Player Matchup

Sobek
Sobek
Bliotch
Sobek
Level 26
God Stats
4W - 2L
1,592 SR
Queue Stats
69W - 77L
1,456 Elo+
Solo
Hades
Hades
Confidentiality
Hades
Level 46
God Stats
1W - 1L
1,749 SR
Queue Stats
174W - 131L
1,615 Elo+
Party 1
Odin
Odin
LethalAfrican
Odin
Level 129
God Stats
9W - 11L
1,626 SR
Queue Stats
194W - 146L
1,539 Elo+
Party 1
Olorun
Olorun
ThiagoSSX
Olorun
Level 99
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 3L
1,285 Elo+
Solo
Ishtar
Ishtar
VanishStep
Ishtar
Level 99
God Stats
10W - 4L
1,758 SR
Queue Stats
34W - 24L
1,718 Elo+
Party 1
Team Averages
Level 80
1,692 SR
1,523 Elo+

VS

Team Averages
Level 30
1,542 SR
1,315 Elo+
Tyr
Tyr
DOA SALEM
Tyr
Level 105
God Stats
6W - 2L
1,711 SR
Queue Stats
89W - 88L
1,499 Elo+
Solo
Set
Set
Rotalium
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 2
Anubis
Anubis
sNmIteGooGiER
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
talicsbj
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,220 Elo+
Party 2
Cupid
Cupid
xMonotonouSx
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bliotch
Sobek
17
6 / 0 / 17
11,152
858
7,426
17,911
25,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
6 / 3 / 21
11,049
850
17,342
12,802
8,905
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 0 / 23
11,414
878
15,417
10,516
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
ThiagoSSX
Olorun
18
7 / 1 / 11
11,442
880
16,747
15,566
10,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
VanishStep
Ishtar
17
8 / 1 / 15
10,643
819
15,086
8,637
5,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 1
8,478
652
11,570
19,329
19,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 8 / 2
8,124
625
7,135
14,488
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 11 / 2
7,775
598
6,984
16,552
8,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
talicsbj
Hercules
14
1 / 4 / 2
8,149
627
9,550
23,721
19,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 2
8,869
682
8,736
14,977
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
14
34
Kills
5
5
Deaths
35
87
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bliotch
Sobek
6
0
17
14.5
W
6
3
21
5.5
L
3
8
1
0.44
W
7
0
23
18.5
L
0
8
2
0.13
W
Olorun
ThiagoSSX
Olorun
7
1
11
12.5
W
Ishtar
VanishStep
Ishtar
8
1
15
15.5
L
0
11
2
0.09
L
Hercules
talicsbj
Hercules
1
4
2
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,018
Damage
43,975
65,432
Taken
89,067
65,897
Mitigated
64,047
33,516
Healing
17,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bliotch
Sobek
7,426
987
0
6,682
17,911
25,888
563
2,169
14,204
13,230
0
W
17,342
4,568
1,366
7,112
12,802
8,905
916
1,894
10,815
41,195
0
L
11,570
1,415
0
1,173
19,329
19,392
0
7,745
10,872
0
30,673
W
15,417
2,941
0
2,251
10,516
15,736
175
1,228
9,143
0
42,246
L
7,135
2,196
0
1,187
14,488
8,981
0
6,089
8,229
0
26,174
W
Olorun
ThiagoSSX
Olorun
16,747
8,625
1,973
10,323
15,566
10,263
5,878
1,452
13,941
56,536
5,466
W
Ishtar
VanishStep
Ishtar
15,086
11,000
0
3,809
8,637
5,105
3,361
241
8,288
0
38,883
L
6,984
1,220
0
2,058
16,552
8,837
33
7,824
8,465
17,470
0
L
Hercules
talicsbj
Hercules
9,550
2,199
0
6,246
23,721
19,358
0
8,472
14,801
0
16,932
L
8,736
3,779
893
5,817
14,977
7,479
736
8,752
6,039
0
43,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,700
Gold Earned
41,395
269
Minions Killed
195
0
Camps Cleared
0
1,323,259
Distance Traveled
1,149,285
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,152
858
17
1
0
286,241
1
W
Hades
11,049
850
58
4
0
260,092
2
L
Tyr
8,478
652
35
3
0
241,099
1
W
Odin
11,414
878
59
5
0
308,810
3
L
Set
8,124
625
43
3
0
218,510
0
W
Olorun
11,442
880
89
7
0
236,215
0
W
Ishtar
10,643
819
46
4
0
231,901
0
L
Anubis
7,775
598
25
2
0
180,988
0
L
Hercules
8,149
627
19
1
0
264,713
2
L
Cupid
8,869
682
73
6
0
243,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role