Player Matchup

Vamana
Vamana
Moshlamed
Vamana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,312 Elo+
Party 1
Set
Set
Seiichirouu
Set
Level 68
God Stats
3W - 0L
1,577 SR
Queue Stats
19W - 34L
1,211 Elo+
Party 1
Olorun
Olorun
lilmk-03
Olorun
Level 40
God Stats
2W - 4L
1,056 SR
Queue Stats
19W - 49L
1,183 Elo+
Party 1
Team Averages
Level 52
1,378 SR
1,235 Elo+

VS

Team Averages
Level 91
1,545 SR
1,475 Elo+
Ares
Ares
JD94gators
Ares
Level 30
God Stats
1W - 1L
1,613 SR
Queue Stats
7W - 12L
1,504 Elo+
Solo
Hades
Hades
OG2TONE311
Hades
Level 126
God Stats
2W - 4L
1,236 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Ishtar
Ishtar
TigerStrike92
Ishtar
Level 116
God Stats
4W - 9L
1,787 SR
Queue Stats
25W - 38L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Moshlamed
Vamana
18
4 / 7 / 8
13,990
700
16,924
27,240
23,512
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 5 / 7
13,059
653
22,458
30,664
37,177
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
lilmk-03
Olorun
20
8 / 5 / 4
15,448
772
19,256
18,167
9,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 11
11,841
592
6,506
22,793
24,222
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
18
4 / 4 / 9
13,009
650
25,217
25,800
19,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 6 / 2
13,207
660
26,989
18,299
13,967
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
14
Kills
17
17
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
11
1.88
W
Vamana
Moshlamed
Vamana
4
7
8
1.14
L
Hades
4
4
9
2.13
W
2
5
7
1.1
L
11
6
2
2
W
Olorun
lilmk-03
Olorun
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,638
Damage
58,712
76,071
Taken
66,892
70,449
Mitigated
57,719
21,291
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,506
569
108
3,879
22,793
24,222
322
7,713
15,080
16,758
0
W
Vamana
Moshlamed
Vamana
16,924
8,011
659
5,932
27,240
23,512
259
8,820
18,420
0
44,044
L
Hades
25,217
1,755
1,482
11,198
25,800
19,530
716
5,130
20,670
72,784
0
W
22,458
7,093
0
5,907
30,664
37,177
306
14,922
15,742
0
59,367
L
26,989
17,936
825
1,726
18,299
13,967
1,289
4,448
13,851
0
54,606
W
Olorun
lilmk-03
Olorun
19,256
9,947
1,593
7,200
18,167
9,760
1,811
8,782
9,385
61,274
5,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,497
Gold Earned
38,057
183
Minions Killed
189
8
Camps Cleared
6
1,003,663
Distance Traveled
914,050
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,841
592
16
1
2
323,512
0
W
Vamana
13,990
700
36
2
3
360,796
0
L
Hades
13,009
650
104
5
1
323,357
0
W
Set
13,059
653
58
3
2
318,367
1
L
Ishtar
13,207
660
69
3
3
267,181
0
W
Olorun
15,448
772
89
4
3
324,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role