Player Matchup

Cerberus
Cerberus
Inappropriate12
Cerberus
Level 122
God Stats
3W - 3L
1,451 SR
Queue Stats
133W - 154L
1,318 Elo+
Party 1
Chang'e
Chang'e
Indecisive2533
Chang'e
Level 88
God Stats
81W - 62L
1,489 SR
Queue Stats
122W - 128L
1,346 Elo+
Party 1
Artemis
Artemis
SPARTAN OO2
Artemis
Level 65
God Stats
27W - 22L
1,494 SR
Queue Stats
256W - 291L
1,392 Elo+
Solo
Fenrir
Fenrir
TooEasy247EZ
Fenrir
Level 61
God Stats
10W - 9L
1,506 SR
Queue Stats
171W - 156L
1,446 Elo+
Solo
Poseidon
Poseidon
kurt0810
Poseidon
Level 87
God Stats
32W - 32L
1,506 SR
Queue Stats
232W - 232L
1,420 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,384 Elo+

VS

Team Averages
Level 84
1,529 SR
1,351 Elo+
Sylvanus
Sylvanus
Longbones7777
Sylvanus
Level 79
God Stats
6W - 7L
1,368 SR
Queue Stats
58W - 74L
1,303 Elo+
Solo
Mercury
Mercury
Oztul
Mercury
Level 86
God Stats
7W - 14L
1,431 SR
Queue Stats
149W - 159L
1,421 Elo+
Solo
Hades
Hades
TSM GARBAGE6012
Hades
Level 87
God Stats
6W - 2L
1,706 SR
Queue Stats
203W - 225L
1,396 Elo+
Party 2
Ishtar
Ishtar
Wast1ng-Space
Ishtar
Level 48
God Stats
12W - 10L
1,647 SR
Queue Stats
108W - 168L
1,246 Elo+
Party 2
Sol
Sol
sinsixx25
Sol
Level 122
God Stats
7W - 7L
1,494 SR
Queue Stats
42W - 54L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 0 / 11
7,486
624
8,989
11,199
9,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
1 / 2 / 3
6,991
583
6,727
8,886
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
SPARTAN OO2
Artemis
11
9 / 1 / 0
7,376
615
10,137
6,709
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
13
6 / 2 / 1
7,694
641
7,819
9,855
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
kurt0810
Poseidon
13
2 / 2 / 3
7,601
633
5,993
6,857
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Longbones7777
Sylvanus
9
1 / 4 / 0
6,073
506
4,283
13,481
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Oztul
Mercury
11
0 / 0 / 2
6,317
526
2,414
8,743
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 4 / 1
6,992
583
8,307
11,677
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 0
5,236
436
4,307
10,927
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 0
6,916
576
6,465
11,435
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
6
7
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
0
11
5.5
W
1
2
3
1.25
L
Sylvanus
Longbones7777
Sylvanus
1
4
0
0.25
L
Mercury
Oztul
Mercury
0
0
2
1
W
Artemis
SPARTAN OO2
Artemis
9
1
0
9
L
3
4
1
0.88
W
Fenrir
6
2
1
3.25
L
0
6
0
0
W
Poseidon
kurt0810
Poseidon
2
2
3
1.75
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
25,776
43,506
Taken
56,263
22,960
Mitigated
24,645
19,709
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,989
1,406
246
5,837
11,199
9,276
415
2,905
8,294
30,668
0
W
6,727
465
222
3,672
8,886
3,483
0
5,929
2,319
46,578
0
L
Sylvanus
Longbones7777
Sylvanus
4,283
1,518
397
2,134
13,481
8,232
0
5,424
8,057
23,205
0
L
Mercury
Oztul
Mercury
2,414
709
0
610
8,743
3,001
203
2,179
6,564
0
44,344
W
Artemis
SPARTAN OO2
Artemis
10,137
5,162
0
1,897
6,709
2,644
921
1,711
4,998
0
47,841
L
8,307
647
34
6,052
11,677
6,077
137
6,402
5,275
41,340
0
W
Fenrir
7,819
2,094
0
5,631
9,855
4,712
0
3,553
6,156
0
51,518
L
4,307
2,476
72
1,938
10,927
2,848
0
2,835
8,092
0
24,657
W
Poseidon
kurt0810
Poseidon
5,993
350
165
2,039
6,857
2,845
208
4,173
2,684
60,508
0
L
6,465
1,353
53
4,809
11,435
4,487
0
4,869
6,566
53,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
31,534
404
Minions Killed
341
0
Camps Cleared
0
1,146,614
Distance Traveled
1,118,114
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,486
624
53
4
0
227,261
0
W
Chang'e
6,991
583
75
6
0
192,689
0
L
Sylvanus
6,073
506
33
3
0
205,848
1
L
Mercury
6,317
526
84
7
0
293,086
4
W
Artemis
7,376
615
77
6
0
198,214
0
L
Hades
6,992
583
77
6
0
225,019
4
W
Fenrir
7,694
641
92
8
0
285,183
2
L
Ishtar
5,236
436
43
4
0
184,435
1
W
Poseidon
7,601
633
107
9
0
243,267
0
L
Sol
6,916
576
104
9
0
209,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role