4.5
L
Lancelot
 
Lancelot
0
1
1
0.5
L
Charybdis
BeIIri
Charybdis
1
4
0
0.25
L
0
4
0
0
W
Da Ji
Fr00g
Da Ji
3
1
2
4
L
2
4
0
0.5
L
0
1
1
0.5
W
Baba Yaga
ThisIsNotLord
Baba Yaga
2
0
3
3.5
W
Shiva
ZokieYbr
Shiva
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
17,495
31,614
Taken
38,045
15,874
Mitigated
16,422
11,404
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,210
2,521
0
2,238
4,450
1,843
510
0
4,450
0
43,815
W
Sobek
 
Sobek
2,751
582
0
2,904
6,637
4,495
0
1,287
5,350
13,658
0
L
Lancelot
 
Lancelot
3,335
517
0
1,431
8,533
3,079
0
2,374
6,159
0
21,388
L
Charybdis
BeIIri
Charybdis
2,464
1,667
0
590
5,009
1,291
0
261
4,748
0
20,720
L
3,966
2,237
0
1,403
7,391
2,857
0
4,317
3,074
25,094
0
W
Da Ji
Fr00g
Da Ji
4,976
1,902
0
1,430
6,679
2,576
0
715
5,964
0
30,944
L
5,629
989
0
1,237
10,051
6,935
0
1,102
8,949
0
32,651
L
2,101
479
0
4,148
7,061
2,260
0
624
6,437
0
33,271
W
Baba Yaga
ThisIsNotLord
Baba Yaga
5,927
857
0
1,837
5,620
2,224
70
1,870
3,750
46,176
0
W
Shiva
ZokieYbr
Shiva
5,234
1,488
103
2,892
8,228
4,736
0
94
8,134
0
35,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
25,098
302
Minions Killed
243
0
Camps Cleared
0
1,001,291
Distance Traveled
1,014,148
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,785
679
73
7
0
191,414
1
W
Sobek
5,941
594
14
1
0
197,417
4
L
Lancelot
4,560
456
33
3
0
227,339
1
L
Charybdis
5,016
502
44
4
0
189,022
2
L
Vulcan
4,610
461
37
4
0
198,524
0
W
Da Ji
5,727
573
61
6
0
210,383
2
L
Mulan
5,676
568
62
6
0
167,162
3
L
Pele
5,236
524
67
7
0
232,101
2
W
Baba Yaga
6,149
615
87
9
0
204,532
0
W
Shiva
5,875
588
67
7
0
197,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role