Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DemonDz-9302
Mulan
Level 105
God Stats
23W - 16L
1,690 SR
Queue Stats
466W - 458L
1,486 Elo+
Solo
Da Ji
Da Ji
GiveMeUrFood
Da Ji
Level 108
God Stats
2W - 0L
1,815 SR
Queue Stats
19W - 24L
1,499 Elo+
Party 2
Bacchus
Bacchus
M-6eko
Bacchus
Level 45
God Stats
8W - 7L
1,641 SR
Queue Stats
18W - 13L
1,574 Elo+
Party 1
Neith
Neith
osamah01993
Neith
Level 128
God Stats
4W - 5L
1,312 SR
Queue Stats
126W - 125L
1,493 Elo+
Party 1
Team Averages
Level 106
1,592 SR
1,510 Elo+

VS

Team Averages
Level 113
1,589 SR
1,537 Elo+
Skadi
Skadi
Aerius AG
Skadi
Level 128
God Stats
11W - 12L
1,547 SR
Queue Stats
542W - 531L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
Gwogynan665
Zhong Kui
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 10L
1,603 Elo+
Party 3
Ne Zha
Ne Zha
MISTERFOX111
Ne Zha
Level 158
God Stats
12W - 19L
1,390 SR
Queue Stats
1,412W - 1,461L
1,440 Elo+
Solo
Vamana
Vamana
PandaFeeling
Vamana
Level 160
God Stats
7W - 6L
1,794 SR
Queue Stats
114W - 111L
1,546 Elo+
Solo
Sylvanus
Sylvanus
iiKillBoT
Sylvanus
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 2 / 10
11,390
542
13,074
14,212
7,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 11
12,965
617
16,213
21,780
21,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
11 / 0 / 9
12,231
582
20,519
18,534
10,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
M-6eko
Bacchus
15
3 / 1 / 9
10,214
486
5,710
12,458
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 2 / 5
11,807
562
14,534
15,515
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aerius AG
Skadi
15
0 / 5 / 2
9,177
437
4,291
14,539
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Gwogynan665
Zhong Kui
13
0 / 7 / 1
8,130
387
10,875
16,917
11,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
15
2 / 9 / 0
9,319
444
7,701
21,622
13,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
15
2 / 7 / 3
9,303
443
13,699
26,889
15,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
iiKillBoT
Sylvanus
13
3 / 2 / 2
9,528
454
7,848
13,836
18,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
30
Kills
7
7
Deaths
30
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
10
6
L
Skadi
Aerius AG
Skadi
0
5
2
0.2
W
5
2
11
5.25
W
11
0
9
15.5
L
Zhong Kui
Gwogynan665
Zhong Kui
0
7
1
0.07
W
Bacchus
M-6eko
Bacchus
3
1
9
7.5
L
Ne Zha
2
9
0
0.22
L
Vamana
2
7
3
0.5
L
Sylvanus
iiKillBoT
Sylvanus
3
2
2
2
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,050
Damage
44,414
82,499
Taken
93,803
64,576
Mitigated
64,403
30,225
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,074
289
2,299
5,397
14,212
7,920
1,414
6,969
7,243
70,961
0
L
Skadi
Aerius AG
Skadi
4,291
1,149
0
1,350
14,539
4,945
0
2,343
12,196
0
72,775
W
16,213
2,421
0
12,104
21,780
21,602
2,454
2,701
19,079
0
111,162
W
20,519
8,158
0
2,234
18,534
10,406
0
3,503
15,031
0
95,474
L
Zhong Kui
Gwogynan665
Zhong Kui
10,875
381
0
5,199
16,917
11,964
0
5,925
10,992
67,325
0
W
Bacchus
M-6eko
Bacchus
5,710
804
0
2,216
12,458
16,112
128
6,608
5,850
21,907
0
L
Ne Zha
7,701
3,584
0
4,965
21,622
13,095
0
263
21,359
0
68,711
L
Vamana
13,699
8,342
0
4,920
26,889
15,729
0
5,062
21,827
0
76,488
L
Sylvanus
iiKillBoT
Sylvanus
7,848
1,724
2,340
3,599
13,836
18,670
23
5,191
8,645
31,919
0
W
14,534
6,714
0
5,975
15,515
8,536
3,373
4,346
11,169
0
113,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,607
Gold Earned
45,457
594
Minions Killed
523
0
Camps Cleared
0
2,069,087
Distance Traveled
1,812,270
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,390
542
101
5
0
401,148
2
L
Skadi
9,177
437
129
6
0
378,436
7
W
Mulan
12,965
617
192
9
0
391,516
2
W
Da Ji
12,231
582
106
5
0
455,725
6
L
Zhong Kui
8,130
387
98
5
0
351,777
6
W
Bacchus
10,214
486
25
1
0
449,556
0
L
Ne Zha
9,319
444
121
6
0
347,791
6
L
Vamana
9,303
443
117
6
0
408,748
3
L
Sylvanus
9,528
454
58
3
0
325,518
3
W
Neith
11,807
562
170
8
0
371,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role